view libass/ass_utils.c @ 34697:ac6b38cd0d45

Rename sub window video window. It was a bad idea to name the video window "sub window" at the time the GUI was written. The term "sub window" does make sense from the programmer's point of view, but it doesn't make any sense at all from the user's point of view, because the sub window simply is the window where the video will be displayed. Moreover, since the term "sub" is generally short for "subtitles", the renaming makes the code much easier to understand.
author ib
date Sat, 03 Mar 2012 16:45:15 +0000
parents 88eebbbbd6a0
children 49fc594fda43
line wrap: on
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/*
 * Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com>
 *
 * This file is part of libass.
 *
 * Permission to use, copy, modify, and distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 *
 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */

#include "config.h"

#include <stdlib.h>
#include <stdio.h>
#include <inttypes.h>
#include <ft2build.h>
#include FT_GLYPH_H
#include <strings.h>

#include "ass_library.h"
#include "ass.h"
#include "ass_utils.h"

int mystrtoi(char **p, int *res)
{
    double temp_res;
    char *start = *p;
    temp_res = ass_strtod(*p, p);
    *res = (int) (temp_res + (temp_res > 0 ? 0.5 : -0.5));
    if (*p != start)
        return 1;
    else
        return 0;
}

int mystrtoll(char **p, long long *res)
{
    double temp_res;
    char *start = *p;
    temp_res = ass_strtod(*p, p);
    *res = (int) (temp_res + (temp_res > 0 ? 0.5 : -0.5));
    if (*p != start)
        return 1;
    else
        return 0;
}

int mystrtou32(char **p, int base, uint32_t *res)
{
    char *start = *p;
    *res = strtoll(*p, p, base);
    if (*p != start)
        return 1;
    else
        return 0;
}

int mystrtod(char **p, double *res)
{
    char *start = *p;
    *res = ass_strtod(*p, p);
    if (*p != start)
        return 1;
    else
        return 0;
}

int strtocolor(ASS_Library *library, char **q, uint32_t *res, int hex)
{
    uint32_t color = 0;
    int result;
    char *p = *q;
    int base = hex ? 16 : 10;

    if (*p == '&')
        ++p;
    else
        ass_msg(library, MSGL_DBG2, "suspicious color format: \"%s\"\n", p);

    if (*p == 'H' || *p == 'h') {
        ++p;
        result = mystrtou32(&p, 16, &color);
    } else {
        result = mystrtou32(&p, base, &color);
    }

    {
        unsigned char *tmp = (unsigned char *) (&color);
        unsigned char b;
        b = tmp[0];
        tmp[0] = tmp[3];
        tmp[3] = b;
        b = tmp[1];
        tmp[1] = tmp[2];
        tmp[2] = b;
    }
    if (*p == '&')
        ++p;
    *q = p;

    *res = color;
    return result;
}

// Return a boolean value for a string
char parse_bool(char *str)
{
    while (*str == ' ' || *str == '\t')
        str++;
    if (!strncasecmp(str, "yes", 3))
        return 1;
    else if (strtol(str, NULL, 10) > 0)
        return 1;
    return 0;
}

void ass_msg(ASS_Library *priv, int lvl, char *fmt, ...)
{
    va_list va;
    va_start(va, fmt);
    priv->msg_callback(lvl, fmt, va, priv->msg_callback_data);
    va_end(va);
}

unsigned ass_utf8_get_char(char **str)
{
    uint8_t *strp = (uint8_t *) * str;
    unsigned c = *strp++;
    unsigned mask = 0x80;
    int len = -1;
    while (c & mask) {
        mask >>= 1;
        len++;
    }
    if (len <= 0 || len > 4)
        goto no_utf8;
    c &= mask - 1;
    while ((*strp & 0xc0) == 0x80) {
        if (len-- <= 0)
            goto no_utf8;
        c = (c << 6) | (*strp++ & 0x3f);
    }
    if (len)
        goto no_utf8;
    *str = (char *) strp;
    return c;

  no_utf8:
    strp = (uint8_t *) * str;
    c = *strp++;
    *str = (char *) strp;
    return c;
}

#ifdef CONFIG_ENCA
void *ass_guess_buffer_cp(ASS_Library *library, unsigned char *buffer,
                          int buflen, char *preferred_language,
                          char *fallback)
{
    const char **languages;
    size_t langcnt;
    EncaAnalyser analyser;
    EncaEncoding encoding;
    char *detected_sub_cp = NULL;
    int i;

    languages = enca_get_languages(&langcnt);
    ass_msg(library, MSGL_V, "ENCA supported languages");
    for (i = 0; i < langcnt; i++) {
        ass_msg(library, MSGL_V, "lang %s", languages[i]);
    }

    for (i = 0; i < langcnt; i++) {
        const char *tmp;

        if (strcasecmp(languages[i], preferred_language) != 0)
            continue;
        analyser = enca_analyser_alloc(languages[i]);
        encoding = enca_analyse_const(analyser, buffer, buflen);
        tmp = enca_charset_name(encoding.charset, ENCA_NAME_STYLE_ICONV);
        if (tmp && encoding.charset != ENCA_CS_UNKNOWN) {
            detected_sub_cp = strdup(tmp);
            ass_msg(library, MSGL_INFO, "ENCA detected charset: %s", tmp);
        }
        enca_analyser_free(analyser);
    }

    free(languages);

    if (!detected_sub_cp) {
        detected_sub_cp = strdup(fallback);
        ass_msg(library, MSGL_INFO,
               "ENCA detection failed: fallback to %s", fallback);
    }

    return detected_sub_cp;
}
#endif