view libmpdemux/aac_hdr.c @ 34697:ac6b38cd0d45

Rename sub window video window. It was a bad idea to name the video window "sub window" at the time the GUI was written. The term "sub window" does make sense from the programmer's point of view, but it doesn't make any sense at all from the user's point of view, because the sub window simply is the window where the video will be displayed. Moreover, since the term "sub" is generally short for "subtitles", the renaming makes the code much easier to understand.
author ib
date Sat, 03 Mar 2012 16:45:15 +0000
parents 928359c13d93
children e5fc26f7067a
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/*
 * Copyright (C) 2005 Nico Sabbi
 *
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include <stdint.h>
#include "aac_hdr.h"

/// \param srate (out) sample rate
/// \param num (out) number of audio frames in this ADTS frame
/// \return size of the ADTS frame in bytes
/// aac_parse_frames needs a buffer at least 8 bytes long
int aac_parse_frame(uint8_t *buf, int *srate, int *num)
{
	int i = 0, sr, fl = 0, id;
	static int srates[] = {96000, 88200, 64000, 48000, 44100, 32000, 24000, 22050, 16000, 12000, 11025, 8000, 0, 0, 0};

	if((buf[i] != 0xFF) || ((buf[i+1] & 0xF6) != 0xF0))
		return 0;

	id = (buf[i+1] >> 3) & 0x01;	//id=1 mpeg2, 0: mpeg4
	sr = (buf[i+2] >> 2)  & 0x0F;
	if(sr > 11)
		return 0;
	*srate = srates[sr];

	fl = ((buf[i+3] & 0x03) << 11) | (buf[i+4] << 3) | ((buf[i+5] >> 5) & 0x07);
	*num = (buf[i+6] & 0x02) + 1;

	return fl;
}