Mercurial > mplayer.hg
view libvo/sdl_common.c @ 34697:ac6b38cd0d45
Rename sub window video window.
It was a bad idea to name the video window "sub window" at the time
the GUI was written. The term "sub window" does make sense from the
programmer's point of view, but it doesn't make any sense at all from
the user's point of view, because the sub window simply is the window
where the video will be displayed.
Moreover, since the term "sub" is generally short for "subtitles",
the renaming makes the code much easier to understand.
author | ib |
---|---|
date | Sat, 03 Mar 2012 16:45:15 +0000 |
parents | 0bce77ccae9a |
children | f2274219a79c |
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/* * common SDL routines * * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "sdl_common.h" #include "mp_msg.h" #include "mp_fifo.h" #include "osdep/keycodes.h" #include "osdep/setenv.h" #include "input/input.h" #include "input/mouse.h" #include "video_out.h" #include "geometry.h" static int old_w; static int old_h; static int mode_flags; static int reinit; /** * Update vo_screenwidth and vo_screenheight. * * This function only works with SDL since 1.2.10 and * even then only when called before the first * SDL_SetVideoMode. * Once there's a better way available implement an * update_xinerama_info function. */ static void get_screensize(void) { const SDL_VideoInfo *vi; // TODO: better to use a check that gets the runtime version instead? if (!SDL_VERSION_ATLEAST(1, 2, 10)) return; // Keep user-provided settings if (vo_screenwidth > 0 || vo_screenheight > 0) return; vi = SDL_GetVideoInfo(); vo_screenwidth = vi->current_w; vo_screenheight = vi->current_h; } int vo_sdl_init(void) { reinit = 0; if (!SDL_WasInit(SDL_INIT_VIDEO)) { // Unfortunately SDL_WINDOWID must be set at SDL_Init // and is ignored afterwards, thus it cannot work per-file. // Also, a value of 0 does not work for selecting the root window. if (WinID > 0) { char envstr[20]; snprintf(envstr, sizeof(envstr), "0x%"PRIx64, WinID); setenv("SDL_WINDOWID", envstr, 1); } if (SDL_Init(SDL_INIT_VIDEO|SDL_INIT_NOPARACHUTE) < 0) return 0; } // Setup Keyrepeats (500/30 are defaults) SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, 100 /*SDL_DEFAULT_REPEAT_INTERVAL*/); // Easiest way to get uppercase characters SDL_EnableUNICODE(1); // We don't want those in our event queue. SDL_EventState(SDL_ACTIVEEVENT, SDL_IGNORE); SDL_EventState(SDL_SYSWMEVENT, SDL_IGNORE); SDL_EventState(SDL_USEREVENT, SDL_IGNORE); // Try to get a sensible default for fullscreen. get_screensize(); return 1; } void vo_sdl_uninit(void) { if (SDL_WasInit(SDL_INIT_VIDEO)) SDL_QuitSubSystem(SDL_INIT_VIDEO); } void vo_sdl_fullscreen(void) { if (vo_fs) { vo_dwidth = old_w; vo_dheight = old_h; } else { old_w = vo_dwidth; old_h = vo_dheight; vo_dwidth = vo_screenwidth; vo_dheight = vo_screenheight; } vo_fs = !vo_fs; sdl_set_mode(0, mode_flags); // on OSX at least we now need to do a full reinit. // TODO: this should only be set if really necessary. reinit = 1; } SDL_Surface *sdl_set_mode(int bpp, uint32_t flags) { SDL_Surface *s; mode_flags = flags; if (vo_fs) flags |= SDL_FULLSCREEN; // doublebuf with opengl creates flickering #if !defined( __AMIGAOS4__ ) && !defined( __APPLE__ ) if (vo_doublebuffering && !(flags & SDL_OPENGL)) flags |= SDL_DOUBLEBUF; #endif if (!vo_border) flags |= SDL_NOFRAME; if (geometry_xy_changed) { char envstr[20]; snprintf(envstr, sizeof(envstr), "%i,%i", vo_dx, vo_dy); setenv("SDL_VIDEO_WINDOW_POS", envstr, 1); } s = SDL_SetVideoMode(vo_dwidth, vo_dheight, bpp, flags); if (!s) { mp_msg(MSGT_VO, MSGL_FATAL, "SDL SetVideoMode failed: %s\n", SDL_GetError()); return NULL; } vo_dwidth = s->w; vo_dheight = s->h; return s; } static const struct mp_keymap keysym_map[] = { {SDLK_RETURN, KEY_ENTER}, {SDLK_ESCAPE, KEY_ESC}, {SDLK_F1, KEY_F+1}, {SDLK_F2, KEY_F+2}, {SDLK_F3, KEY_F+3}, {SDLK_F4, KEY_F+4}, {SDLK_F5, KEY_F+5}, {SDLK_F6, KEY_F+6}, {SDLK_F7, KEY_F+7}, {SDLK_F8, KEY_F+8}, {SDLK_F9, KEY_F+9}, {SDLK_F10, KEY_F+10}, {SDLK_F11, KEY_F+11}, {SDLK_F12, KEY_F+12}, {SDLK_KP_PLUS, '+'}, {SDLK_KP_MINUS, '-'}, {SDLK_TAB, KEY_TAB}, {SDLK_PAGEUP, KEY_PAGE_UP}, {SDLK_PAGEDOWN, KEY_PAGE_DOWN}, {SDLK_UP, KEY_UP}, {SDLK_DOWN, KEY_DOWN}, {SDLK_LEFT, KEY_LEFT}, {SDLK_RIGHT, KEY_RIGHT}, {SDLK_KP_MULTIPLY, '*'}, {SDLK_KP_DIVIDE, '/'}, {SDLK_KP0, KEY_KP0}, {SDLK_KP1, KEY_KP1}, {SDLK_KP2, KEY_KP2}, {SDLK_KP3, KEY_KP3}, {SDLK_KP4, KEY_KP4}, {SDLK_KP5, KEY_KP5}, {SDLK_KP6, KEY_KP6}, {SDLK_KP7, KEY_KP7}, {SDLK_KP8, KEY_KP8}, {SDLK_KP9, KEY_KP9}, {SDLK_KP_PERIOD, KEY_KPDEC}, {SDLK_KP_ENTER, KEY_KPENTER}, {0, 0} }; int sdl_default_handle_event(SDL_Event *event) { int mpkey; if (!event) { int res = reinit ? VO_EVENT_REINIT : 0; reinit = 0; return res; } switch (event->type) { case SDL_VIDEORESIZE: vo_dwidth = event->resize.w; vo_dheight = event->resize.h; return VO_EVENT_RESIZE; case SDL_VIDEOEXPOSE: return VO_EVENT_EXPOSE; case SDL_MOUSEMOTION: vo_mouse_movement(event->motion.x, event->motion.y); break; case SDL_MOUSEBUTTONDOWN: if (!vo_nomouse_input) mplayer_put_key((MOUSE_BTN0 + event->button.button - 1) | MP_KEY_DOWN); break; case SDL_MOUSEBUTTONUP: if (!vo_nomouse_input) mplayer_put_key(MOUSE_BTN0 + event->button.button - 1); break; case SDL_KEYDOWN: mpkey = lookup_keymap_table(keysym_map, event->key.keysym.sym); if (!mpkey && event->key.keysym.unicode > 0 && event->key.keysym.unicode < 128) mpkey = event->key.keysym.unicode; if (mpkey) mplayer_put_key(mpkey); break; case SDL_QUIT: mplayer_put_key(KEY_CLOSE_WIN); break; } return 0; }