Mercurial > mplayer.hg
view libvo/vo_corevideo.h @ 34697:ac6b38cd0d45
Rename sub window video window.
It was a bad idea to name the video window "sub window" at the time
the GUI was written. The term "sub window" does make sense from the
programmer's point of view, but it doesn't make any sense at all from
the user's point of view, because the sub window simply is the window
where the video will be displayed.
Moreover, since the term "sub" is generally short for "subtitles",
the renaming makes the code much easier to understand.
author | ib |
---|---|
date | Sat, 03 Mar 2012 16:45:15 +0000 |
parents | 98f341e62270 |
children | 3702a2b88d12 |
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/* * CoreVideo video output driver * * Copyright (c) 2005 Nicolas Plourde <nicolasplourde@gmail.com> * * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MPLAYER_VO_COREVIDEO_H #define MPLAYER_VO_COREVIDEO_H #import <Cocoa/Cocoa.h> #import <QuartzCore/QuartzCore.h> #import <Carbon/Carbon.h> // MPlayer OS X VO Protocol @protocol MPlayerOSXVOProto - (int) startWithWidth: (bycopy int)width withHeight: (bycopy int)height withBytes: (bycopy int)bytes withAspect: (bycopy int)aspect; - (void) stop; - (void) render; - (void) toggleFullscreen; - (void) ontop; @end @interface MPlayerOpenGLView : NSOpenGLView { //Cocoa NSWindow *window; //CoreVideo CVPixelBufferRef frameBuffers[2]; CVOpenGLTextureCacheRef textureCache; CVOpenGLTextureRef texture; NSRect textureFrame; GLfloat lowerLeft[2]; GLfloat lowerRight[2]; GLfloat upperRight[2]; GLfloat upperLeft[2]; BOOL mouseHide; //menu command id NSMenuItem *kHalfScreenCmd; NSMenuItem *kNormalScreenCmd; NSMenuItem *kDoubleScreenCmd; NSMenuItem *kFullScreenCmd; NSMenuItem *kKeepAspectCmd; NSMenuItem *kAspectOrgCmd; NSMenuItem *kAspectFullCmd; NSMenuItem *kAspectWideCmd; NSMenuItem *kPanScanCmd; //timestamps for disabling screensaver and mouse hiding int lastMouseHide; int lastScreensaverUpdate; @public float winSizeMult; } - (BOOL) acceptsFirstResponder; - (BOOL) becomeFirstResponder; - (BOOL) resignFirstResponder; //window & rendering - (void) preinit; - (void) config; - (void) prepareOpenGL; - (void) render; - (void) reshape; - (void) setCurrentTexture; - (void) drawRect: (NSRect *) bounds; //vo control - (void) fullscreen: (BOOL) animate; - (void) ontop; - (void) panscan; - (void) rootwin; //menu - (void) initMenu; - (void) menuAction:(id)sender; //event - (void) keyDown: (NSEvent *) theEvent; - (void) mouseMoved: (NSEvent *) theEvent; - (void) mouseDown: (NSEvent *) theEvent; - (void) mouseUp: (NSEvent *) theEvent; - (void) rightMouseDown: (NSEvent *) theEvent; - (void) rightMouseUp: (NSEvent *) theEvent; - (void) otherMouseDown: (NSEvent *) theEvent; - (void) otherMouseUp: (NSEvent *) theEvent; - (void) scrollWheel: (NSEvent *) theEvent; - (void) mouseEvent: (NSEvent *) theEvent; - (void) check_events; @end #endif /* MPLAYER_VO_COREVIDEO_H */