view tremor/synthesis.c @ 34697:ac6b38cd0d45

Rename sub window video window. It was a bad idea to name the video window "sub window" at the time the GUI was written. The term "sub window" does make sense from the programmer's point of view, but it doesn't make any sense at all from the user's point of view, because the sub window simply is the window where the video will be displayed. Moreover, since the term "sub" is generally short for "subtitles", the renaming makes the code much easier to understand.
author ib
date Sat, 03 Mar 2012 16:45:15 +0000
parents e83eef58b30a
children
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/********************************************************************
 *                                                                  *
 * THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE.   *
 *                                                                  *
 * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS     *
 * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
 * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING.       *
 *                                                                  *
 * THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2002    *
 * BY THE Xiph.Org FOUNDATION http://www.xiph.org/                  *
 *                                                                  *
 ********************************************************************

 function: single-block PCM synthesis
 last mod: $Id$

 ********************************************************************/

#include <stdio.h>
#include "ogg.h"
#include "ivorbiscodec.h"
#include "codec_internal.h"
#include "registry.h"
#include "misc.h"
#include "os.h"
#include "block.h"

int vorbis_synthesis(vorbis_block *vb,ogg_packet *op){
  vorbis_dsp_state     *vd=vb->vd;
  backend_lookup_state *b=(backend_lookup_state *)vd->backend_state;
  vorbis_info          *vi=vd->vi;
  codec_setup_info     *ci=(codec_setup_info *)vi->codec_setup;
  oggpack_buffer       *opb=&vb->opb;
  int                   type,mode,i;

  /* first things first.  Make sure decode is ready */
  _vorbis_block_ripcord(vb);
  oggpack_readinit(opb,op->packet,op->bytes);

  /* Check the packet type */
  if(oggpack_read(opb,1)!=0){
    /* Oops.  This is not an audio data packet */
    return(OV_ENOTAUDIO);
  }

  /* read our mode and pre/post windowsize */
  mode=oggpack_read(opb,b->modebits);
  if(mode==-1)return(OV_EBADPACKET);

  vb->mode=mode;
  vb->W=ci->mode_param[mode]->blockflag;
  if(vb->W){
    vb->lW=oggpack_read(opb,1);
    vb->nW=oggpack_read(opb,1);
    if(vb->nW==-1)   return(OV_EBADPACKET);
  }else{
    vb->lW=0;
    vb->nW=0;
  }

  /* more setup */
  vb->granulepos=op->granulepos;
  vb->sequence=op->packetno-3; /* first block is third packet */
  vb->eofflag=op->e_o_s;

  /* alloc pcm passback storage */
  vb->pcmend=ci->blocksizes[vb->W];
  vb->pcm=(ogg_int32_t **)_vorbis_block_alloc(vb,sizeof(*vb->pcm)*vi->channels);
  for(i=0;i<vi->channels;i++)
    vb->pcm[i]=(ogg_int32_t *)_vorbis_block_alloc(vb,vb->pcmend*sizeof(*vb->pcm[i]));

  /* unpack_header enforces range checking */
  type=ci->map_type[ci->mode_param[mode]->mapping];

  return(_mapping_P[type]->inverse(vb,b->mode[mode]));
}

long vorbis_packet_blocksize(vorbis_info *vi,ogg_packet *op){
  codec_setup_info     *ci=(codec_setup_info *)vi->codec_setup;
  oggpack_buffer       opb;
  int                  mode;

  oggpack_readinit(&opb,op->packet,op->bytes);

  /* Check the packet type */
  if(oggpack_read(&opb,1)!=0){
    /* Oops.  This is not an audio data packet */
    return(OV_ENOTAUDIO);
  }

  {
    int modebits=0;
    int v=ci->modes;
    while(v>1){
      modebits++;
      v>>=1;
    }

    /* read our mode and pre/post windowsize */
    mode=oggpack_read(&opb,modebits);
  }
  if(mode==-1)return(OV_EBADPACKET);
  return(ci->blocksizes[ci->mode_param[mode]->blockflag]);
}