view loader/wine/windows.h @ 32434:acb796d7ca50

Make mencoder account for encoder delay when considering the current time position of a muxer stream. To mencoder core, delayed frames should be considered as "dealt with", since they'll get to the muxer eventually. Without this compensation, mencoder will sometimes make different frame skip/duplicate decisions on the first of a two-pass x264 encode (since x264 buffers many more frames on the first pass), leading to a segfault in x264 when it gets fed more frames on the second pass.
author corey
date Thu, 21 Oct 2010 07:05:30 +0000
parents 26f673ba0675
children
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#ifndef MPLAYER_WINDOWS_H
#define MPLAYER_WINDOWS_H

#include "windef.h"
#include "winbase.h"
#include "winuser.h"
#include "shell.h"
#include "winreg.h"
#include "winnetwk.h"
#include "winver.h"
#include "lzexpand.h"
#include "shellapi.h"
#include "ole2.h"
#include "winnls.h"
#include "objbase.h"
#include "winspool.h"

#if 0
  Where does this belong? Nobody uses this stuff anyway.
typedef struct {
	BYTE i;  /* much more .... */
} KANJISTRUCT;
typedef KANJISTRUCT *LPKANJISTRUCT;
typedef KANJISTRUCT *NPKANJISTRUCT;
typedef KANJISTRUCT *PKANJISTRUCT;


#endif /* 0 */

#endif /* MPLAYER_WINDOWS_H */