Mercurial > mplayer.hg
view gui/mplayer/play.h @ 32969:ad1a232df994
Make slabel work.
It is amazing that so far no skin is using a slabel (static label), but the
reason is quite simple. Former versions of the GUI crashed when rendering a
slabel.
The current GUI recognizes the malloc error but can't render the slabel
due to (probable) lack of memory.
An item that shall be fnt-rendered must have a valid item width.
Additionally, a break was missing which caused a slabel that would have been
already handled to erroneously run through the dlabel handling as well.
author | ib |
---|---|
date | Tue, 08 Mar 2011 15:29:19 +0000 |
parents | dc026d74dfce |
children | dc905c693b7a |
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/* * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MPLAYER_GUI_PLAY_H #define MPLAYER_GUI_PLAY_H extern int mplGotoTheNext; void ChangeSkin(char *name); void mplAbsSeek(float s); void mplCurr(void); void mplEnd(void); void mplFullScreen(void); void mplNext(void); void mplPause(void); void mplPlay(void); void mplPrev(void); void mplRelSeek(float s); void mplSetFileName(char *dir, char *name, int type); void mplState(void); #endif /* MPLAYER_GUI_PLAY_H */