Mercurial > mplayer.hg
view libvo/vo_sdl.c @ 9310:b16480522be9
some typos
info_header -> info_packet
adding variable sized reserved_bytes where i forgot it
start/end time in the info_packet
stuffing_packet
author | michael |
---|---|
date | Fri, 07 Feb 2003 09:48:06 +0000 |
parents | 3c50e662d588 |
children | edfe34c5405d |
line wrap: on
line source
/* * vo_sdl.c * * (was video_out_sdl.c from OMS project/mpeg2dec -> http://linuxvideo.org) * * Copyright (C) Ryan C. Gordon <icculus@lokigames.com> - April 22, 2000. * * Copyright (C) Felix Buenemann <atmosfear@users.sourceforge.net> - 2001 * * (for extensive code enhancements) * * Current maintainer for MPlayer project (report bugs to that address): * Felix Buenemann <atmosfear@users.sourceforge.net> * * This file is a video out driver using the SDL library (http://libsdl.org/), * to be used with MPlayer [The Movie Player for Linux] project, further info * from http://mplayer.sourceforge.net. * * Current license is not decided yet, but we're heading for GPL. * * -- old disclaimer -- * * A mpeg2dec display driver that does output through the * Simple DirectMedia Layer (SDL) library. This effectively gives us all * sorts of output options: X11, SVGAlib, fbcon, AAlib, GGI. Win32, MacOS * and BeOS support, too. Yay. SDL info, source, and binaries can be found * at http://slouken.devolution.com/SDL/ * * This file is part of mpeg2dec, a free MPEG-2 video stream decoder. * * mpeg2dec is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * mpeg2dec is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation. * * -- end old disclaimer -- * * Changes: * Dominik Schnitzer <dominik@schnitzer.at> - November 08, 2000. * - Added resizing support, fullscreen: changed the sdlmodes selection * routine. * - SDL bugfixes: removed the atexit(SLD_Quit), SDL_Quit now resides in * the plugin_exit routine. * - Commented the source :) * - Shortcuts: for switching between Fullscreen/Windowed mode and for * cycling between the different Fullscreen modes. * - Small bugfixes: proper width/height of movie * Dominik Schnitzer <dominik@schnitzer.at> - November 11, 2000. * - Cleanup code, more comments * - Better error handling * Bruno Barreyra <barreyra@ufl.edu> - December 10, 2000. * - Eliminated memcpy's for entire frames * Felix Buenemann <Atmosfear@users.sourceforge.net> - March 11, 2001 * - Added aspect-ratio awareness for fullscreen * Felix Buenemann <Atmosfear@users.sourceforge.net> - March 11, 2001 * - Fixed aspect-ratio awareness, did only vertical scaling (black bars above * and below), now also does horizontal scaling (black bars left and right), * so you get the biggest possible picture with correct aspect-ratio. * Felix Buenemann <Atmosfear@users.sourceforge.net> - March 12, 2001 * - Minor bugfix to aspect-ratio for non-4:3-resolutions (like 1280x1024) * - Bugfix to check_events() to reveal mouse cursor after 'q'-quit in * fullscreen-mode * Felix Buenemann <Atmosfear@users.sourceforge.net> - April 10, 2001 * - Changed keypress-detection from keydown to keyup, seems to fix keyrepeat * bug (key had to be pressed twice to be detected) * - Changed key-handling: 'f' cycles fullscreen/windowed, ESC/RETURN/'q' quits * - Bugfix which avoids exit, because return is passed to sdl-output on startup, * which caused the player to exit (keyboard-buffer problem? better solution * recommed) * Felix Buenemann <Atmosfear@users.sourceforge.net> - April 11, 2001 * - OSD and subtitle support added * - some minor code-changes * - added code to comply with new fullscreen meaning * - changed fullscreen-mode-cycling from '+' to 'c' (interferred with audiosync * adjustment) * Felix Buenemann <Atmosfear@users.sourceforge.net> - April 13, 2001 * - added keymapping to toggle OSD ('o' key) * - added some defines to modify some sdl-out internas (see comments) * * Felix Buenemann: further changes will be visible through cvs log, don't want * to update this all the time (CVS info on http://mplayer.sourceforge.net) * */ /* define to force software-surface (video surface stored in system memory)*/ #undef SDL_NOHWSURFACE /* define to enable surface locks, this might be needed on SMP machines */ #undef SDL_ENABLE_LOCKS //#define BUGGY_SDL //defined by configure /* MONITOR_ASPECT MUST BE FLOAT */ #define MONITOR_ASPECT 4.0/3.0 #include <stdio.h> #include <stdlib.h> #include <string.h> #include <inttypes.h> #include "../config.h" #include "video_out.h" #include "video_out_internal.h" #include "fastmemcpy.h" #include "sub.h" #include "aspect.h" #include "libmpcodecs/vfcap.h" #ifdef HAVE_X11 #include <X11/Xlib.h> #include "x11_common.h" #endif #include "../input/input.h" #include "../input/mouse.h" extern int verbose; int sdl_noxv; int sdl_forcexv; static vo_info_t info = { "SDL YUV/RGB/BGR renderer (SDL v1.1.7+ only!)", "sdl", "Ryan C. Gordon <icculus@lokigames.com>, Felix Buenemann <atmosfear@users.sourceforge.net>", "" }; LIBVO_EXTERN(sdl) #include <SDL.h> //#include <SDL/SDL_syswm.h> #if defined(HPUX) || defined(sun) && defined(__svr4__) /* setenv is missing on solaris and HPUX */ static void setenv(const char *name, const char *val, int _xx) { int len = strlen(name) + strlen(val) + 2; char *env = malloc(len); if (env != NULL) { strcpy(env, name); strcat(env, "="); strcat(env, val); putenv(env); } } #endif #define FS 0x01 #define VM 0x02 #define ZOOM 0x04 #define FLIP 0x08 #ifdef SDL_ENABLE_LOCKS #define SDL_OVR_LOCK(x) if (SDL_LockYUVOverlay (priv->overlay)) { \ if(verbose) printf("SDL: Couldn't lock YUV overlay\n"); \ return x; \ } #define SDL_OVR_UNLOCK SDL_UnlockYUVOverlay (priv->overlay); #define SDL_SRF_LOCK(srf, x) if(SDL_MUSTLOCK(srf)) { \ if(SDL_LockSurface (srf)) { \ if(verbose) printf("SDL: Couldn't lock RGB surface\n"); \ return x; \ } \ } #define SDL_SRF_UNLOCK(srf) if(SDL_MUSTLOCK(srf)) \ SDL_UnlockSurface (srf); #else #define SDL_OVR_LOCK(x) #define SDL_OVR_UNLOCK #define SDL_SRF_LOCK(srf, x) #define SDL_SRF_UNLOCK(srf) #endif /** Private SDL Data structure **/ static struct sdl_priv_s { /* output driver used by sdl */ char driver[8]; /* SDL display surface */ SDL_Surface *surface; /* SDL RGB surface */ SDL_Surface *rgbsurface; /* SDL YUV overlay */ SDL_Overlay *overlay; /* available fullscreen modes */ SDL_Rect **fullmodes; /* surface attributes for fullscreen and windowed mode */ Uint32 sdlflags, sdlfullflags; /* save the windowed output extents */ SDL_Rect windowsize; /* Bits per Pixel */ Uint8 bpp; /* RGB or YUV? */ Uint8 mode; #define YUV 0 #define RGB 1 #define BGR 2 /* use direct blitting to surface */ int dblit; /* current fullscreen mode, 0 = highest available fullscreen mode */ int fullmode; /* YUV ints */ int framePlaneY, framePlaneUV, framePlaneYUY; int stridePlaneY, stridePlaneUV, stridePlaneYUY; /* RGB ints */ int framePlaneRGB; int stridePlaneRGB; /* Flip image */ int flip; /* fullscreen behaviour; see init */ int fulltype; /* is X running (0/1) */ int X; /* X11 Resolution */ int XWidth, XHeight; /* original image dimensions */ int width, height; /* destination dimensions */ int dstwidth, dstheight; /* Draw image at coordinate y on the SDL surfaces */ int y; /* The image is displayed between those y coordinates in priv->surface */ int y_screen_top, y_screen_bottom; /* 1 if the OSD has changed otherwise 0 */ int osd_has_changed; /* source image format (YUV/RGB/...) */ uint32_t format; /* dirty_off_frame[0] contains a bounding box around the osd contents drawn above the image dirty_off_frame[1] is the corresponding thing for OSD contents drawn below the image */ SDL_Rect dirty_off_frame[2]; } sdl_priv; static void erase_area_4(int x_start, int width, int height, int pitch, uint32_t color, uint8_t* pixels); static void erase_area_1(int x_start, int width, int height, int pitch, uint8_t color, uint8_t* pixels); static int setup_surfaces(void); static void set_video_mode(int width, int height, int bpp, uint32_t sdlflags); static void erase_rectangle(int x, int y, int w, int h); /* Expand 'rect' to contain the rectangle specified by x, y, w and h */ static void expand_rect(SDL_Rect* rect, int x, int y, int w, int h) { if(rect->x < 0 || rect->y < 0) { rect->x = x; rect->y = y; rect->w = w; rect->h = h; return; } if(rect->x > x) rect->x = x; if(rect->y > y) rect->y = y; if(rect->x + rect->w < x + w) rect->w = x + w - rect->x; if(rect->y + rect->h < y + h) rect->h = y + h - rect->y; } /** libvo Plugin functions **/ /** * draw_alpha is used for osd and subtitle display. * **/ static void draw_alpha(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ struct sdl_priv_s *priv = &sdl_priv; if(priv->osd_has_changed) { /* OSD did change. Store a bounding box of everything drawn into the OSD */ if(priv->y >= y0) { /* Make sure we don't mark part of the frame area dirty */ if(h + y0 > priv->y) expand_rect(&priv->dirty_off_frame[0], x0, y0, w, priv->y - y0); else expand_rect(&priv->dirty_off_frame[0], x0, y0, w, h); } else if(priv->y + priv->height <= y0 + h) { /* Make sure we don't mark part of the frame area dirty */ if(y0 < priv->y + priv->height) expand_rect(&priv->dirty_off_frame[1], x0, priv->y + priv->height, w, h - ((priv->y + priv->height) - y0)); else expand_rect(&priv->dirty_off_frame[1], x0, y0, w, h); } } else { /* OSD contents didn't change only draw parts that was erased by the frame */ if(priv->y >= y0) { src = src + (priv->y - y0) * stride; srca = srca + (priv->y - y0) * stride; h -= priv->y - y0; y0 = priv->y; } if(priv->y + priv->height <= y0 + h) h = priv->y + priv->height - y0; if(h <= 0) return; } switch(priv->format) { case IMGFMT_YV12: case IMGFMT_I420: case IMGFMT_IYUV: vo_draw_alpha_yv12(w,h,src,srca,stride,((uint8_t *) *(priv->overlay->pixels))+priv->overlay->pitches[0]*y0+x0,priv->overlay->pitches[0]); break; case IMGFMT_YUY2: case IMGFMT_YVYU: x0 *= 2; vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) *(priv->overlay->pixels))+priv->overlay->pitches[0]*y0+x0,priv->overlay->pitches[0]); break; case IMGFMT_UYVY: x0 *= 2; vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) *(priv->overlay->pixels))+priv->overlay->pitches[0]*y0+x0,priv->overlay->pitches[0]); break; default: if(priv->dblit) { x0 *= priv->surface->format->BytesPerPixel; switch(priv->format) { case IMGFMT_RGB15: case IMGFMT_BGR15: vo_draw_alpha_rgb15(w,h,src,srca,stride,((uint8_t *) priv->surface->pixels)+y0*priv->surface->pitch+x0,priv->surface->pitch); break; case IMGFMT_RGB16: case IMGFMT_BGR16: vo_draw_alpha_rgb16(w,h,src,srca,stride,((uint8_t *) priv->surface->pixels)+y0*priv->surface->pitch+x0,priv->surface->pitch); break; case IMGFMT_RGB24: case IMGFMT_BGR24: vo_draw_alpha_rgb24(w,h,src,srca,stride,((uint8_t *) priv->surface->pixels)+y0*priv->surface->pitch+x0,priv->surface->pitch); break; case IMGFMT_RGB32: case IMGFMT_BGR32: vo_draw_alpha_rgb32(w,h,src,srca,stride,((uint8_t *) priv->surface->pixels)+y0*priv->surface->pitch+x0,priv->surface->pitch); break; } } else { x0 *= priv->rgbsurface->format->BytesPerPixel; switch(priv->format) { case IMGFMT_RGB15: case IMGFMT_BGR15: vo_draw_alpha_rgb15(w,h,src,srca,stride,((uint8_t *) priv->rgbsurface->pixels)+y0*priv->rgbsurface->pitch+x0,priv->rgbsurface->pitch); break; case IMGFMT_RGB16: case IMGFMT_BGR16: vo_draw_alpha_rgb16(w,h,src,srca,stride,((uint8_t *) priv->rgbsurface->pixels)+y0*priv->rgbsurface->pitch+x0,priv->rgbsurface->pitch); break; case IMGFMT_RGB24: case IMGFMT_BGR24: vo_draw_alpha_rgb24(w,h,src,srca,stride,((uint8_t *) priv->rgbsurface->pixels)+y0*priv->rgbsurface->pitch+x0,priv->rgbsurface->pitch); break; case IMGFMT_RGB32: case IMGFMT_BGR32: vo_draw_alpha_rgb32(w,h,src,srca,stride,((uint8_t *) priv->rgbsurface->pixels)+y0*priv->rgbsurface->pitch+x0,priv->rgbsurface->pitch); break; } } } } /** * Take a null-terminated array of pointers, and find the last element. * * params : array == array of which we want to find the last element. * returns : index of last NON-NULL element. **/ static inline int findArrayEnd (SDL_Rect **array) { int i = 0; while ( array[i++] ); /* keep loopin' ... */ /* return the index of the last array element */ return i - 1; } /** * Open and prepare SDL output. * * params : *plugin == * *name == * returns : 0 on success, -1 on failure **/ static int sdl_open (void *plugin, void *name) { struct sdl_priv_s *priv = &sdl_priv; const SDL_VideoInfo *vidInfo = NULL; /*static int opened = 0; if (opened) return 0; opened = 1;*/ /* other default values */ #ifdef SDL_NOHWSURFACE if(verbose) printf("SDL: using software-surface\n"); priv->sdlflags = SDL_SWSURFACE|SDL_RESIZABLE|SDL_ASYNCBLIT|SDL_ANYFORMAT; priv->sdlfullflags = SDL_SWSURFACE|SDL_FULLSCREEN|SDL_DOUBLEBUF|SDL_ASYNCBLIT|SDL_ANYFORMAT; #else /*if((strcmp(priv->driver, "dga") == 0) && (priv->mode)) { if(verbose) printf("SDL: using software-surface\n"); priv->sdlflags = SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ASYNCBLIT|SDL_HWACCEL|SDL_ANYFORMAT; priv->sdlfullflags = SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ASYNCBLIT|SDL_HWACCEL|SDL_ANYFORMAT; } else { */ if(verbose) printf("SDL: using hardware-surface\n"); priv->sdlflags = SDL_HWSURFACE|SDL_RESIZABLE|SDL_ASYNCBLIT|SDL_HWACCEL/*|SDL_ANYFORMAT*/; priv->sdlfullflags = SDL_HWSURFACE|SDL_FULLSCREEN|SDL_DOUBLEBUF|SDL_ASYNCBLIT|SDL_HWACCEL/*|SDL_ANYFORMAT*/; //} #endif if (vo_doublebuffering) priv->sdlflags |= SDL_DOUBLEBUF; /* Setup Keyrepeats (500/30 are defaults) */ SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, 100 /*SDL_DEFAULT_REPEAT_INTERVAL*/); /* get information about the graphics adapter */ vidInfo = SDL_GetVideoInfo (); /* collect all fullscreen & hardware modes available */ if (!(priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags))) { /* non hardware accelerated fullscreen modes */ priv->sdlfullflags &= ~SDL_HWSURFACE; priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags); } /* test for normal resizeable & windowed hardware accellerated surfaces */ if (!SDL_ListModes (vidInfo->vfmt, priv->sdlflags)) { /* test for NON hardware accelerated resizeable surfaces - poor you. * That's all we have. If this fails there's nothing left. * Theoretically there could be Fullscreenmodes left - we ignore this for now. */ priv->sdlflags &= ~SDL_HWSURFACE; if ((!SDL_ListModes (vidInfo->vfmt, priv->sdlflags)) && (!priv->fullmodes)) { printf("SDL: Couldn't get any acceptable SDL Mode for output.\n"); return -1; } } /* YUV overlays need at least 16-bit color depth, but the * display might less. The SDL AAlib target says it can only do * 8-bits, for example. So, if the display is less than 16-bits, * we'll force the BPP to 16, and pray that SDL can emulate for us. */ priv->bpp = vidInfo->vfmt->BitsPerPixel; if (priv->mode == YUV && priv->bpp < 16) { if(verbose) printf("SDL: Your SDL display target wants to be at a color " "depth of (%d), but we need it to be at least 16 " "bits, so we need to emulate 16-bit color. This is " "going to slow things down; you might want to " "increase your display's color depth, if possible.\n", priv->bpp); priv->bpp = 16; } /* We don't want those in our event queue. * We use SDL_KEYUP cause SDL_KEYDOWN seems to cause problems * with keys need to be pressed twice, to be recognized. */ #ifndef BUGGY_SDL SDL_EventState(SDL_ACTIVEEVENT, SDL_IGNORE); SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); // SDL_EventState(SDL_QUIT, SDL_IGNORE); SDL_EventState(SDL_SYSWMEVENT, SDL_IGNORE); SDL_EventState(SDL_USEREVENT, SDL_IGNORE); #endif /* Success! */ return 0; } /** * Close SDL, Cleanups, Free Memory * * params : *plugin * returns : non-zero on success, zero on error. **/ static int sdl_close (void) { struct sdl_priv_s *priv = &sdl_priv; /* Cleanup YUV Overlay structure */ if (priv->overlay) { SDL_FreeYUVOverlay(priv->overlay); priv->overlay=NULL; } /* Free RGB Surface */ if (priv->rgbsurface) { SDL_FreeSurface(priv->rgbsurface); priv->rgbsurface=NULL; } /* Free our blitting surface */ if (priv->surface) { SDL_FreeSurface(priv->surface); priv->surface=NULL; } /* DONT attempt to free the fullscreen modes array. SDL_Quit* does this for us */ return 0; } /** * Do aspect ratio calculations * * params : srcw == sourcewidth * srch == sourceheight * dstw == destinationwidth * dsth == destinationheight * * returns : SDL_Rect structure with new x and y, w and h **/ #if 0 static SDL_Rect aspect(int srcw, int srch, int dstw, int dsth) { SDL_Rect newres; if(verbose > 1) printf("SDL Aspect: src: %ix%i dst: %ix%i\n", srcw, srch, dstw, dsth); newres.h = ((float)dstw / (float)srcw * (float)srch) * ((float)dsth/((float)dstw/(MONITOR_ASPECT))); if(newres.h > dsth) { newres.w = ((float)dsth / (float)newres.h) * dstw; newres.h = dsth; newres.x = (dstw - newres.w) / 2; newres.y = 0; } else { newres.w = dstw; newres.x = 0; newres.y = (dsth - newres.h) / 2; } if(verbose) printf("SDL Aspect-Destinationres: %ix%i (x: %i, y: %i)\n", newres.w, newres.h, newres.x, newres.y); return newres; } #endif /** * Sets the specified fullscreen mode. * * params : mode == index of the desired fullscreen mode * returns : doesn't return **/ #if 0 static void set_fullmode (int mode) { struct sdl_priv_s *priv = &sdl_priv; SDL_Surface *newsurface = NULL; int haspect, waspect = 0; /* if we haven't set a fullmode yet, default to the lowest res fullmode first */ if (mode < 0) mode = priv->fullmode = findArrayEnd(priv->fullmodes) - 1; /* Calculate proper aspect ratio for fullscreen * Height smaller than expected: add horizontal black bars (haspect)*/ haspect = (priv->width * (float) ((float) priv->fullmodes[mode]->h / (float) priv->fullmodes[mode]->w) - priv->height) * (float) ((float) priv->fullmodes[mode]->w / (float) priv->width); /* Height bigger than expected: add vertical black bars (waspect)*/ if (haspect < 0) { haspect = 0; /* set haspect to zero because image will be scaled horizontal instead of vertical */ waspect = priv->fullmodes[mode]->w - ((float) ((float) priv->fullmodes[mode]->h / (float) priv->height) * (float) priv->width); } // printf ("W-Aspect: %i H-Aspect: %i\n", waspect, haspect); /* change to given fullscreen mode and hide the mouse cursor */ newsurface = SDL_SetVideoMode(priv->fullmodes[mode]->w - waspect, priv->fullmodes[mode]->h - haspect, priv->bpp, priv->sdlfullflags); /* if we were successfull hide the mouse cursor and save the mode */ if (newsurface) { if (priv->surface) SDL_FreeSurface(priv->surface); priv->surface = newsurface; SDL_ShowCursor(0); } } #endif /* Set video mode. Not fullscreen */ static void set_video_mode(int width, int height, int bpp, uint32_t sdlflags) { struct sdl_priv_s *priv = &sdl_priv; SDL_Surface* newsurface; if(priv->rgbsurface) SDL_FreeSurface(priv->rgbsurface); else if(priv->overlay) SDL_FreeYUVOverlay(priv->overlay); priv->rgbsurface = NULL; priv->overlay = NULL; newsurface = SDL_SetVideoMode(width, height, bpp, sdlflags); if(newsurface) { /* priv->surface will be NULL the first time this function is called. */ if(priv->surface) SDL_FreeSurface(priv->surface); priv->surface = newsurface; priv->dstwidth = width; priv->dstheight = height; setup_surfaces(); } else printf("set_video_mode: SDL_SetVideoMode failed: %s\n", SDL_GetError()); } static void set_fullmode (int mode) { struct sdl_priv_s *priv = &sdl_priv; SDL_Surface *newsurface = NULL; int screen_surface_w, screen_surface_h; if(priv->rgbsurface) SDL_FreeSurface(priv->rgbsurface); else if(priv->overlay) SDL_FreeYUVOverlay(priv->overlay); priv->rgbsurface = NULL; priv->overlay = NULL; /* if we haven't set a fullmode yet, default to the lowest res fullmode first */ /* But select a mode where the full video enter */ if(priv->X && priv->fulltype & FS) { screen_surface_w = priv->XWidth; screen_surface_h = priv->XHeight; } else if (mode < 0) { int i,j,imax; mode = 0; // Default to the biggest mode avaible if (verbose) for(i=0;priv->fullmodes[i];++i) printf("SDL Mode: %d: %d x %d\n", i, priv->fullmodes[i]->w, priv->fullmodes[i]->h); for(i = findArrayEnd(priv->fullmodes) - 1; i >=0; i--) { if( (priv->fullmodes[i]->w >= priv->dstwidth) && (priv->fullmodes[i]->h >= priv->dstheight) ) { imax = i; for (j = findArrayEnd(priv->fullmodes) - 1; j >=0; j--) { if (priv->fullmodes[j]->w > priv->fullmodes[imax]->w && priv->fullmodes[j]->h == priv->fullmodes[imax]->h) imax = j; } mode = imax; break; } } if (verbose) printf("SET SDL Mode: %d: %d x %d\n", mode, priv->fullmodes[mode]->w, priv->fullmodes[mode]->h); priv->fullmode = mode; screen_surface_h = priv->fullmodes[mode]->h; screen_surface_w = priv->fullmodes[mode]->w; } else { screen_surface_h = priv->fullmodes[mode]->h; screen_surface_w = priv->fullmodes[mode]->w; } aspect_save_screenres(screen_surface_w, screen_surface_h); /* calculate new video size/aspect */ if(priv->mode == YUV) { if(priv->fulltype&FS) aspect_save_screenres(priv->XWidth, priv->XHeight); aspect(&priv->dstwidth, &priv->dstheight, A_ZOOM); } /* try to change to given fullscreenmode */ newsurface = SDL_SetVideoMode(priv->dstwidth, screen_surface_h, priv->bpp, priv->sdlfullflags); /* * In Mac OS X (and possibly others?) SDL_SetVideoMode() appears to * destroy the datastructure previously retrived, so we need to * re-assign it. The comment in sdl_close() seems to imply that we * should not free() anything. */ #ifdef SYS_DARWIN { const SDL_VideoInfo *vidInfo = NULL; vidInfo = SDL_GetVideoInfo (); /* collect all fullscreen & hardware modes available */ if (!(priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags))) { /* non hardware accelerated fullscreen modes */ priv->sdlfullflags &= ~SDL_HWSURFACE; priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags); } } #endif /* if creation of new surface was successfull, save it and hide mouse cursor */ if(newsurface) { if (priv->surface) SDL_FreeSurface(priv->surface); priv->surface = newsurface; SDL_ShowCursor(0); SDL_SRF_LOCK(priv->surface, -1) SDL_FillRect(priv->surface, NULL, 0); SDL_SRF_UNLOCK(priv->surface) setup_surfaces(); } else printf("set_fullmode: SDL_SetVideoMode failed: %s\n", SDL_GetError()); } /** * Initialize an SDL surface and an SDL YUV overlay. * * params : width == width of video we'll be displaying. * height == height of video we'll be displaying. * fullscreen == want to be fullscreen? * title == Title for window titlebar. * returns : non-zero on success, zero on error. **/ static uint32_t config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) //static int sdl_setup (int width, int height) { struct sdl_priv_s *priv = &sdl_priv; switch(format){ case IMGFMT_I420: printf("SDL: Mapping I420 to IYUV\n"); format = SDL_IYUV_OVERLAY; case IMGFMT_YV12: case IMGFMT_IYUV: case IMGFMT_YUY2: case IMGFMT_UYVY: case IMGFMT_YVYU: priv->mode = YUV; break; case IMGFMT_BGR15: case IMGFMT_BGR16: case IMGFMT_BGR24: case IMGFMT_BGR32: priv->mode = BGR; break; case IMGFMT_RGB15: case IMGFMT_RGB16: case IMGFMT_RGB24: case IMGFMT_RGB32: priv->mode = RGB; break; default: printf("SDL: Unsupported image format (0x%X)\n",format); return -1; } if ( vo_config_count ) sdl_close(); if(verbose) printf("SDL: Using 0x%X (%s) image format\n", format, vo_format_name(format)); if(priv->mode != YUV) { priv->sdlflags |= SDL_ANYFORMAT; priv->sdlfullflags |= SDL_ANYFORMAT; } /* SDL can only scale YUV data */ if(priv->mode == RGB || priv->mode == BGR) { d_width = width; d_height = height; } aspect_save_orig(width,height); aspect_save_prescale(d_width ? d_width : width, d_height ? d_height : height); /* Save the original Image size */ priv->width = width; priv->height = height; priv->dstwidth = d_width ? d_width : width; priv->dstheight = d_height ? d_height : height; priv->format = format; if (sdl_open(NULL, NULL) != 0) return -1; /* Set output window title */ SDL_WM_SetCaption (".: MPlayer : F = Fullscreen/Windowed : C = Cycle Fullscreen Resolutions :.", title); //SDL_WM_SetCaption (title, title); if(priv->X) { aspect_save_screenres(priv->XWidth,priv->XHeight); aspect(&priv->dstwidth,&priv->dstheight,A_NOZOOM); } priv->windowsize.w = priv->dstwidth; priv->windowsize.h = priv->dstheight; /* bit 0 (0x01) means fullscreen (-fs) * bit 1 (0x02) means mode switching (-vm) * bit 2 (0x04) enables software scaling (-zoom) * bit 3 (0x08) enables flipping (-flip) */ // printf("SDL: flags are set to: %i\n", flags); // printf("SDL: Width: %i Height: %i D_Width %i D_Height: %i\n", width, height, d_width, d_height); if(flags&FLIP) { if(verbose) printf("SDL: using flipped video (only with RGB/BGR/packed YUV)\n"); priv->flip = 1; } if(flags&FS) { if(verbose) printf("SDL: setting zoomed fullscreen without modeswitching\n"); printf("SDL: Info - please use -vm or -zoom to switch to best resolution.\n"); priv->fulltype = FS; set_fullmode(priv->fullmode); /*if((priv->surface = SDL_SetVideoMode (d_width, d_height, priv->bpp, priv->sdlfullflags))) SDL_ShowCursor(0);*/ } else if(flags&VM) { if(verbose) printf("SDL: setting zoomed fullscreen with modeswitching\n"); priv->fulltype = VM; set_fullmode(priv->fullmode); /*if((priv->surface = SDL_SetVideoMode (d_width ? d_width : width, d_height ? d_height : height, priv->bpp, priv->sdlfullflags))) SDL_ShowCursor(0);*/ } else if(flags&ZOOM) { if(verbose) printf("SDL: setting zoomed fullscreen with modeswitching\n"); priv->fulltype = ZOOM; set_fullmode(priv->fullmode); } else { if((strcmp(priv->driver, "x11") == 0) ||(strcmp(priv->driver, "windib") == 0) ||(strcmp(priv->driver, "directx") == 0) ||(strcmp(priv->driver, "Quartz") == 0) ||((strcmp(priv->driver, "aalib") == 0) && priv->X)) { if(verbose) printf("SDL: setting windowed mode\n"); set_video_mode(priv->dstwidth, priv->dstheight, priv->bpp, priv->sdlflags); } else { if(verbose) printf("SDL: setting zoomed fullscreen with modeswitching\n"); priv->fulltype = ZOOM; set_fullmode(priv->fullmode); } } if(!priv->surface) { // cannot SetVideoMode printf("SDL: failed to set video mode: %s\n", SDL_GetError()); return -1; } return 0; } /* Free priv->rgbsurface or priv->overlay if they are != NULL. * Setup priv->rgbsurface or priv->overlay depending on source format. * The size of the created surface or overlay depends on the size of * priv->surface, priv->width, priv->height, priv->dstwidth and priv->dstheight. */ static int setup_surfaces(void) { struct sdl_priv_s *priv = &sdl_priv; float v_scale = ((float) priv->dstheight) / priv->height; int surfwidth, surfheight; surfwidth = priv->width; surfheight = priv->height + (priv->surface->h - priv->dstheight) / v_scale; surfheight&= ~1; /* Place the image in the middle of the screen */ priv->y = (surfheight - priv->height) / 2; priv->y_screen_top = priv->y * v_scale; priv->y_screen_bottom = priv->y_screen_top + priv->dstheight; priv->dirty_off_frame[0].x = -1; priv->dirty_off_frame[0].y = -1; priv->dirty_off_frame[1].x = -1; priv->dirty_off_frame[1].y = -1; /* Make sure the entire screen is updated */ vo_osd_changed(1); if(priv->rgbsurface) SDL_FreeSurface(priv->rgbsurface); else if(priv->overlay) SDL_FreeYUVOverlay(priv->overlay); priv->rgbsurface = NULL; priv->overlay = NULL; if(priv->mode != YUV && (priv->format&0xFF) == priv->bpp) { if(strcmp(priv->driver, "x11") == 0) { priv->dblit = 1; priv->framePlaneRGB = priv->width * priv->height * priv->surface->format->BytesPerPixel; priv->stridePlaneRGB = priv->width * priv->surface->format->BytesPerPixel; erase_rectangle(0, 0, priv->surface->w, priv->surface->h); return 0; } } switch(priv->format) { /* Initialize and create the RGB Surface used for video out in BGR/RGB mode */ //SDL_Surface *SDL_CreateRGBSurface(Uint32 flags, int width, int height, int depth, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); // SDL_SWSURFACE,SDL_HWSURFACE,SDL_SRCCOLORKEY, priv->flags? guess: exchange Rmask and Bmask for BGR<->RGB // 32 bit: a:ff000000 r:ff000 g:ff00 b:ff // 24 bit: r:ff0000 g:ff00 b:ff // 16 bit: r:1111100000000000b g:0000011111100000b b:0000000000011111b // 15 bit: r:111110000000000b g:000001111100000b b:000000000011111b // FIXME: colorkey detect based on bpp, FIXME static bpp value, FIXME alpha value correct? case IMGFMT_RGB15: priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 15, 31, 992, 31744, 0); break; case IMGFMT_BGR15: priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 15, 31744, 992, 31, 0); break; case IMGFMT_RGB16: priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 16, 31, 2016, 63488, 0); break; case IMGFMT_BGR16: priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 16, 63488, 2016, 31, 0); break; case IMGFMT_RGB24: priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 24, 0x0000FF, 0x00FF00, 0xFF0000, 0); break; case IMGFMT_BGR24: priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 24, 0xFF0000, 0x00FF00, 0x0000FF, 0); break; case IMGFMT_RGB32: priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 32, 0x000000FF, 0x0000FF00, 0x00FF0000, 0/*0xFF000000*/); break; case IMGFMT_BGR32: priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0/*0xFF000000*/); break; default: /* Initialize and create the YUV Overlay used for video out */ if (!(priv->overlay = SDL_CreateYUVOverlay (surfwidth, surfheight, priv->format, priv->surface))) { printf ("SDL: Couldn't create a YUV overlay: %s\n", SDL_GetError()); return -1; } priv->framePlaneY = priv->width * priv->height; priv->framePlaneUV = (priv->width * priv->height) >> 2; priv->framePlaneYUY = priv->width * priv->height * 2; priv->stridePlaneY = priv->width; priv->stridePlaneUV = priv->width/2; priv->stridePlaneYUY = priv->width * 2; } if(priv->mode != YUV) { if(!priv->rgbsurface) { printf ("SDL: Couldn't create a RGB surface: %s\n", SDL_GetError()); return -1; } priv->dblit = 0; if((priv->format&0xFF) != priv->bpp) printf("SDL: using depth/colorspace conversion, this will slow things" "down (%ibpp -> %ibpp).\n", priv->format&0xFF, priv->bpp); priv->framePlaneRGB = priv->width * priv->height * priv->rgbsurface->format->BytesPerPixel; priv->stridePlaneRGB = priv->width * priv->rgbsurface->format->BytesPerPixel; } erase_rectangle(0, 0, surfwidth, surfheight); return 0; } /** * Draw a frame to the SDL YUV overlay. * * params : *src[] == the Y, U, and V planes that make up the frame. * returns : non-zero on success, zero on error. **/ //static int sdl_draw_frame (frame_t *frame) static uint32_t draw_frame(uint8_t *src[]) { struct sdl_priv_s *priv = &sdl_priv; uint8_t *dst; int i; uint8_t *mysrc = src[0]; switch(priv->format){ case IMGFMT_YUY2: case IMGFMT_UYVY: case IMGFMT_YVYU: SDL_OVR_LOCK(-1) dst = (uint8_t *) *(priv->overlay->pixels) + priv->overlay->pitches[0]*priv->y; if(priv->flip) { mysrc+=priv->framePlaneYUY; for(i = 0; i < priv->height; i++) { mysrc-=priv->stridePlaneYUY; memcpy (dst, mysrc, priv->stridePlaneYUY); dst+=priv->overlay->pitches[0]; } } else memcpy (dst, src[0], priv->framePlaneYUY); SDL_OVR_UNLOCK break; case IMGFMT_RGB15: case IMGFMT_BGR15: case IMGFMT_RGB16: case IMGFMT_BGR16: case IMGFMT_RGB24: case IMGFMT_BGR24: case IMGFMT_RGB32: case IMGFMT_BGR32: if(priv->dblit) { SDL_SRF_LOCK(priv->surface, -1) dst = (uint8_t *) priv->surface->pixels + priv->y*priv->surface->pitch; if(priv->flip) { mysrc+=priv->framePlaneRGB; for(i = 0; i < priv->height; i++) { mysrc-=priv->stridePlaneRGB; memcpy (dst, mysrc, priv->stridePlaneRGB); dst += priv->surface->pitch; } } else memcpy (dst, src[0], priv->framePlaneRGB); SDL_SRF_UNLOCK(priv->surface) } else { SDL_SRF_LOCK(priv->rgbsurface, -1) dst = (uint8_t *) priv->rgbsurface->pixels + priv->y*priv->rgbsurface->pitch; if(priv->flip) { mysrc+=priv->framePlaneRGB; for(i = 0; i < priv->height; i++) { mysrc-=priv->stridePlaneRGB; memcpy (dst, mysrc, priv->stridePlaneRGB); dst += priv->rgbsurface->pitch; } } else memcpy (dst, src[0], priv->framePlaneRGB); SDL_SRF_UNLOCK(priv->rgbsurface) } break; } return 0; } /** * Draw a slice (16 rows of image) to the SDL YUV overlay. * * params : *src[] == the Y, U, and V planes that make up the slice. * returns : non-zero on error, zero on success. **/ //static uint32_t draw_slice(uint8_t *src[], uint32_t slice_num) static uint32_t draw_slice(uint8_t *image[], int stride[], int w,int h,int x,int y) { struct sdl_priv_s *priv = &sdl_priv; uint8_t *dst; SDL_OVR_LOCK(-1) y += priv->y; dst = priv->overlay->pixels[0] + priv->overlay->pitches[0]*y + x; memcpy_pic(dst, image[0], w, h, priv->overlay->pitches[0], stride[0]); x/=2;y/=2;w/=2;h/=2; switch(priv->format) { case IMGFMT_YV12: dst = priv->overlay->pixels[2] + priv->overlay->pitches[2]*y + x; memcpy_pic(dst, image[1], w, h, priv->overlay->pitches[2], stride[1]); dst = priv->overlay->pixels[1] + priv->overlay->pitches[1]*y + x; memcpy_pic(dst, image[2], w, h, priv->overlay->pitches[1], stride[2]); break; case IMGFMT_I420: case IMGFMT_IYUV: dst = priv->overlay->pixels[1] + priv->overlay->pitches[1]*y + x; memcpy_pic(dst, image[1], w, h, priv->overlay->pitches[1], stride[1]); dst = priv->overlay->pixels[2] + priv->overlay->pitches[2]*y + x; memcpy_pic(dst, image[2], w, h, priv->overlay->pitches[2], stride[2]); break; default: printf("SDL: unsupported image format in draw_slice, contact MPlayer developers!\n"); } SDL_OVR_UNLOCK return 0; } /** * Checks for SDL keypress and window resize events * * params : none * returns : doesn't return **/ #include "../linux/keycodes.h" extern void mplayer_put_key(int code); #define shift_key (event.key.keysym.mod==(KMOD_LSHIFT||KMOD_RSHIFT)) static void check_events (void) { struct sdl_priv_s *priv = &sdl_priv; SDL_Event event; SDLKey keypressed = 0; /* Poll the waiting SDL Events */ while ( SDL_PollEvent(&event) ) { switch (event.type) { /* capture window resize events */ case SDL_VIDEORESIZE: if(!priv->dblit) set_video_mode(event.resize.w, event.resize.h, priv->bpp, priv->sdlflags); /* save video extents, to restore them after going fullscreen */ //if(!(priv->surface->flags & SDL_FULLSCREEN)) { priv->windowsize.w = priv->surface->w; priv->windowsize.h = priv->surface->h; //} if(verbose > 2) printf("SDL: Window resize\n"); break; case SDL_MOUSEBUTTONDOWN: if(event.button.button == 4 || event.button.button == 5) mplayer_put_key(MOUSE_BASE+event.button.button-1); else mplayer_put_key((MOUSE_BASE+event.button.button-1) | MP_KEY_DOWN); break; case SDL_MOUSEBUTTONUP: mplayer_put_key(MOUSE_BASE+event.button.button-1); break; /* graphics mode selection shortcuts */ #ifdef BUGGY_SDL case SDL_KEYDOWN: switch(event.key.keysym.sym) { case SDLK_UP: mplayer_put_key(KEY_UP); break; case SDLK_DOWN: mplayer_put_key(KEY_DOWN); break; case SDLK_LEFT: mplayer_put_key(KEY_LEFT); break; case SDLK_RIGHT: mplayer_put_key(KEY_RIGHT); break; case SDLK_LESS: mplayer_put_key(shift_key?'>':'<'); break; case SDLK_GREATER: mplayer_put_key('>'); break; case SDLK_ASTERISK: case SDLK_KP_MULTIPLY: case SDLK_SLASH: case SDLK_KP_DIVIDE: default: break; } break; case SDL_KEYUP: #else case SDL_KEYDOWN: #endif keypressed = event.key.keysym.sym; if(verbose > 1) printf("SDL: Key pressed: '%i'\n", keypressed); /* c key pressed. c cycles through available fullscreenmodes, if we have some */ if ( ((keypressed == SDLK_c)) && (priv->fullmodes) ) { /* select next fullscreen mode */ priv->fullmode++; if (priv->fullmode > (findArrayEnd(priv->fullmodes) - 1)) priv->fullmode = 0; set_fullmode(priv->fullmode); if(verbose > 1) printf("SDL: Set next available fullscreen mode.\n"); } else if ( keypressed == SDLK_n ) { #ifdef HAVE_X11 aspect(&priv->dstwidth, &priv->dstheight,A_NOZOOM); #endif if (priv->surface->w != priv->dstwidth || priv->surface->h != priv->dstheight) { set_video_mode(priv->dstwidth, priv->dstheight, priv->bpp, priv->sdlflags); priv->windowsize.w = priv->surface->w; priv->windowsize.h = priv->surface->h; if(verbose > 1) printf("SDL: Normal size\n"); } else if (priv->surface->w != priv->dstwidth * 2 || priv->surface->h != priv->dstheight * 2) { set_video_mode(priv->dstwidth * 2, priv->dstheight * 2, priv->bpp, priv->sdlflags); priv->windowsize.w = priv->surface->w; priv->windowsize.h = priv->surface->h; if(verbose > 1) printf("SDL: Double size\n"); } } else switch(keypressed){ case SDLK_RETURN: SDL_ShowCursor(1); mplayer_put_key(KEY_ENTER); break; case SDLK_ESCAPE: case SDLK_q: SDL_ShowCursor(1); mplayer_put_key('q'); break; /*case SDLK_o: mplayer_put_key('o');break; case SDLK_SPACE: mplayer_put_key(' ');break; case SDLK_p: mplayer_put_key('p');break;*/ case SDLK_7: mplayer_put_key(shift_key?'/':'7'); case SDLK_PLUS: mplayer_put_key(shift_key?'*':'+'); case SDLK_KP_PLUS: mplayer_put_key('+');break; case SDLK_MINUS: case SDLK_KP_MINUS: mplayer_put_key('-');break; case SDLK_TAB: mplayer_put_key('\t');break; case SDLK_PAGEUP: mplayer_put_key(KEY_PAGE_UP);break; case SDLK_PAGEDOWN: mplayer_put_key(KEY_PAGE_DOWN);break; #ifdef BUGGY_SDL case SDLK_UP: case SDLK_DOWN: case SDLK_LEFT: case SDLK_RIGHT: case SDLK_ASTERISK: case SDLK_KP_MULTIPLY: case SDLK_SLASH: case SDLK_KP_DIVIDE: break; #else case SDLK_UP: mplayer_put_key(KEY_UP);break; case SDLK_DOWN: mplayer_put_key(KEY_DOWN);break; case SDLK_LEFT: mplayer_put_key(KEY_LEFT);break; case SDLK_RIGHT: mplayer_put_key(KEY_RIGHT);break; case SDLK_LESS: mplayer_put_key(shift_key?'>':'<'); break; case SDLK_GREATER: mplayer_put_key('>'); break; case SDLK_ASTERISK: case SDLK_KP_MULTIPLY: mplayer_put_key('*'); break; case SDLK_SLASH: case SDLK_KP_DIVIDE: mplayer_put_key('/'); break; #endif default: //printf("got scancode: %d keysym: %d mod: %d %d\n", event.key.keysym.scancode, keypressed, event.key.keysym.mod); mplayer_put_key(keypressed); } break; case SDL_QUIT: SDL_ShowCursor(1); mplayer_put_key('q'); break; } } } #undef shift_key /* Erase (paint it black) the rectangle specified by x, y, w and h in the surface or overlay which is used for OSD */ static void erase_rectangle(int x, int y, int w, int h) { struct sdl_priv_s *priv = &sdl_priv; switch(priv->format) { case IMGFMT_YV12: case IMGFMT_I420: case IMGFMT_IYUV: { SDL_OVR_LOCK((void) 0) /* Erase Y plane */ erase_area_1(x, w, h, priv->overlay->pitches[0], 0, priv->overlay->pixels[0] + priv->overlay->pitches[0]*y); /* Erase U and V planes */ w /= 2; x /= 2; h /= 2; y /= 2; erase_area_1(x, w, h, priv->overlay->pitches[1], 128, priv->overlay->pixels[1] + priv->overlay->pitches[1]*y); erase_area_1(x, w, h, priv->overlay->pitches[2], 128, priv->overlay->pixels[2] + priv->overlay->pitches[2]*y); SDL_OVR_UNLOCK break; } case IMGFMT_YUY2: case IMGFMT_YVYU: { /* yuy2 and yvyu represent black the same way */ uint8_t yuy2_black[] = {0, 128, 0, 128}; SDL_OVR_LOCK((void) 0) erase_area_4(x*2, w*2, h, priv->overlay->pitches[0], *((uint32_t*) yuy2_black), priv->overlay->pixels[0] + priv->overlay->pitches[0]*y); SDL_OVR_UNLOCK break; } case IMGFMT_UYVY: { uint8_t uyvy_black[] = {128, 0, 128, 0}; SDL_OVR_LOCK((void) 0) erase_area_4(x*2, w*2, h, priv->overlay->pitches[0], *((uint32_t*) uyvy_black), priv->overlay->pixels[0] + priv->overlay->pitches[0]*y); SDL_OVR_UNLOCK break; } case IMGFMT_RGB15: case IMGFMT_BGR15: case IMGFMT_RGB16: case IMGFMT_BGR16: case IMGFMT_RGB24: case IMGFMT_BGR24: case IMGFMT_RGB32: case IMGFMT_BGR32: { SDL_Rect rect; rect.w = w; rect.h = h; rect.x = x; rect.y = y; if(priv->dblit) { SDL_SRF_LOCK(priv->surface, (void) 0) SDL_FillRect(priv->surface, &rect, 0); SDL_SRF_UNLOCK(priv->surface) } else { SDL_SRF_LOCK(priv->rgbsurface, (void) 0) SDL_FillRect(priv->rgbsurface, &rect, 0); SDL_SRF_UNLOCK(priv->rgbsurface) } break; } } } static void draw_osd(void) { struct sdl_priv_s *priv = &sdl_priv; priv->osd_has_changed = vo_osd_changed(0); if(priv->osd_has_changed) { int i; for(i = 0; i < 2; i++) { if(priv->dirty_off_frame[i].x < 0 || priv->dirty_off_frame[i].y < 0) continue; erase_rectangle(priv->dirty_off_frame[i].x, priv->dirty_off_frame[i].y, priv->dirty_off_frame[i].w, priv->dirty_off_frame[i].h); priv->dirty_off_frame[i].x = -1; priv->dirty_off_frame[i].y = -1; } } /* update osd/subtitles */ if(priv->mode == YUV) vo_draw_text(priv->overlay->w, priv->overlay->h, draw_alpha); else { if(priv->dblit) vo_draw_text(priv->surface->w, priv->surface->h, draw_alpha); else vo_draw_text(priv->rgbsurface->w, priv->rgbsurface->h, draw_alpha); } } /* Fill area beginning at 'pixels' with 'color'. 'x_start', 'width' and 'pitch' * are given in bytes. 4 bytes at a time. */ static void erase_area_4(int x_start, int width, int height, int pitch, uint32_t color, uint8_t* pixels) { int x_end = x_start/4 + width/4; int x, y; uint32_t* data = (uint32_t*) pixels; x_start /= 4; pitch /= 4; for(y = 0; y < height; y++) { for(x = x_start; x < x_end; x++) data[y*pitch + x] = color; } } /* Fill area beginning at 'pixels' with 'color'. 'x_start', 'width' and 'pitch' * are given in bytes. 1 byte at a time. */ static void erase_area_1(int x_start, int width, int height, int pitch, uint8_t color, uint8_t* pixels) { int y; for(y = 0; y < height; y++) { memset(&pixels[y*pitch + x_start], color, width); } } /** * Display the surface we have written our data to * * params : mode == index of the desired fullscreen mode * returns : doesn't return **/ static void flip_page (void) { struct sdl_priv_s *priv = &sdl_priv; switch(priv->format) { case IMGFMT_RGB15: case IMGFMT_BGR15: case IMGFMT_RGB16: case IMGFMT_BGR16: case IMGFMT_RGB24: case IMGFMT_BGR24: case IMGFMT_RGB32: case IMGFMT_BGR32: if(!priv->dblit) { /* blit to the RGB surface */ if(SDL_BlitSurface (priv->rgbsurface, NULL, priv->surface, NULL)) printf("SDL: Blit failed: %s\n", SDL_GetError()); } /* update screen */ //SDL_UpdateRect(priv->surface, 0, 0, priv->surface->clip_rect.w, priv->surface->clip_rect.h); if(priv->osd_has_changed) { priv->osd_has_changed = 0; SDL_UpdateRects(priv->surface, 1, &priv->surface->clip_rect); } else SDL_UpdateRect(priv->surface, 0, priv->y_screen_top, priv->surface->clip_rect.w, priv->y_screen_bottom); /* check if we have a double buffered surface and flip() if we do. */ if ( priv->surface->flags & SDL_DOUBLEBUF ) SDL_Flip(priv->surface); break; default: /* blit to the YUV overlay */ SDL_DisplayYUVOverlay (priv->overlay, &priv->surface->clip_rect); /* check if we have a double buffered surface and flip() if we do. */ if ( priv->surface->flags & SDL_DOUBLEBUF ) SDL_Flip(priv->surface); //SDL_LockYUVOverlay (priv->overlay); // removed because unused!? } } static uint32_t query_format(uint32_t format) { switch(format){ case IMGFMT_YV12: // it seems buggy (not hw accelerated), so just use YV12 instead! // case IMGFMT_I420: // case IMGFMT_IYUV: case IMGFMT_YUY2: case IMGFMT_UYVY: case IMGFMT_YVYU: return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD | VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN; case IMGFMT_RGB15: case IMGFMT_BGR15: case IMGFMT_RGB16: case IMGFMT_BGR16: case IMGFMT_RGB24: case IMGFMT_BGR24: case IMGFMT_RGB32: case IMGFMT_BGR32: return VFCAP_CSP_SUPPORTED | VFCAP_OSD | VFCAP_FLIP; } return 0; } static void uninit(void) { #ifdef HAVE_X11 static Display *XDisplay; XDisplay = XOpenDisplay(NULL); if(XDisplay) { if(verbose) printf("SDL: activating XScreensaver/DPMS\n"); saver_on(XDisplay); XCloseDisplay(XDisplay); } #endif sdl_close(); /* Cleanup SDL */ if(SDL_WasInit(SDL_INIT_VIDEO)) SDL_QuitSubSystem(SDL_INIT_VIDEO); if(verbose > 2) printf("SDL: Closed Plugin\n"); } static uint32_t preinit(const char *arg) { struct sdl_priv_s *priv = &sdl_priv; #ifdef HAVE_X11 static Display *XDisplay; static int XScreen; #endif priv->rgbsurface = NULL; priv->overlay = NULL; priv->surface = NULL; if(verbose > 2) printf("SDL: Opening Plugin\n"); if(vo_subdevice) setenv("SDL_VIDEODRIVER", vo_subdevice, 1); /* does the user want SDL to try and force Xv */ if(sdl_forcexv) setenv("SDL_VIDEO_X11_NODIRECTCOLOR", "1", 1); /* does the user want to disable Xv and use software scaling instead */ if(sdl_noxv) setenv("SDL_VIDEO_YUV_HWACCEL", "0", 1); /* default to no fullscreen mode, we'll set this as soon we have the avail. modes */ priv->fullmode = -2; priv->fullmodes = NULL; priv->bpp = 0; /* initialize the SDL Video system */ if (!SDL_WasInit(SDL_INIT_VIDEO)) { if (SDL_Init (SDL_INIT_VIDEO|SDL_INIT_NOPARACHUTE)) { printf("SDL: Initializing of SDL failed: %s.\n", SDL_GetError()); return -1; } } SDL_VideoDriverName(priv->driver, 8); printf("SDL: Using driver: %s\n", priv->driver); priv->X = 0; #ifdef HAVE_X11 XDisplay = XOpenDisplay(NULL); if(XDisplay) { if(verbose) printf("SDL: deactivating XScreensaver/DPMS\n"); XScreen = DefaultScreen(XDisplay); priv->XWidth = DisplayWidth(XDisplay, XScreen); priv->XHeight = DisplayHeight(XDisplay, XScreen); priv->X = 1; if(verbose) printf("SDL: X11 Resolution %ix%i\n", priv->XWidth, priv->XHeight); saver_off(XDisplay); XCloseDisplay(XDisplay); } #endif return 0; } static uint32_t get_image(mp_image_t *mpi) { struct sdl_priv_s *priv = &sdl_priv; if(priv->format != mpi->imgfmt) return VO_FALSE; if(mpi->type == MP_IMGTYPE_STATIC || mpi->type == MP_IMGTYPE_TEMP) { if(mpi->flags&MP_IMGFLAG_PLANAR) { mpi->planes[0] = priv->overlay->pixels[0] + priv->y*priv->overlay->pitches[0]; mpi->stride[0] = priv->overlay->pitches[0]; if(mpi->flags&MP_IMGFLAG_SWAPPED) { mpi->planes[1] = priv->overlay->pixels[1] + priv->y*priv->overlay->pitches[1]/2; mpi->stride[1] = priv->overlay->pitches[1]; mpi->planes[2] = priv->overlay->pixels[2] + priv->y*priv->overlay->pitches[2]/2; mpi->stride[2] = priv->overlay->pitches[2]; } else { mpi->planes[2] = priv->overlay->pixels[1] + priv->y*priv->overlay->pitches[1]/2; mpi->stride[2] = priv->overlay->pitches[1]; mpi->planes[1] = priv->overlay->pixels[2] + priv->y*priv->overlay->pitches[2]/2; mpi->stride[1] = priv->overlay->pitches[2]; } } else if(IMGFMT_IS_RGB(priv->format) || IMGFMT_IS_BGR(priv->format)) { if(priv->dblit) { if(mpi->type == MP_IMGTYPE_STATIC && (priv->surface->flags & SDL_DOUBLEBUF)) return VO_FALSE; mpi->planes[0] = priv->surface->pixels + priv->y*priv->surface->pitch; mpi->stride[0] = priv->surface->pitch; } else { mpi->planes[0] = priv->rgbsurface->pixels + priv->y*priv->rgbsurface->pitch; mpi->stride[0] = priv->rgbsurface->pitch; } } else { mpi->planes[0] = priv->overlay->pixels[0] + priv->y*priv->overlay->pitches[0]; mpi->stride[0] = priv->overlay->pitches[0]; } mpi->flags|=MP_IMGFLAG_DIRECT; return VO_TRUE; } return VO_FALSE; } static uint32_t control(uint32_t request, void *data, ...) { struct sdl_priv_s *priv = &sdl_priv; switch (request) { case VOCTRL_GET_IMAGE: return get_image(data); case VOCTRL_QUERY_FORMAT: return query_format(*((uint32_t*)data)); case VOCTRL_FULLSCREEN: if (priv->surface->flags & SDL_FULLSCREEN) { set_video_mode(priv->windowsize.w, priv->windowsize.h, priv->bpp, priv->sdlflags); SDL_ShowCursor(1); if(verbose > 1) printf("SDL: Windowed mode\n"); } else if (priv->fullmodes) { set_fullmode(priv->fullmode); if(verbose > 1) printf("SDL: Set fullscreen mode\n"); } return VO_TRUE; } return VO_NOTIMPL; }