view spudec.h @ 25357:b265c001e64a

Add new audio filter for encoding multi-channel audio into ac3 at runtime. And if set first parameter of this filter to 1, it will do ac3 passthrough like hwac3 did.
author ulion
date Thu, 13 Dec 2007 12:38:17 +0000
parents 078bdfd44751
children 3baf6a2283da
line wrap: on
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#ifndef MPLAYER_SPUDEC_H
#define MPLAYER_SPUDEC_H

#include "libvo/video_out.h"

void spudec_heartbeat(void *this, unsigned int pts100);
void spudec_assemble(void *this, unsigned char *packet, unsigned int len, int pts100);
void spudec_draw(void *this, void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride));
void spudec_draw_scaled(void *this, unsigned int dxs, unsigned int dys, void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride));
void spudec_update_palette(void *this, unsigned int *palette);
void *spudec_new_scaled(unsigned int *palette, unsigned int frame_width, unsigned int frame_height);
void *spudec_new_scaled_vobsub(unsigned int *palette, unsigned int *cuspal, unsigned int custom, unsigned int frame_width, unsigned int frame_height);
void *spudec_new(unsigned int *palette);
void spudec_free(void *this);
void spudec_reset(void *this);	// called after seek
int spudec_visible(void *this); // check if spu is visible
void spudec_set_font_factor(void * this, double factor); // sets the equivalent to ffactor
void spudec_set_hw_spu(void *this, const vo_functions_t *hw_spu);
int spudec_changed(void *this);
void spudec_calc_bbox(void *me, unsigned int dxs, unsigned int dys, unsigned int* bbox);
void spudec_set_forced_subs_only(void * const this, const unsigned int flag);
#endif