view tremor/window.c @ 25357:b265c001e64a

Add new audio filter for encoding multi-channel audio into ac3 at runtime. And if set first parameter of this filter to 1, it will do ac3 passthrough like hwac3 did.
author ulion
date Thu, 13 Dec 2007 12:38:17 +0000
parents 8631a3803289
children e83eef58b30a
line wrap: on
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/********************************************************************
 *                                                                  *
 * THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE.   *
 *                                                                  *
 * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS     *
 * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
 * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING.       *
 *                                                                  *
 * THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2002    *
 * BY THE Xiph.Org FOUNDATION http://www.xiph.org/                  *
 *                                                                  *
 ********************************************************************

 function: window functions

 ********************************************************************/

#include <stdlib.h>
#include <math.h>
#include "os.h"
#include "misc.h"
#include "window.h"
#include "window_lookup.h"

const void *_vorbis_window(int type, int left){

  switch(type){
  case 0:

    switch(left){
    case 32:
      return vwin64;
    case 64:
      return vwin128;
    case 128:
      return vwin256;
    case 256:
      return vwin512;
    case 512:
      return vwin1024;
    case 1024:
      return vwin2048;
    case 2048:
      return vwin4096;
    case 4096:
      return vwin8192;
    default:
      return(0);
    }
    break;
  default:
    return(0);
  }
}

void _vorbis_apply_window(ogg_int32_t *d,const void *window_p[2],
			  long *blocksizes,
			  int lW,int W,int nW){
  
  LOOKUP_T *window[2]={window_p[0],window_p[1]};
  long n=blocksizes[W];
  long ln=blocksizes[lW];
  long rn=blocksizes[nW];

  long leftbegin=n/4-ln/4;
  long leftend=leftbegin+ln/2;

  long rightbegin=n/2+n/4-rn/4;
  long rightend=rightbegin+rn/2;
  
  int i,p;

  for(i=0;i<leftbegin;i++)
    d[i]=0;

  for(p=0;i<leftend;i++,p++)
    d[i]=MULT31(d[i],window[lW][p]);

  for(i=rightbegin,p=rn/2-1;i<rightend;i++,p--)
    d[i]=MULT31(d[i],window[nW][p]);

  for(;i<n;i++)
    d[i]=0;
}