view osdep/timer-lx.c @ 10150:b34ede44dada

new filter for dropping (near-)duplicate frames. can be used to fix movies that were originally telecined but deinterlaced improperly, or to improve quality when encoding at very low bitrates.
author rfelker
date Thu, 22 May 2003 12:38:42 +0000
parents edfe34c5405d
children f9755d9c479a
line wrap: on
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// Precise timer routines for LINUX  (C) LGB & A'rpi/ASTRAL

#include <unistd.h>
#include <stdlib.h>
#include <time.h>
#include <sys/time.h>
#include "../config.h"

int usec_sleep(int usec_delay)
{
#ifdef HAVE_NANOSLEEP
    struct timespec ts;
    ts.tv_sec  =  usec_delay / 1000000;
    ts.tv_nsec = (usec_delay % 1000000) * 1000;
    return nanosleep(&ts, NULL);
#else
    return usleep(usec_delay);
#endif
}


// Returns current time in microseconds
unsigned int GetTimer(){
  struct timeval tv;
  struct timezone tz;
//  float s;
  gettimeofday(&tv,&tz);
//  s=tv.tv_usec;s*=0.000001;s+=tv.tv_sec;
  return (tv.tv_sec*1000000+tv.tv_usec);
}  

// Returns current time in milliseconds
unsigned int GetTimerMS(){
  struct timeval tv;
  struct timezone tz;
//  float s;
  gettimeofday(&tv,&tz);
//  s=tv.tv_usec;s*=0.000001;s+=tv.tv_sec;
  return (tv.tv_sec*1000+tv.tv_usec/1000);
}  

static unsigned int RelativeTime=0;

// Returns time spent between now and last call in seconds
float GetRelativeTime(){
unsigned int t,r;
  t=GetTimer();
//  t*=16;printf("time=%ud\n",t);
  r=t-RelativeTime;
  RelativeTime=t;
  return (float)r * 0.000001F;
}

// Initialize timer, must be called at least once at start
void InitTimer(){
  GetRelativeTime();
}


#if 0
void main(){
  float t=0;
  InitTimer();
  while(1){ t+=GetRelativeTime();printf("time= %10.6f\r",t);fflush(stdout); }
}
#endif