Mercurial > mplayer.hg
view osdep/timer-win2.c @ 24385:b3507ba314e1
warning fixes:
win32.c: In function 'expCreateSemaphoreA':
win32.c:1751: warning: unused variable 'pp'
win32.c: In function 'expGetStartupInfoA':
win32.c:2187: warning: unused variable 'i'
win32.c: In function 'expLoadLibraryA':
win32.c:2298: warning: unused variable 'i'
win32.c: In function 'expWritePrivateProfileStringA':
win32.c:2786: warning: unused variable 'size'
win32.c: In function 'expGetSystemTimeAsFileTime':
win32.c:3136: warning: unused variable 'local_tm'
win32.c: In function 'expGetEnvironmentVariableA':
win32.c:3150: warning: unused variable 'p'
win32.c: In function 'LookupExternalByName':
win32.c:5371: warning: unused variable 'answ'
author | diego |
---|---|
date | Mon, 10 Sep 2007 13:03:20 +0000 |
parents | f9755d9c479a |
children | 8df85ad26746 |
line wrap: on
line source
// Precise timer routines for WINDOWS #include <windows.h> #include <mmsystem.h> #include "timer.h" const char *timer_name = "Windows native"; // Returns current time in microseconds unsigned int GetTimer(){ return timeGetTime() * 1000; } // Returns current time in milliseconds unsigned int GetTimerMS(){ return timeGetTime() ; } int usec_sleep(int usec_delay){ // Sleep(0) won't sleep for one clocktick as the unix usleep // instead it will only make the thread ready // it may take some time until it actually starts to run again if(usec_delay<1000)usec_delay=1000; Sleep( usec_delay/1000); return 0; } static DWORD RelativeTime = 0; float GetRelativeTime(){ DWORD t, r; t = GetTimer(); r = t - RelativeTime; RelativeTime = t; return (float) r *0.000001F; } void InitTimer(){ GetRelativeTime(); }