Mercurial > mplayer.hg
view Gui/bitmap.h @ 10052:b358b7509e1a
sort of a hack, but at least this lets the framerate-increasing
filters work in mplayer, albeit without proper timing...
author | rfelker |
---|---|
date | Sat, 03 May 2003 05:59:29 +0000 |
parents | aa55f2f0b057 |
children | 22572f1dafa3 |
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#ifndef __MYSAMPLE #define __MYSAMPLE typedef struct _txSample { unsigned long Width; unsigned long Height; unsigned int BPP; unsigned long ImageSize; char * Image; } txSample; extern int bpRead( char * fname, txSample * bf ); extern int conv24to32( txSample * bf ); extern void Convert32to1( txSample * in,txSample * out,int adaptivlimit ); extern void Convert1to32( txSample * in,txSample * out ); #endif