Mercurial > mplayer.hg
view gui/win32/widgetrender.c @ 34367:b370a9fd85b3
Cosmetic: Swap /mnt and /media in the file selector path list.
This looks nicer if someone has both.
author | ib |
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date | Fri, 23 Dec 2011 14:39:39 +0000 |
parents | a345e7162d0a |
children | 5a45efc630b8 |
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/* * MPlayer GUI for Win32 * Copyright (C) 2003 Sascha Sommer <saschasommer@freenet.de> * Copyright (C) 2006 Erik Augustson <erik_27can@yahoo.com> * Copyright (C) 2006 Gianluigi Tiesi <sherpya@netfarm.it> * * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include <stdio.h> #include <ctype.h> #include <windows.h> #include "gui/util/bitmap.h" #include "gui/util/string.h" #include "gui/interface.h" #include "gui.h" #define MAX_LABELSIZE 250 static void render(int bitsperpixel, image *dst, image *src, int x, int y, int sx, int sy, int sw, int sh, int transparent) { int i; int bpp = bitsperpixel / 8; int offset = (dst->width * bpp * y) + (x * bpp); int soffset = (src->width * bpp * sy) + (sx * bpp); for(i=0; i<sh; i++) { int c; for(c=0; c < (sw * bpp); c += bpp) { if(bpp == 2) { if(!transparent || (((src->data + soffset + (i * src->width * bpp) + c)[0] != 0x1f) && ((src->data + soffset + (i * src->width * bpp) + c)[1] != 0x7c))) memcpy(dst->data + offset + c, src->data + soffset + (i * src->width * bpp) + c, bpp); } else if(bpp > 2) { if(!transparent || !IS_TRANSPARENT(*((unsigned int *) (src->data + soffset + (i * src->width * bpp) + c)))) memcpy(dst->data + offset + c, src->data + soffset + (i * src->width * bpp) + c, bpp); } } offset += (dst->width * bpp); } } static image *find_background(skin_t *skin, widget *item) { unsigned int i; for (i=0; i < skin->windowcount; i++) if(skin->windows[i]->type == item->window) return skin->windows[i]->base->bitmap[0]; return NULL; } /******************************************************************/ /* FONT related functions */ /******************************************************************/ /* returns the pos of s2 inside s1 or -1 if s1 doesn't contain s2 */ static int strpos(char *s1, const char* s2) { unsigned int i, x; for (i=0; i < strlen(s1); i++) { if(s1[i] == s2[0]) { if(strlen(s1 + i) >= strlen(s2)) { for (x=0; x <strlen(s2); x++) if(s1[i + x] != s2[x]) break; if(x == strlen(s2)) return i; } } } return -1; } /* replaces all occurences of what in dest with format */ static void stringreplace(char *dest, const char *what, const char *format, ... ) { char tmp[MAX_LABELSIZE]; int offset=0; va_list va; va_start(va, format); vsnprintf(tmp, MAX_LABELSIZE, format, va); va_end(va); /* no search string == replace the entire string */ if(!what) { memcpy(dest, tmp, strlen(tmp)); dest[strlen(tmp)] = 0; return; } while((offset = strpos(dest, what)) != -1) { memmove(dest + offset + strlen(tmp), dest + offset + strlen(what), strlen(dest + offset + strlen(what)) + 1); memcpy(dest + offset, tmp, strlen(tmp)); } } /* replaces the chars with special meaning with the associated data from the player info struct */ static char *generatetextfromlabel(widget *item) { char *text = malloc(MAX_LABELSIZE); char tmp[MAX_LABELSIZE]; unsigned int i; if(!item) { free(text); return NULL; } strcpy(text, item->label); if(item->type == tySlabel) return text; stringreplace(text, "$1", "%.2i:%.2i:%.2i", guiInfo.ElapsedTime / 3600, (guiInfo.ElapsedTime / 60) % 60, guiInfo.ElapsedTime % 60); stringreplace(text, "$2", "%.4i:%.2i", guiInfo.ElapsedTime / 60, guiInfo.ElapsedTime % 60); stringreplace(text, "$3", "%.2i", guiInfo.ElapsedTime / 3600); stringreplace(text, "$4", "%.2i", (guiInfo.ElapsedTime / 60) % 60); stringreplace(text, "$5", "%.2i", guiInfo.ElapsedTime % 60); stringreplace(text, "$6", "%.2i:%.2i:%.2i", guiInfo.RunningTime / 3600, (guiInfo.RunningTime / 60) % 60, guiInfo.RunningTime % 60); stringreplace(text, "$7", "%.4i:%.2i", guiInfo.RunningTime / 60, guiInfo.RunningTime % 60); stringreplace(text, "$8", "%i:%.2i:%.2i", guiInfo.ElapsedTime / 3600, (guiInfo.ElapsedTime / 60) % 60, guiInfo.ElapsedTime % 60); stringreplace(text, "$v", "%3.2f", guiInfo.Volume); stringreplace(text, "$V", "%3.1f", guiInfo.Volume); stringreplace(text, "$b", "%3.2f", guiInfo.Balance); stringreplace(text, "$B", "%3.1f", guiInfo.Balance); stringreplace(text, "$t", "%.2i", guiInfo.Track); stringreplace(text, "$o", "%s", acp(TranslateFilename(0, tmp, sizeof(tmp)))); stringreplace(text, "$x", "%i", guiInfo.VideoWidth); stringreplace(text, "$y", "%i", guiInfo.VideoHeight); stringreplace(text, "$C", "%s", guiInfo.sh_video ? codecname : ""); stringreplace(text, "$$", "$"); if(!strcmp(text, "$p") || !strcmp(text, "$s") || !strcmp(text, "$e")) { if(guiInfo.Playing == GUI_STOP) stringreplace(text, NULL, "s"); else if(guiInfo.Playing == GUI_PLAY) stringreplace(text, NULL, "p"); else if(guiInfo.Playing == GUI_PAUSE) stringreplace(text, NULL, "e"); } if(guiInfo.AudioChannels == 0) stringreplace(text, "$a", "n"); else if(guiInfo.AudioChannels == 1) stringreplace(text, "$a", "m"); else stringreplace(text, "$a", "t"); if(guiInfo.StreamType == 0) stringreplace(text, "$T", "f"); #ifdef CONFIG_DVDREAD else if(guiInfo.StreamType == STREAMTYPE_DVD || guiInfo.StreamType == STREAMTYPE_DVDNAV) stringreplace(text, "$T", "d"); #endif else stringreplace(text, "$T", "u"); stringreplace(text, "$f", acp(TranslateFilename(1, tmp, sizeof(tmp)))); stringreplace(text, "$F", acp(TranslateFilename(2, tmp, sizeof(tmp)))); return text; } /* cuts text to buflen scrolling from right to left */ static void scrolltext(char *text, unsigned int buflen, float *value) { char *buffer = malloc(buflen + 1); unsigned int x,i; if(*value < buflen) x = 0; else x = *value - buflen; memset(buffer, ' ', buflen); for (i = (*value>=buflen) ? 0 : buflen - *value; i<buflen; i++) { if(x < strlen(text)) buffer[i] = text[x]; x++; } buffer[buflen] = 0; *value += 1.0f; if(*value >= strlen(text) + buflen) *value = 0.0f; strcpy(text, buffer); free(buffer); } /* updates all dlabels and slabels */ void renderinfobox(skin_t *skin, window_priv_t *priv) { unsigned int i; if (!priv) return; /* repaint the area behind the text*/ /* we have to do this for all labels here, because they may overlap in buggy skins ;( */ for (i=0; i<skin->widgetcount; i++) if((skin->widgets[i]->type == tyDlabel) || (skin->widgets[i]->type == tySlabel)) { if(skin->widgets[i]->window == priv->type) render(skin->desktopbpp, &priv->img, find_background(skin, skin->widgets[i]), skin->widgets[i]->x, skin->widgets[i]->y, skin->widgets[i]->x, skin->widgets[i]->y, skin->widgets[i]->length, skin->widgets[i]->font->chars[0]->height, 1); } /* load all slabels and dlabels */ for (i=0; i<skin->widgetcount; i++) { widget *item = skin->widgets[i]; if(item->window != priv->type) continue; if((i == skin->widgetcount) || (item->type == tyDlabel) || (item->type == tySlabel)) { char *text = generatetextfromlabel(item); unsigned int current, c; int offset = 0; unsigned int textlen; if(!text) continue; textlen = strlen(text); /* render(win, win->background, gui->skin->widgets[i]->x, gui->skin->widgets[i]->y, gui->skin->widgets[i]->x, gui->skin->widgets[i]->y, gui->skin->widgets[i]->length, gui->skin->widgets[i]->font->chars[0]->height,1); */ /* calculate text size */ for (current=0; current<textlen; current++) { for (c=0; c<item->font->charcount; c++) if(item->font->chars[c]->c == text[current]) { offset += item->font->chars[c]->width; break; } } /* labels can be scrolled if they are to big */ if((item->type == tyDlabel) && (item->length < offset)) { int tomuch = (offset - item->length) / (offset /textlen); scrolltext(text, textlen - tomuch - 1, &skin->widgets[i]->value); textlen = strlen(text); } /* align the text */ if(item->align == 1) offset = (item->length-offset) / 2; else if(item->align == 2) offset = item->length-offset; else offset = 0; if(offset < 0) offset = 0; /* render the text */ for (current=0; current<textlen; current++) { for (c=0; c<item->font->charcount; c++) { char_t *cchar = item->font->chars[c]; if(cchar->c == *(text + current)) { render(skin->desktopbpp, &priv->img, item->font->image, item->x + offset, item->y, cchar->x, cchar->y, (cchar->width + offset > item->length) ? item->length - offset : cchar->width, cchar->height, 1); offset += cchar->width; break; } } } free(text); } } } /******************************************************************/ /* WIDGET related functions */ /******************************************************************/ void renderwidget(skin_t *skin, image *dest, widget *item, int state) { image *img = NULL; int height; int y; if(!dest) return; if((item->type == tyButton) || (item->type == tyHpotmeter) || (item->type == tyPotmeter)) img = item->bitmap[0]; if(!img) return; y = item->y; if(item->type == tyPotmeter) { height = img->height / item->phases; y = height * (int)(item->value * item->phases / 100); if(y > img->height-height) y = img->height - height; } else { height = img->height / 3; y = state * height; } /* redraw background */ if(item->type == tyButton) render(skin->desktopbpp, dest, find_background(skin,item), item->x, item->y, item->x, item->y, img->width, height, 1); if((item->type == tyHpotmeter) || (item->type == tyPotmeter)) { /* repaint the area behind the slider */ render(skin->desktopbpp, dest, find_background(skin, item), item->wx, item->wy, item->wx, item->wy, item->wwidth, item->height, 1); item->x = item->value * (item->wwidth-item->width) / 100 + item->wx; if((item->x + item->width) > (item->wx + item->wwidth)) item->x = item->wx + item->wwidth - item->width; if(item->x < item->wx) item->x = item->wx; /* workaround for blue */ if(item->type == tyHpotmeter) height = (item->height < img->height / 3) ? item->height : img->height / 3; } render(skin->desktopbpp, dest, img, item->x, item->y, 0, y, img->width, height, 1); }