Mercurial > mplayer.hg
view osdep/timer-lx.c @ 15915:b3924612667a
Update of the x264 encoding guide:
- Reorganized things, options are now divided into "speed vs quality"
and "other" (more or less). subq is now where it belongs.
- subq=6 is documented
- explanation of what 2-pass really does, and why you'd better use it
- mention 3-pass (and the fact that it usually doesn't help)
- documented qcomp
- documented keyint (not like it needed any more explanation, though)
- deblocking parameter tweaking no longer categorized as options that
"affect speed and quality ;)
- updated example cpu requirements for decoding, in codecs.xml
(720x480 @ 1500kbps 50%->35%, for my CPU)
author | gpoirier |
---|---|
date | Mon, 04 Jul 2005 05:37:27 +0000 |
parents | c0bde085511c |
children | 08cac43f1e38 |
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// Precise timer routines for LINUX (C) LGB & A'rpi/ASTRAL #include <unistd.h> #ifdef __BEOS__ #define usleep(t) snooze(t) #endif #include <stdlib.h> #include <time.h> #include <sys/time.h> #include "../config.h" const char *timer_name = #ifdef HAVE_NANOSLEEP "nanosleep()"; #else "usleep()"; #endif int usec_sleep(int usec_delay) { #ifdef HAVE_NANOSLEEP struct timespec ts; ts.tv_sec = usec_delay / 1000000; ts.tv_nsec = (usec_delay % 1000000) * 1000; return nanosleep(&ts, NULL); #else return usleep(usec_delay); #endif } // Returns current time in microseconds unsigned int GetTimer(){ struct timeval tv; struct timezone tz; // float s; gettimeofday(&tv,&tz); // s=tv.tv_usec;s*=0.000001;s+=tv.tv_sec; return (tv.tv_sec*1000000+tv.tv_usec); } // Returns current time in milliseconds unsigned int GetTimerMS(){ struct timeval tv; struct timezone tz; // float s; gettimeofday(&tv,&tz); // s=tv.tv_usec;s*=0.000001;s+=tv.tv_sec; return (tv.tv_sec*1000+tv.tv_usec/1000); } static unsigned int RelativeTime=0; // Returns time spent between now and last call in seconds float GetRelativeTime(){ unsigned int t,r; t=GetTimer(); // t*=16;printf("time=%ud\n",t); r=t-RelativeTime; RelativeTime=t; return (float)r * 0.000001F; } // Initialize timer, must be called at least once at start void InitTimer(){ GetRelativeTime(); } #if 0 void main(){ float t=0; InitTimer(); while(1){ t+=GetRelativeTime();printf("time= %10.6f\r",t);fflush(stdout); } } #endif