view liba52/bitstream.c @ 20874:b6d87b58754f

Partial fix for semitransparent glyph outlines. This fix removes semitransparent area (less then pixel width) between glyph and it's outline. Instead, it makes them overlap a little. It usually looks much better this way. Complete fix seems impossible with the current output format (single color alpha bitmaps). The right way is to blend both glyph and outline into one bitmap so that 2 pixels with 50% transparency produce a fully solid one. This requires RGBA bitmap output from libass.
author eugeni
date Mon, 13 Nov 2006 16:35:15 +0000
parents 0783dd397f74
children e83eef58b30a
line wrap: on
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/*
 * bitstream.c
 * Copyright (C) 2000-2002 Michel Lespinasse <walken@zoy.org>
 * Copyright (C) 1999-2000 Aaron Holtzman <aholtzma@ess.engr.uvic.ca>
 *
 * This file is part of a52dec, a free ATSC A-52 stream decoder.
 * See http://liba52.sourceforge.net/ for updates.
 *
 * Modified for use with MPlayer, changes contained in liba52_changes.diff.
 * detailed changelog at http://svn.mplayerhq.hu/mplayer/trunk/
 * $Id$
 *
 * a52dec is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * a52dec is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include "config.h"

#include <inttypes.h>

#include "a52.h"
#include "a52_internal.h"
#include "bitstream.h"

#define BUFFER_SIZE 4096

#ifdef ALT_BITSTREAM_READER
int indx=0;
#endif

void a52_bitstream_set_ptr (a52_state_t * state, uint8_t * buf)
{
    int align;

    align = (long)buf & 3;
    state->buffer_start = (uint32_t *) (buf - align);
    state->bits_left = 0;
#ifdef ALT_BITSTREAM_READER
    indx=0;
#endif
    bitstream_get (state, align * 8);
}

static inline void bitstream_fill_current (a52_state_t * state)
{
    uint32_t tmp;

    tmp = *(state->buffer_start++);
    state->current_word = swab32 (tmp);
}

/*
 * The fast paths for _get is in the
 * bitstream.h header file so it can be inlined.
 *
 * The "bottom half" of this routine is suffixed _bh
 *
 * -ah
 */

uint32_t a52_bitstream_get_bh (a52_state_t * state, uint32_t num_bits)
{
    uint32_t result;

    num_bits -= state->bits_left;
    result = ((state->current_word << (32 - state->bits_left)) >>
	      (32 - state->bits_left));

    bitstream_fill_current (state);

    if (num_bits != 0)
	result = (result << num_bits) | (state->current_word >> (32 - num_bits));

    state->bits_left = 32 - num_bits;

    return result;
}

int32_t a52_bitstream_get_bh_2 (a52_state_t * state, uint32_t num_bits)
{
    int32_t result;

    num_bits -= state->bits_left;
    result = ((((int32_t)state->current_word) << (32 - state->bits_left)) >>
	      (32 - state->bits_left));

    bitstream_fill_current(state);

    if (num_bits != 0)
	result = (result << num_bits) | (state->current_word >> (32 - num_bits));
	
    state->bits_left = 32 - num_bits;

    return result;
}