Mercurial > mplayer.hg
view liba52/compare.c @ 20874:b6d87b58754f
Partial fix for semitransparent glyph outlines.
This fix removes semitransparent area (less then pixel width) between glyph and
it's outline. Instead, it makes them overlap a little. It usually looks much
better this way.
Complete fix seems impossible with the current output format (single color
alpha bitmaps). The right way is to blend both glyph and outline into one
bitmap so that 2 pixels with 50% transparency produce a fully solid one.
This requires RGBA bitmap output from libass.
author | eugeni |
---|---|
date | Mon, 13 Nov 2006 16:35:15 +0000 |
parents | aed9850ca011 |
children | 6ade61b852eb |
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// File written by Michael Niedermayer and its under GPL // simple file compare program, it finds the number of rounding errors // and dies if there is a larger error ( ABS(a-b)>1 ) #include <stdio.h> // FIXME no checks but its just for debuging so who cares ;) int main(int argc, char **argv) { FILE *f0, *f1; int dif=0; if(argc!=3) { printf("compare <file1> <file2>\n"); exit(2); } f0= fopen(argv[1], "rb"); f1= fopen(argv[2], "rb"); for(;;) { short c0; short c1; int d; int e0= fread(&c0, 2, 1, f0); int e1= fread(&c1, 2, 1, f1); d=c0-c1; if(e0==0 && e1==0) break; if(e0==0 || e1==0) { printf("FATAL error, files have different size!\n"); exit(1); } if(d<0) d=-d; // ABS if(d>1) { printf("FATAL error, too large differnce found (%d)!\n", d); exit(1); } if(d) dif++; } fclose(f0); fclose(f1); printf("%d (+/-1)differences found\n", dif); exit(0); }