Mercurial > mplayer.hg
view libmpcodecs/vf_dvbscale.c @ 20874:b6d87b58754f
Partial fix for semitransparent glyph outlines.
This fix removes semitransparent area (less then pixel width) between glyph and
it's outline. Instead, it makes them overlap a little. It usually looks much
better this way.
Complete fix seems impossible with the current output format (single color
alpha bitmaps). The right way is to blend both glyph and outline into one
bitmap so that 2 pixels with 50% transparency produce a fully solid one.
This requires RGBA bitmap output from libass.
author | eugeni |
---|---|
date | Mon, 13 Nov 2006 16:35:15 +0000 |
parents | 6ff3379a0862 |
children | 00fff9a3b735 |
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#include <stdio.h> #include <stdlib.h> #include <string.h> #include <inttypes.h> #include "config.h" #include "mp_msg.h" #include "img_format.h" #include "mp_image.h" #include "vf.h" struct vf_priv_s { int aspect; }; //===========================================================================// static int config(struct vf_instance_s* vf, int width, int height, int d_width, int d_height, unsigned int flags, unsigned int outfmt){ int scaled_y=vf->priv->aspect*d_height/d_width; d_width=width; // do X-scaling by hardware d_height=scaled_y; return vf_next_config(vf,width,height,d_width,d_height,flags,outfmt); } static int open(vf_instance_t *vf, char* args){ vf->config=config; vf->default_caps=0; vf->priv=malloc(sizeof(struct vf_priv_s)); vf->priv->aspect=768; if(args) vf->priv->aspect=atoi(args); return 1; } vf_info_t vf_info_dvbscale = { "calc Y scaling for DVB card", "dvbscale", "A'rpi", "", open, NULL }; //===========================================================================//