Mercurial > mplayer.hg
view osdep/mplayer.rc @ 20874:b6d87b58754f
Partial fix for semitransparent glyph outlines.
This fix removes semitransparent area (less then pixel width) between glyph and
it's outline. Instead, it makes them overlap a little. It usually looks much
better this way.
Complete fix seems impossible with the current output format (single color
alpha bitmaps). The right way is to blend both glyph and outline into one
bitmap so that 2 pixels with 50% transparency produce a fully solid one.
This requires RGBA bitmap output from libass.
author | eugeni |
---|---|
date | Mon, 13 Nov 2006 16:35:15 +0000 |
parents | 9cd4bbd010a2 |
children | 09a213e6cf0a |
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/*Windows resource file for MPlayer compile with windres -o resfile.o mplayer.rc and add resfile.o to OBJS_MPLAYER in Makefile*/ #include <winver.h> #include "../version.h" 1 VERSIONINFO FILEVERSION 0,0,9,0 PRODUCTVERSION 0,0,9,0 FILEOS VOS__WINDOWS32 FILETYPE VFT_APP { BLOCK "StringFileInfo" { BLOCK "000004b0" // LANG_NEUTRAL,UNICODE_CP { VALUE "Comments","MPlayer is distributed under the terms of the GNU General Public License Version 2. Source code is available at http://www.mplayerhq.hu\000" VALUE "CompanyName", "\000" VALUE "FileDescription", "MPlayer - Movie Player\000" VALUE "FileVersion",VERSION VALUE "InternalName", "Counter Counter\000" VALUE "LegalCopyright", " (C) 2000-2004 MPlayer Team\000" //VALUE "LegalTrademarks"," \000"; VALUE "OriginalFilename", "mplayer.exe\000" VALUE "ProductName", "MPlayer - The Movie Player\000" VALUE "ProductVersion",VERSION //VALUE "SpecialBuild","\000" } } BLOCK "VarFileInfo" { VALUE "Translation",0,0x04b0 } } IDI_ICON1 ICON DISCARDABLE "etc/mplayer.ico"