view osdep/timer.h @ 20874:b6d87b58754f

Partial fix for semitransparent glyph outlines. This fix removes semitransparent area (less then pixel width) between glyph and it's outline. Instead, it makes them overlap a little. It usually looks much better this way. Complete fix seems impossible with the current output format (single color alpha bitmaps). The right way is to blend both glyph and outline into one bitmap so that 2 pixels with 50% transparency produce a fully solid one. This requires RGBA bitmap output from libass.
author eugeni
date Mon, 13 Nov 2006 16:35:15 +0000
parents f580a7755ac5
children 88bed2131f19
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#ifndef __TIMER_H
#define __TIMER_H

extern const char *timer_name;

void InitTimer(void);
unsigned int GetTimer(void);
unsigned int GetTimerMS(void);
//int uGetTimer();
float GetRelativeTime(void);

int usec_sleep(int usec_delay);

/* timer's callback handling */
typedef void timer_callback( void );
extern unsigned set_timer_callback(unsigned ms,timer_callback func);
extern void restore_timer(void);

#endif