Mercurial > mplayer.hg
view stream/stream_mf.c @ 20874:b6d87b58754f
Partial fix for semitransparent glyph outlines.
This fix removes semitransparent area (less then pixel width) between glyph and
it's outline. Instead, it makes them overlap a little. It usually looks much
better this way.
Complete fix seems impossible with the current output format (single color
alpha bitmaps). The right way is to blend both glyph and outline into one
bitmap so that 2 pixels with 50% transparency produce a fully solid one.
This requires RGBA bitmap output from libass.
author | eugeni |
---|---|
date | Mon, 13 Nov 2006 16:35:15 +0000 |
parents | ab8d6b6deb63 |
children | c1d17bd6683c |
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/* * Copyright (C) 2006 Benjamin Zores * Stream layer for multiple files input, based on previous work from Albeu * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "config.h" #include <stdlib.h> #include <string.h> #include "stream.h" #include "libmpdemux/demuxer.h" static int mf_stream_open (stream_t *stream, int mode, void *opts, int *file_format) { stream->type = STREAMTYPE_MF; *file_format = DEMUXER_TYPE_MF; return STREAM_OK; } stream_info_t stream_info_mf = { "Multiple files input", "mf", "Benjamin Zores, Albeu", "", mf_stream_open, { "mf", NULL }, NULL, 1 };