view gui/ui/playbar.c @ 37026:b6ff1451035d

Constrain an item's value to be in the range of 0 to 100. Add function contrain() and replace checking the bounds by it. Add it for mouse wheeling, too, where it has been missing so far.
author ib
date Thu, 03 Apr 2014 11:30:53 +0000
parents 1236a692d0c6
children 2ef6693131f7
line wrap: on
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/*
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

/* playbar window */

#include <stdlib.h>
#include <stdio.h>
#include <sys/stat.h>
#include <unistd.h>
#include <string.h>

#include "gui/app/app.h"
#include "gui/app/gui.h"
#include "gui/interface.h"
#include "gui/skin/font.h"
#include "gui/skin/skin.h"
#include "gui/util/mem.h"
#include "gui/util/misc.h"
#include "gui/wm/ws.h"

#include "help_mp.h"
#include "mp_msg.h"
#include "mp_core.h"
#include "libvo/x11_common.h"
#include "libvo/fastmemcpy.h"

#include "stream/stream.h"
#include "mixer.h"
#include "sub/sub.h"

#include "libmpdemux/demuxer.h"
#include "libmpdemux/stheader.h"
#include "codec-cfg.h"

#include "ui.h"
#include "actions.h"
#include "gui/dialog/dialog.h"
#include "render.h"

unsigned int GetTimerMS( void );
unsigned int GetTimer( void );

unsigned char * playbarDrawBuffer = NULL;
int             playbarVisible = False;
int             playbarLength = 0;
int             uiPlaybarFade = 0;

static void uiPlaybarDraw( void )
{
 int x;

 if ( !guiApp.videoWindow.isFullScreen ) return;
 if ( !playbarVisible || !guiApp.playbarIsPresent ) return;

// guiApp.playbar.x=( guiApp.videoWindow.Width - guiApp.playbar.width ) / 2;
 switch( guiApp.playbar.x )
  {
   case -1: x=( guiApp.videoWindow.Width - guiApp.playbar.width ) / 2; break;
   case -2: x=( guiApp.videoWindow.Width - guiApp.playbar.width ); break;
   default: x=guiApp.playbar.x;
  }

 switch ( uiPlaybarFade )
  {
   case 1: // fade in
        playbarLength--;
        if ( guiApp.videoWindow.Height - guiApp.playbar.height >= playbarLength )
         {
          playbarLength=guiApp.videoWindow.Height - guiApp.playbar.height;
          uiPlaybarFade=0;
          wsMouseVisibility(&guiApp.videoWindow, wsShowMouseCursor);
         }
        wsWindowMove( &guiApp.playbarWindow,True,x,playbarLength );
        break;
   case 2: // fade out
        playbarLength+=10;
        if ( playbarLength > guiApp.videoWindow.Height )
         {
          playbarLength=guiApp.videoWindow.Height;
          uiPlaybarFade=0;
          playbarVisible=False;
          wsMouseVisibility(&guiApp.videoWindow, wsHideMouseCursor);
          wsWindowVisibility( &guiApp.playbarWindow,wsHideWindow );
          return;
         }
        wsWindowMove( &guiApp.playbarWindow,True,x,playbarLength );
        break;
  }

/* render */
 if ( guiApp.playbarWindow.State == wsWindowExpose )
  {
   btnModify( evSetMoviePosition,guiInfo.Position );
   btnModify( evSetVolume,guiInfo.Volume );
   btnModify( evSetBalance,guiInfo.Balance );

   wsMouseVisibility(&guiApp.videoWindow, wsShowMouseCursor);

   fast_memcpy( playbarDrawBuffer,guiApp.playbar.Bitmap.Image,guiApp.playbar.Bitmap.ImageSize );
   RenderAll( &guiApp.playbarWindow,guiApp.playbarItems,guiApp.IndexOfPlaybarItems,playbarDrawBuffer );
   wsImageRender( &guiApp.playbarWindow,playbarDrawBuffer );
  }
 wsImageDraw( &guiApp.playbarWindow );
}

static void uiPlaybarMouse( int Button, int X, int Y, int RX, int RY )
{
 static int     itemtype = 0;
        int     i;
        guiItem * item = NULL;
        float   value = 0.0f;

 static int     SelectedItem = -1;
        int     currentselected = -1;

 for ( i=0;i <= guiApp.IndexOfPlaybarItems;i++ )
   if ( ( guiApp.playbarItems[i].pressed != btnDisabled )&&
      ( isInside( X,Y,guiApp.playbarItems[i].x,guiApp.playbarItems[i].y,guiApp.playbarItems[i].x+guiApp.playbarItems[i].width,guiApp.playbarItems[i].y+guiApp.playbarItems[i].height ) ) )
    { currentselected=i; break; }

 switch ( Button )
  {
   case wsPMMouseButton:
        gtkShow( ivHidePopUpMenu,NULL );
        uiMenuShow( RX,RY );
        break;
   case wsRMMouseButton:
        uiMenuHide( RX,RY,0 );
        break;
   case wsRRMouseButton:
        gtkShow( ivShowPopUpMenu,NULL );
        break;
/* --- */
   case wsPLMouseButton:
        gtkShow( ivHidePopUpMenu,NULL );
        SelectedItem=currentselected;
        if ( SelectedItem == -1 ) break; // yeees, i'm move the fucking window
        item=&guiApp.playbarItems[SelectedItem];
        itemtype=item->type;
        item->pressed=btnPressed;

        switch( item->type )
         {
          case itButton:
               if ( ( SelectedItem > -1 ) &&
                 ( ( ( item->message == evPlaySwitchToPause && item->message == evPauseSwitchToPlay ) ) ||
                 ( ( item->message == evPauseSwitchToPlay && item->message == evPlaySwitchToPause ) ) ) )
                 { item->pressed=btnDisabled; }
               break;
         }

        break;
   case wsRLMouseButton:
        if ( SelectedItem != -1 )   // NOTE TO MYSELF: only if itButton, itHPotmeter or itVPotmeter
         {
          item=&guiApp.playbarItems[SelectedItem];
          item->pressed=btnReleased;
         }
        if ( currentselected == - 1 || SelectedItem == -1 ) { itemtype=0; break; }
        SelectedItem=-1;
        value=0;

        switch( itemtype )
         {
          case itHPotmeter:
               value=100.0 * ( X - item->x ) / item->width;
               break;
          case itVPotmeter:
               value=100.0 - 100.0 * ( Y - item->y ) / item->height;
               break;
         }
        uiEvent( item->message,value );

        itemtype=0;
        break;
/* --- */
   case wsP5MouseButton: value=-2.5f; goto rollerhandled;
   case wsP4MouseButton: value= 2.5f;
rollerhandled:
        if (currentselected != - 1)
         {
          item=&guiApp.playbarItems[currentselected];
          if ( ( item->type == itHPotmeter )||( item->type == itVPotmeter ) )
           {
            item->value=constrain(item->value + value);
            uiEvent( item->message,item->value );
           }
         }
        break;
/* --- */
   case wsMoveMouse:
        item=&guiApp.playbarItems[SelectedItem];
        switch ( itemtype )
         {
          case itPRMButton:
               if (guiApp.menuIsPresent) guiApp.menuWindow.MouseHandler( 0,RX,RY,0,0 );
               break;
          case itVPotmeter:
               value=100.0 - 100.0 * ( Y - item->y ) / item->height;
               goto potihandled;
          case itHPotmeter:
               value=100.0 * ( X - item->x ) / item->width;
potihandled:
               item->value=constrain(value);
               uiEvent( item->message,item->value );
               break;
         }
        break;
  }
}

void uiPlaybarInit( void )
{
 if ( !guiApp.playbarIsPresent ) return;

 if ( ( playbarDrawBuffer = malloc( guiApp.playbar.Bitmap.ImageSize ) ) == NULL )
  {
   gmp_msg( MSGT_GPLAYER,MSGL_FATAL,"[playbar] " MSGTR_GUI_MSG_MemoryErrorWindow );
   mplayer( MPLAYER_EXIT_GUI, EXIT_ERROR, 0 );
  }

 guiApp.playbarWindow.Parent=guiApp.videoWindow.WindowID;
 wsWindowCreate( &guiApp.playbarWindow,
   guiApp.playbar.x,guiApp.playbar.y,guiApp.playbar.width,guiApp.playbar.height,
   wsHideFrame|wsHideWindow,wsShowMouseCursor|wsHandleMouseButton|wsHandleMouseMove,"PlayBar" );

 mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[playbar] playbarWindow ID: 0x%x\n",(int)guiApp.playbarWindow.WindowID );

 wsWindowShape( &guiApp.playbarWindow,guiApp.playbar.Mask.Image );

 guiApp.playbarWindow.DrawHandler=uiPlaybarDraw;
 guiApp.playbarWindow.MouseHandler=uiPlaybarMouse;
 guiApp.playbarWindow.KeyHandler=guiApp.mainWindow.KeyHandler;

 playbarLength=guiApp.videoWindow.Height;
}

void uiPlaybarDone( void )
{
  nfree(playbarDrawBuffer);
  wsWindowDestroy(&guiApp.playbarWindow);
  wsEvents();
}

void uiPlaybarShow( int y )
{
 if ( !guiApp.playbarIsPresent || !gtkEnablePlayBar ) return;
 if ( !guiApp.videoWindow.isFullScreen ) return;

 if ( y > guiApp.videoWindow.Height - guiApp.playbar.height )
  {
   if ( !uiPlaybarFade ) wsWindowVisibility( &guiApp.playbarWindow,wsShowWindow );
   uiPlaybarFade=1; playbarVisible=True; wsWindowRedraw( &guiApp.playbarWindow );
  }
  else if ( !uiPlaybarFade ) uiPlaybarFade=2;
}