Mercurial > mplayer.hg
view libaf/window.h @ 36441:b75ebb89d803
Workaround VDPAU decode errors on aspect change on NVidia.
The NVidia driver seems to expect a decoder reinit on aspect
change, otherwise giving a nonsense VDP_STATUS_INVALID_SIZE
error.
Since decode and display can run out of sync, we do not in fact
know when an aspect change will happen during decode but only when
we want to display that decoded frame, and with threaded decoding
these will differ significantly.
So just catch the error and retry decoding instead, this also has
the advantage of not affecting (and possibly costing performance)
drivers without this issue.
author | reimar |
---|---|
date | Sun, 08 Dec 2013 15:07:00 +0000 |
parents | 0dfbb22d68c8 |
children |
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/* * Copyright (C) 2001 Anders Johansson ajh@atri.curtin.edu.au * * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ /* Calculates a number of window functions. The following window functions are currently implemented: Boxcar, Triang, Hanning, Hamming, Blackman, Flattop and Kaiser. In the function call n is the number of filter taps and w the buffer in which the filter coefficients will be stored. */ #ifndef MPLAYER_WINDOW_H #define MPLAYER_WINDOW_H #include "dsp.h" void af_window_boxcar(int n, FLOAT_TYPE* w); void af_window_triang(int n, FLOAT_TYPE* w); void af_window_hanning(int n, FLOAT_TYPE* w); void af_window_hamming(int n, FLOAT_TYPE* w); void af_window_blackman(int n, FLOAT_TYPE* w); void af_window_flattop(int n, FLOAT_TYPE* w); void af_window_kaiser(int n, FLOAT_TYPE* w, FLOAT_TYPE b); #endif /* MPLAYER_WINDOW_H */