view fmt-conversion.h @ 30175:b7bb4a899a6b

Also reset time_frame and next_frame_time on reset, it makes no sense to process the sleep before playing the frame seeked to and can be annoying when the user tries to escape a series of "stuck" frames with a huge duration.
author reimar
date Mon, 04 Jan 2010 21:27:08 +0000
parents 1d39794263eb
children c1a3f1bbba26
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#ifndef MPLAYER_FMT_CONVERSION_H
#define MPLAYER_FMT_CONVERSION_H

#include "config.h"
#include "libavutil/avutil.h"

enum PixelFormat imgfmt2pixfmt(int fmt);
int pixfmt2imgfmt(enum PixelFormat pix_fmt);

#endif /* MPLAYER_FMT_CONVERSION_H */