view libmpcodecs/ae_twolame.h @ 16237:b951a75d4f83

Our buffer usage actually fits better to GL_DYNAMIC_DRAW than GL_STREAM_DRAW.
author reimar
date Tue, 16 Aug 2005 19:07:07 +0000
parents af245d15f502
children 3baf6a2283da
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#ifndef MPAE_TWOLAME_H
#define MPAE_TWOLAME_H

#include "ae.h"
#include <twolame.h>

typedef struct {
	twolame_options *twolame_ctx;
	int vbr;
} mpae_twolame_ctx;

int mpae_init_twolame(audio_encoder_t *encoder);

#endif