Mercurial > mplayer.hg
view osdep/glob.h @ 16237:b951a75d4f83
Our buffer usage actually fits better to GL_DYNAMIC_DRAW than GL_STREAM_DRAW.
author | reimar |
---|---|
date | Tue, 16 Aug 2005 19:07:07 +0000 |
parents | 14c92818ab75 |
children | 08cac43f1e38 |
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#include "../config.h" #ifndef HAVE_GLOB #ifdef __MINGW32__ typedef struct { size_t gl_pathc; char **gl_pathv; size_t gl_offs; } glob_t; void globfree(glob_t *pglob); int glob(const char *pattern, int flags, int (*errfunc)(const char *epath, int eerrno), glob_t *pglob); #endif #endif