Mercurial > mplayer.hg
view TOOLS/blocking.c @ 10578:b9d289fd8a57
10000l, the old code was slow as hell, copying stuff extra times and
actually broken -- blanking the whole screen at each 'page flip' with
-dr enabled. benchmarks:
before:
56% cpu for decode
56% cpu for vo with no -dr
25% cpu for vo with -dr
after:
56% cpu for decode
25% cpu for vo without -dr
0% cpu for vo with -dr
if vo_fbdev is going to do pageflip, it needs to do it for REAL, using
vertical scroll registers (like g2), not copying a temp buffer (which
will shear anyway and is super-slow).
author | rfelker |
---|---|
date | Tue, 12 Aug 2003 08:24:24 +0000 |
parents | b9ad3b70fc61 |
children |
line wrap: on
line source
#include <stdio.h> #include <stdlib.h> #include <sys/time.h> #include <sys/types.h> #include <unistd.h> #include <sys/stat.h> #include <fcntl.h> #define BUFFSIZE (32*65536) unsigned char *buffer[1]; int main(int argc,char* argv[]){ fd_set rfds; struct timeval tv; int retval; int in_fd=0; // stdin buffer[0]=malloc(BUFFSIZE); if(argc>1) in_fd=open(argv[1],O_RDONLY|O_NONBLOCK); while(1){ FD_ZERO(&rfds); FD_SET(in_fd, &rfds); tv.tv_sec = 1; tv.tv_usec = 0; retval = select(in_fd+1, &rfds, NULL, NULL, &tv); if (retval){ if(FD_ISSET(in_fd, &rfds)){ // we can read input. int len; fprintf(stderr,"r");fflush(stderr); len=read(in_fd,buffer[0],BUFFSIZE); fprintf(stderr,"(%d)",len);fflush(stderr); } } else { fprintf(stderr,".");fflush(stderr); } fprintf(stderr,"\n");fflush(stderr); } return 0; }