Mercurial > mplayer.hg
view asxparser.h @ 10578:b9d289fd8a57
10000l, the old code was slow as hell, copying stuff extra times and
actually broken -- blanking the whole screen at each 'page flip' with
-dr enabled. benchmarks:
before:
56% cpu for decode
56% cpu for vo with no -dr
25% cpu for vo with -dr
after:
56% cpu for decode
25% cpu for vo without -dr
0% cpu for vo with -dr
if vo_fbdev is going to do pageflip, it needs to do it for REAL, using
vertical scroll registers (like g2), not copying a temp buffer (which
will shear anyway and is super-slow).
author | rfelker |
---|---|
date | Tue, 12 Aug 2003 08:24:24 +0000 |
parents | 1f6ae3d15f19 |
children | 75327b24e06f |
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typedef struct _ASX_Parser_t ASX_Parser_t; typedef struct { char* buffer; int line; } ASX_LineSave_t; struct _ASX_Parser_t { int line; // Curent line ASX_LineSave_t *ret_stack; int ret_stack_size; char* last_body; int deep; }; ASX_Parser_t* asx_parser_new(void); void asx_parser_free(ASX_Parser_t* parser); /* * Return -1 on error, 0 when nothing is found, 1 on sucess */ int asx_get_element(ASX_Parser_t* parser,char** _buffer, char** _element,char** _body,char*** _attribs); int asx_parse_attribs(ASX_Parser_t* parser,char* buffer,char*** _attribs); /////// Attribs utils char* asx_get_attrib(char* attrib,char** attribs); int asx_attrib_to_enum(char* val,char** valid_vals); #define asx_free_attribs(a) asx_list_free((void***)&a,free) ////// List utils typedef void (*ASX_FreeFunc)(void* arg); void asx_list_free(void* list_ptr,ASX_FreeFunc free_func);