Mercurial > mplayer.hg
view divx4_vbr.h @ 10578:b9d289fd8a57
10000l, the old code was slow as hell, copying stuff extra times and
actually broken -- blanking the whole screen at each 'page flip' with
-dr enabled. benchmarks:
before:
56% cpu for decode
56% cpu for vo with no -dr
25% cpu for vo with -dr
after:
56% cpu for decode
25% cpu for vo without -dr
0% cpu for vo with -dr
if vo_fbdev is going to do pageflip, it needs to do it for REAL, using
vertical scroll registers (like g2), not copying a temp buffer (which
will shear anyway and is super-slow).
author | rfelker |
---|---|
date | Tue, 12 Aug 2003 08:24:24 +0000 |
parents | 0e6e13261d79 |
children | f580a7755ac5 |
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// methods from class VbrControl void VbrControl_init_1pass_vbr(int quality, int crispness); int VbrControl_init_2pass_vbr_encoding(const char* filename, int bitrate, double framerate, int crispness, int quality); int VbrControl_init_2pass_vbr_analysis(const char* filename, int quality); void VbrControl_update_1pass_vbr(); void VbrControl_update_2pass_vbr_encoding(int motion_bits, int texture_bits, int total_bits); void VbrControl_update_2pass_vbr_analysis(int is_key_frame, int motion_bits, int texture_bits, int total_bits, int quant); int VbrControl_get_quant(); void VbrControl_set_quant(float q); int VbrControl_get_intra(); short VbrControl_get_drop(); void VbrControl_close();