Mercurial > mplayer.hg
view get_path.c @ 10578:b9d289fd8a57
10000l, the old code was slow as hell, copying stuff extra times and
actually broken -- blanking the whole screen at each 'page flip' with
-dr enabled. benchmarks:
before:
56% cpu for decode
56% cpu for vo with no -dr
25% cpu for vo with -dr
after:
56% cpu for decode
25% cpu for vo without -dr
0% cpu for vo with -dr
if vo_fbdev is going to do pageflip, it needs to do it for REAL, using
vertical scroll registers (like g2), not copying a temp buffer (which
will shear anyway and is super-slow).
author | rfelker |
---|---|
date | Tue, 12 Aug 2003 08:24:24 +0000 |
parents | b8780122e043 |
children | 133e0ebde74d |
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char *get_path(char *filename){ char *homedir; char *buff; #if defined(__MINGW32__) static char *config_dir = "/mplayer"; #else static char *config_dir = "/.mplayer"; #endif int len; if ((homedir = getenv("HOME")) == NULL) #if defined(__MINGW32__)||defined(__CYGWIN__) /*hack to get fonts etc. loaded outside of cygwin environment*/ { int __stdcall GetModuleFileNameA(void* hModule,char* lpFilename,int nSize); int i,imax=0; char exedir[260]; GetModuleFileNameA(NULL, exedir, 260); for(i=0; i< strlen(exedir);i++)if(exedir[i] =='\\'){exedir[i]='/';imax=i;} exedir[imax]='\0'; homedir = exedir; } #else return NULL; #endif len = strlen(homedir) + strlen(config_dir) + 1; if (filename == NULL) { if ((buff = (char *) malloc(len)) == NULL) return NULL; sprintf(buff, "%s%s", homedir, config_dir); } else { len += strlen(filename) + 1; if ((buff = (char *) malloc(len)) == NULL) return NULL; sprintf(buff, "%s%s/%s", homedir, config_dir, filename); } mp_msg(MSGT_GLOBAL,MSGL_V,"get_path('%s') -> '%s'\n",filename,buff); return buff; }