Mercurial > mplayer.hg
view libmpdemux/demux_rawaudio.c @ 10578:b9d289fd8a57
10000l, the old code was slow as hell, copying stuff extra times and
actually broken -- blanking the whole screen at each 'page flip' with
-dr enabled. benchmarks:
before:
56% cpu for decode
56% cpu for vo with no -dr
25% cpu for vo with -dr
after:
56% cpu for decode
25% cpu for vo without -dr
0% cpu for vo with -dr
if vo_fbdev is going to do pageflip, it needs to do it for REAL, using
vertical scroll registers (like g2), not copying a temp buffer (which
will shear anyway and is super-slow).
author | rfelker |
---|---|
date | Tue, 12 Aug 2003 08:24:24 +0000 |
parents | 2865ea4eca4b |
children | 57bdcdb061d7 |
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#include "config.h" #include <stdlib.h> #include <stdio.h> #include <unistd.h> #include <string.h> #include "../m_option.h" #include "../m_config.h" #include "stream.h" #include "demuxer.h" #include "stheader.h" extern int demuxer_type; static int channels = 2; static int samplerate = 44100; static int samplesize = 2; static int format = 0x1; // Raw PCM config_t demux_rawaudio_opts[] = { { "on", &demuxer_type, CONF_TYPE_FLAG, 0,0, DEMUXER_TYPE_RAWAUDIO, NULL }, { "channels", &channels, CONF_TYPE_INT,CONF_RANGE,1,8, NULL }, { "rate", &samplerate, CONF_TYPE_INT,CONF_RANGE,1000,8*48000, NULL }, { "samplesize", &samplesize, CONF_TYPE_INT,CONF_RANGE,1,8, NULL }, { "format", &format, CONF_TYPE_INT, CONF_MIN, 0 , 0, NULL }, {NULL, NULL, 0, 0, 0, 0, NULL} }; extern void resync_audio_stream(sh_audio_t *sh_audio); int demux_rawaudio_open(demuxer_t* demuxer) { sh_audio_t* sh_audio; WAVEFORMATEX* w; sh_audio = new_sh_audio(demuxer,0); sh_audio->wf = w = (WAVEFORMATEX*)malloc(sizeof(WAVEFORMATEX)); w->wFormatTag = sh_audio->format = format; w->nChannels = sh_audio->channels = channels; w->nSamplesPerSec = sh_audio->samplerate = samplerate; w->nAvgBytesPerSec = samplerate*samplesize*channels; w->nBlockAlign = channels*samplesize; sh_audio->samplesize = samplesize; w->wBitsPerSample = 8*samplesize; w->cbSize = 0; demuxer->movi_start = demuxer->stream->start_pos; demuxer->movi_end = demuxer->stream->end_pos; demuxer->audio->sh = sh_audio; sh_audio->ds = demuxer->audio; return 1; } int demux_rawaudio_fill_buffer(demuxer_t* demuxer, demux_stream_t *ds) { sh_audio_t* sh_audio = demuxer->audio->sh; int l = sh_audio->wf->nAvgBytesPerSec; off_t spos = stream_tell(demuxer->stream); demux_packet_t* dp; if(demuxer->stream->eof) return 0; dp = new_demux_packet(l); dp->pts = (spos - demuxer->movi_start) / (float)(sh_audio->wf->nAvgBytesPerSec); dp->pos = (spos - demuxer->movi_start); stream_read(demuxer->stream,dp->buffer,l); ds_add_packet(ds,dp); return 1; } void demux_rawaudio_seek(demuxer_t *demuxer,float rel_seek_secs,int flags){ stream_t* s = demuxer->stream; sh_audio_t* sh_audio = demuxer->audio->sh; off_t base,pos; base = (flags & 1) ? demuxer->movi_start : stream_tell(s); if(flags & 2) pos = base + ((demuxer->movi_end - demuxer->movi_start)*rel_seek_secs); else pos = base + (rel_seek_secs*sh_audio->i_bps); pos -= (pos % (sh_audio->channels * sh_audio->samplesize) ); stream_seek(s,pos); sh_audio->delay= (pos-ds_tell_pts(demuxer->audio)-sh_audio->a_in_buffer_len) / (float)(sh_audio->wf->nAvgBytesPerSec); resync_audio_stream(sh_audio); // printf("demux_rawaudio: streamtell=%d\n",(int)stream_tell(demuxer->stream)); }