Mercurial > mplayer.hg
view loader/dshow/DS_VideoDecoder.h @ 10578:b9d289fd8a57
10000l, the old code was slow as hell, copying stuff extra times and
actually broken -- blanking the whole screen at each 'page flip' with
-dr enabled. benchmarks:
before:
56% cpu for decode
56% cpu for vo with no -dr
25% cpu for vo with -dr
after:
56% cpu for decode
25% cpu for vo without -dr
0% cpu for vo with -dr
if vo_fbdev is going to do pageflip, it needs to do it for REAL, using
vertical scroll registers (like g2), not copying a temp buffer (which
will shear anyway and is super-slow).
author | rfelker |
---|---|
date | Tue, 12 Aug 2003 08:24:24 +0000 |
parents | e9bd97d5c5cc |
children | 2c8cdb9123b8 |
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#ifndef AVIFILE_DS_VIDEODECODER_H #define AVIFILE_DS_VIDEODECODER_H typedef struct _DS_VideoDecoder DS_VideoDecoder; int DS_VideoDecoder_GetCapabilities(DS_VideoDecoder *this); DS_VideoDecoder * DS_VideoDecoder_Open(char* dllname, GUID* guid, BITMAPINFOHEADER * format, int flip, int maxauto); void DS_VideoDecoder_Destroy(DS_VideoDecoder *this); void DS_VideoDecoder_StartInternal(DS_VideoDecoder *this); void DS_VideoDecoder_StopInternal(DS_VideoDecoder *this); int DS_VideoDecoder_DecodeInternal(DS_VideoDecoder *this, const void* src, int size, int is_keyframe, char* pImage); /* * bits == 0 - leave unchanged */ //int SetDestFmt(DS_VideoDecoder * this, int bits = 24, fourcc_t csp = 0); int DS_VideoDecoder_SetDestFmt(DS_VideoDecoder *this, int bits, unsigned int csp); int DS_VideoDecoder_SetDirection(DS_VideoDecoder *this, int d); int DS_VideoDecoder_GetValue(DS_VideoDecoder *this, const char* name, int* value); int DS_VideoDecoder_SetValue(DS_VideoDecoder *this, const char* name, int value); int DS_SetAttr_DivX(char* attribute, int value); #endif /* AVIFILE_DS_VIDEODECODER_H */