view loader/dshow/DS_VideoDecoder.h @ 10578:b9d289fd8a57

10000l, the old code was slow as hell, copying stuff extra times and actually broken -- blanking the whole screen at each 'page flip' with -dr enabled. benchmarks: before: 56% cpu for decode 56% cpu for vo with no -dr 25% cpu for vo with -dr after: 56% cpu for decode 25% cpu for vo without -dr 0% cpu for vo with -dr if vo_fbdev is going to do pageflip, it needs to do it for REAL, using vertical scroll registers (like g2), not copying a temp buffer (which will shear anyway and is super-slow).
author rfelker
date Tue, 12 Aug 2003 08:24:24 +0000
parents e9bd97d5c5cc
children 2c8cdb9123b8
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#ifndef AVIFILE_DS_VIDEODECODER_H
#define AVIFILE_DS_VIDEODECODER_H

typedef struct _DS_VideoDecoder DS_VideoDecoder;

int DS_VideoDecoder_GetCapabilities(DS_VideoDecoder *this);

DS_VideoDecoder * DS_VideoDecoder_Open(char* dllname, GUID* guid, BITMAPINFOHEADER * format, int flip, int maxauto);

void DS_VideoDecoder_Destroy(DS_VideoDecoder *this);

void DS_VideoDecoder_StartInternal(DS_VideoDecoder *this);

void DS_VideoDecoder_StopInternal(DS_VideoDecoder *this);

int DS_VideoDecoder_DecodeInternal(DS_VideoDecoder *this, const void* src, int size, int is_keyframe, char* pImage);

/*
 * bits == 0   - leave unchanged
 */
//int SetDestFmt(DS_VideoDecoder * this, int bits = 24, fourcc_t csp = 0);
int DS_VideoDecoder_SetDestFmt(DS_VideoDecoder *this, int bits, unsigned int csp);
int DS_VideoDecoder_SetDirection(DS_VideoDecoder *this, int d);
int DS_VideoDecoder_GetValue(DS_VideoDecoder *this, const char* name, int* value);
int DS_VideoDecoder_SetValue(DS_VideoDecoder *this, const char* name, int value);
int DS_SetAttr_DivX(char* attribute, int value);


#endif /* AVIFILE_DS_VIDEODECODER_H */