view loader/win32.h @ 10578:b9d289fd8a57

10000l, the old code was slow as hell, copying stuff extra times and actually broken -- blanking the whole screen at each 'page flip' with -dr enabled. benchmarks: before: 56% cpu for decode 56% cpu for vo with no -dr 25% cpu for vo with -dr after: 56% cpu for decode 25% cpu for vo without -dr 0% cpu for vo with -dr if vo_fbdev is going to do pageflip, it needs to do it for REAL, using vertical scroll registers (like g2), not copying a temp buffer (which will shear anyway and is super-slow).
author rfelker
date Tue, 12 Aug 2003 08:24:24 +0000
parents 174e2a58b4cd
children 792eec413bd5
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#ifndef loader_win32_h
#define loader_win32_h

#include <time.h>

#include "wine/windef.h"
#include "wine/winbase.h"
#include "com.h"

#ifdef AVIFILE
#ifdef __GNUC__
#include "avm_output.h"
#ifndef __cplusplus
#define printf(a, ...)  avm_printf("Win32 plugin", a, ## __VA_ARGS__)
#endif
#endif
#endif

extern void my_garbagecollection(void);

typedef struct {
    UINT             uDriverSignature;
    HINSTANCE        hDriverModule;
    DRIVERPROC       DriverProc;
    DWORD            dwDriverID;
} DRVR;

typedef DRVR  *PDRVR;
typedef DRVR  *NPDRVR;
typedef DRVR  *LPDRVR;

typedef struct tls_s tls_t;


extern void* LookupExternal(const char* library, int ordinal);
extern void* LookupExternalByName(const char* library, const char* name);
extern int expRegisterClassA(const void/*WNDCLASSA*/ *wc);
extern int expUnregisterClassA(const char *className, HINSTANCE hInstance);

#endif