Mercurial > mplayer.hg
view loader/wine/windows.h @ 10578:b9d289fd8a57
10000l, the old code was slow as hell, copying stuff extra times and
actually broken -- blanking the whole screen at each 'page flip' with
-dr enabled. benchmarks:
before:
56% cpu for decode
56% cpu for vo with no -dr
25% cpu for vo with -dr
after:
56% cpu for decode
25% cpu for vo without -dr
0% cpu for vo with -dr
if vo_fbdev is going to do pageflip, it needs to do it for REAL, using
vertical scroll registers (like g2), not copying a temp buffer (which
will shear anyway and is super-slow).
author | rfelker |
---|---|
date | Tue, 12 Aug 2003 08:24:24 +0000 |
parents | 3b5f5d1c5041 |
children | c98c9e7f3bd0 |
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#ifndef __WINE_WINDOWS_H #define __WINE_WINDOWS_H #ifdef __cplusplus extern "C" { #endif #include "windef.h" #include "winbase.h" #include "winuser.h" #include "shell.h" #include "winreg.h" #include "winnetwk.h" #include "winver.h" #include "lzexpand.h" #include "shellapi.h" #include "ole2.h" #include "winnls.h" #include "objbase.h" #include "winspool.h" #if 0 Where does this belong? Nobody uses this stuff anyway. typedef struct { BYTE i; /* much more .... */ } KANJISTRUCT; typedef KANJISTRUCT *LPKANJISTRUCT; typedef KANJISTRUCT *NPKANJISTRUCT; typedef KANJISTRUCT *PKANJISTRUCT; #endif /* 0 */ #ifdef __cplusplus } #endif #endif /* __WINE_WINDOWS_H */