view libvo/vo_sdl.c @ 36622:b9dc795036a2

Group video and audio related entries in context menu together. This makes the menu more consistent and will give the user better orientation.
author ib
date Fri, 24 Jan 2014 01:00:35 +0000
parents beef55a708b5
children f42155eac256
line wrap: on
line source

/*
 *  vo_sdl.c
 *
 *  (was video_out_sdl.c from OMS project/mpeg2dec -> http://linuxvideo.org)
 *
 *  Copyright (C) Ryan C. Gordon <icculus@lokigames.com> - April 22, 2000
 *
 *  Copyright (C) Felix Buenemann <atmosfear@users.sourceforge.net> - 2001
 *
 *  (for extensive code enhancements)
 *
 *  Current maintainer for MPlayer project (report bugs to that address):
 *    Felix Buenemann <atmosfear@users.sourceforge.net>
 *
 *  This file is a video out driver using the SDL library (http://libsdl.org/),
 *  to be used with MPlayer, further info from http://www.mplayerhq.hu
 *
 *  -- old disclaimer --
 *
 *  A mpeg2dec display driver that does output through the
 *  Simple DirectMedia Layer (SDL) library. This effectively gives us all
 *  sorts of output options: X11, SVGAlib, fbcon, AAlib, GGI. Win32, MacOS
 *  and BeOS support, too. Yay. SDL info, source, and binaries can be found
 *  at http://slouken.devolution.com/SDL/
 *
 *  -- end old disclaimer --
 *
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

/* define to force software-surface (video surface stored in system memory)*/
#undef SDL_NOHWSURFACE

/* define to enable surface locks, this might be needed on SMP machines */
#undef SDL_ENABLE_LOCKS

/* MONITOR_ASPECT MUST BE FLOAT */
#define MONITOR_ASPECT 4.0/3.0

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <inttypes.h>

#include "config.h"
#include "mp_msg.h"
#include "mp_msg.h"
#include "help_mp.h"
#include "video_out.h"
#include "video_out_internal.h"

#include "fastmemcpy.h"
#include "sub/sub.h"
#include "aspect.h"
#include "libmpcodecs/vfcap.h"
#include "osdep/setenv.h"
#include "libavutil/common.h"

#ifdef CONFIG_X11
#include <X11/Xlib.h>
#include "x11_common.h"
#endif

#include "subopt-helper.h"

static const vo_info_t info =
{
	"SDL YUV/RGB/BGR renderer (SDL v1.1.7+ only!)",
	"sdl",
	"Ryan C. Gordon <icculus@lokigames.com>, Felix Buenemann <atmosfear@users.sourceforge.net>",
	""
};

const LIBVO_EXTERN(sdl)

#include "sdl_common.h"
//#include <SDL/SDL_syswm.h>


#ifdef SDL_ENABLE_LOCKS
#define	SDL_OVR_LOCK(x)        if (SDL_LockYUVOverlay (priv->overlay)) { \
 				mp_msg(MSGT_VO,MSGL_V, "SDL: Couldn't lock YUV overlay\n"); \
				return x; \
	    		    }
#define SDL_OVR_UNLOCK      SDL_UnlockYUVOverlay (priv->overlay);

#define SDL_SRF_LOCK(srf, x)   if(SDL_MUSTLOCK(srf) && SDL_LockSurface (srf)) { \
 					mp_msg(MSGT_VO,MSGL_V, "SDL: Couldn't lock RGB surface\n"); \
					return x; \
			    }

#define SDL_SRF_UNLOCK(srf) if(SDL_MUSTLOCK(srf)) \
				SDL_UnlockSurface (srf);
#else
#define SDL_OVR_LOCK(x)
#define SDL_OVR_UNLOCK
#define SDL_SRF_LOCK(srf, x)
#define SDL_SRF_UNLOCK(srf)
#endif

/** Private SDL Data structure **/

static struct sdl_priv_s {

	/* output driver used by sdl */
	char driver[8];

	/* SDL display surface */
	SDL_Surface *surface;

	/* SDL RGB surface */
	SDL_Surface *rgbsurface;

	/* SDL YUV overlay */
	SDL_Overlay *overlay;

	/* available fullscreen modes */
	SDL_Rect **fullmodes;

	/* surface attributes for fullscreen and windowed mode */
	Uint32 sdlflags, sdlfullflags;

	/* save the windowed output extents */
	SDL_Rect windowsize;

	/* Bits per Pixel */
	Uint8 bpp;

	/* RGB or YUV? */
	Uint8 mode;
	#define YUV 0
	#define RGB 1
	#define BGR 2

	/* use direct blitting to surface */
	int dblit;

	/* current fullscreen mode, 0 = highest available fullscreen mode */
	int fullmode;

	/* YUV ints */
	int framePlaneY, framePlaneUV, framePlaneYUY;
	int stridePlaneY, stridePlaneUV, stridePlaneYUY;

	/* RGB ints */
	int framePlaneRGB;
	int stridePlaneRGB;

	/* Flip image */
	int flip;

	/* fullscreen behaviour; see init */
	int fulltype;

	/* is X running (0/1) */
	int X;

        /* original image dimensions */
	int width, height;

	/* destination dimensions */
	int dstwidth, dstheight;

    /* Draw image at coordinate y on the SDL surfaces */
    int y;

    /* The image is displayed between those y coordinates in priv->surface */
    int y_screen_top, y_screen_bottom;

    /* 1 if the OSD has changed otherwise 0 */
    int osd_has_changed;

	/* source image format (YUV/RGB/...) */
    uint32_t format;

    /* dirty_off_frame[0] contains a bounding box around the osd contents drawn above the image
       dirty_off_frame[1] is the corresponding thing for OSD contents drawn below the image
    */
    SDL_Rect dirty_off_frame[2];
} sdl_priv;

static void erase_area_4(int x_start, int width, int height, int pitch, uint32_t color, uint8_t* pixels);
static void erase_area_1(int x_start, int width, int height, int pitch, uint8_t color, uint8_t* pixels);
static int setup_surfaces(void);
static void set_video_mode(int width, int height, int bpp, uint32_t sdlflags);
static void erase_rectangle(int x, int y, int w, int h);

/* Expand 'rect' to contain the rectangle specified by x, y, w and h */
static void expand_rect(SDL_Rect* rect, int x, int y, int w, int h)
{
    if(rect->x < 0 || rect->y < 0) {
        rect->x = x;
        rect->y = y;
        rect->w = w;
        rect->h = h;
        return;
    }

    if(rect->x > x)
        rect->x = x;

    if(rect->y > y)
        rect->y = y;

    if(rect->x + rect->w < x + w)
        rect->w = x + w - rect->x;

    if(rect->y + rect->h < y + h)
        rect->h = y + h - rect->y;
}

/** libvo Plugin functions **/

/**
 * draw_alpha is used for osd and subtitle display.
 *
 **/

static void draw_alpha(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){
	struct sdl_priv_s *priv = &sdl_priv;
    vo_draw_alpha_func draw = vo_get_draw_alpha(priv->format);
    if (!draw) return;

    if(priv->osd_has_changed) {
        /* OSD did change. Store a bounding box of everything drawn into the OSD */
        if(priv->y >= y0) {
            /* Make sure we don't mark part of the frame area dirty */
            expand_rect(&priv->dirty_off_frame[0], x0, y0, w, FFMIN(priv->y - y0, h));
        }
        else if(priv->y + priv->height <= y0 + h) {
            /* Make sure we don't mark part of the frame area dirty */
            int offset = FFMAX(0, priv->y + priv->height - y0);
            expand_rect(&priv->dirty_off_frame[1], x0, y0 + offset, w, h - offset);
        }
    }
    else { /* OSD contents didn't change only draw parts that was erased by the frame */
        if(priv->y >= y0) {
           src += (priv->y - y0) * stride;
           srca += (priv->y - y0) * stride;
           h -= priv->y - y0;
           y0 = priv->y;
        }

        if(priv->y + priv->height <= y0 + h)
            h = priv->y + priv->height - y0;

        if(h <= 0)
            return;
    }

	x0 *= pixel_stride(priv->format);
	switch(priv->format) {
		case IMGFMT_YUY2:
        	case IMGFMT_YVYU:
        	case IMGFMT_UYVY:
		case IMGFMT_YV12:
		case IMGFMT_I420:
        	case IMGFMT_IYUV:
            draw(w,h,src,srca,stride,((uint8_t *) *(priv->overlay->pixels))+priv->overlay->pitches[0]*y0+x0,priv->overlay->pitches[0]);
		break;

		default:
		{
            SDL_Surface *sf = priv->dblit ? priv->surface : priv->rgbsurface;
            draw(w,h,src,srca,stride,((uint8_t *)sf->pixels)+y0*sf->pitch+x0,sf->pitch);
		}
        }
}


/**
 * Take a null-terminated array of pointers, and find the last element.
 *
 *    params : array == array of which we want to find the last element.
 *   returns : index of last NON-NULL element.
 **/

static inline int findArrayEnd (SDL_Rect **array)
{
	int i = 0;
	while ( array[i++] );	/* keep loopin' ... */

	/* return the index of the last array element */
	return i - 1;
}


/**
 * Open and prepare SDL output.
 *
 *    params : *plugin ==
 *             *name ==
 *   returns : 0 on success, -1 on failure
 **/

static int sdl_open (void *plugin, void *name)
{
	struct sdl_priv_s *priv = &sdl_priv;
	const SDL_VideoInfo *vidInfo = NULL;
	/*static int opened = 0;

	if (opened)
	    return 0;
	opened = 1;*/


	/* other default values */
	#ifdef SDL_NOHWSURFACE
		mp_msg(MSGT_VO,MSGL_V, "SDL: using software-surface\n");
		priv->sdlflags = SDL_SWSURFACE|SDL_RESIZABLE|SDL_ANYFORMAT;
		priv->sdlfullflags = SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ANYFORMAT;
		// XXX:FIXME: ASYNCBLIT should be enabled for SMP systems
	#else
		/*if((strcmp(priv->driver, "dga") == 0) && (priv->mode)) {
			if( mp_msg_test(MSGT_VO,MSGL_V) ) {
				printf("SDL: using software-surface\n"); }
			priv->sdlflags = SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ASYNCBLIT|SDL_HWACCEL|SDL_ANYFORMAT;
			priv->sdlfullflags = SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ASYNCBLIT|SDL_HWACCEL|SDL_ANYFORMAT;
		}
		else {	*/
	 		mp_msg(MSGT_VO,MSGL_V, "SDL: using hardware-surface\n");
			priv->sdlflags = SDL_HWSURFACE|SDL_RESIZABLE/*|SDL_ANYFORMAT*/;
			priv->sdlfullflags = SDL_HWSURFACE|SDL_FULLSCREEN/*|SDL_ANYFORMAT*/;
			// XXX:FIXME: ASYNCBLIT should be enabled for SMP systems
		//}
	#endif

#if !defined( __AMIGAOS4__ ) && !defined( __APPLE__ )
	priv->sdlfullflags |= SDL_DOUBLEBUF;
#endif

	/* get information about the graphics adapter */
	vidInfo = SDL_GetVideoInfo ();

	/* collect all fullscreen & hardware modes available */
	if (!(priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags))) {

		/* non hardware accelerated fullscreen modes */
		priv->sdlfullflags &= ~SDL_HWSURFACE;
 		priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags);
	}

	/* test for normal resizeable & windowed hardware accellerated surfaces */
	if (!SDL_ListModes (vidInfo->vfmt, priv->sdlflags)) {

		/* test for NON hardware accelerated resizeable surfaces - poor you.
		 * That's all we have. If this fails there's nothing left.
		 * Theoretically there could be Fullscreenmodes left - we ignore this for now.
		 */
		priv->sdlflags &= ~SDL_HWSURFACE;
		if ((!SDL_ListModes (vidInfo->vfmt, priv->sdlflags)) && (!priv->fullmodes)) {
			mp_msg(MSGT_VO,MSGL_ERR, MSGTR_LIBVO_SDL_CouldntGetAnyAcceptableSDLModeForOutput);
			return -1;
		}
	}


   /* YUV overlays need at least 16-bit color depth, but the
    * display might less. The SDL AAlib target says it can only do
    * 8-bits, for example. So, if the display is less than 16-bits,
    * we'll force the BPP to 16, and pray that SDL can emulate for us.
    */
	priv->bpp = vidInfo->vfmt->BitsPerPixel;
	if (priv->mode == YUV && priv->bpp < 16) {

 		    mp_msg(MSGT_VO,MSGL_V, "SDL: Your SDL display target wants to be at a color "
                           "depth of (%d), but we need it to be at least 16 "
                           "bits, so we need to emulate 16-bit color. This is "
                           "going to slow things down; you might want to "
                           "increase your display's color depth, if possible.\n",
                           priv->bpp);

		priv->bpp = 16;
	}

	/* Success! */
	return 0;
}


/**
 * Close SDL, Cleanups, Free Memory
 *
 *    params : *plugin
 *   returns : non-zero on success, zero on error.
 **/

static int sdl_close (void)
{
	struct sdl_priv_s *priv = &sdl_priv;

	if (priv->fullmode)
	    SDL_ShowCursor(1);

	/* Cleanup YUV Overlay structure */
	if (priv->overlay) {
		SDL_FreeYUVOverlay(priv->overlay);
		priv->overlay=NULL;
	}

	/* Free RGB Surface */
	if (priv->rgbsurface) {
		SDL_FreeSurface(priv->rgbsurface);
		priv->rgbsurface=NULL;
	}

	/* Free our blitting surface */
	if (priv->surface) {
		SDL_FreeSurface(priv->surface);
		priv->surface=NULL;
	}

	/* DON'T attempt to free the fullscreen modes array. SDL_Quit* does this for us */

	return 0;
}

/* Set video mode. Not fullscreen */
static void set_video_mode(int width, int height, int bpp, uint32_t sdlflags)
{
	struct sdl_priv_s *priv = &sdl_priv;
    SDL_Surface* newsurface;

    if(priv->rgbsurface)
	SDL_FreeSurface(priv->rgbsurface);
    else if(priv->overlay)
	SDL_FreeYUVOverlay(priv->overlay);

    priv->rgbsurface = NULL;
    priv->overlay = NULL;

    vo_dwidth  = width;
    vo_dheight = height;
    newsurface = sdl_set_mode(bpp, sdlflags);

    if(newsurface) {

        /* priv->surface will be NULL the first time this function is called. */
        if(priv->surface)
            SDL_FreeSurface(priv->surface);

        priv->surface = newsurface;
        priv->dstwidth = width;
        priv->dstheight = height;

        setup_surfaces();
    }
}

static void set_fullmode (int mode) {
	struct sdl_priv_s *priv = &sdl_priv;
	SDL_Surface *newsurface = NULL;
 	int screen_surface_w, screen_surface_h;

 	if(priv->rgbsurface)
	        SDL_FreeSurface(priv->rgbsurface);
 	else if(priv->overlay)
	        SDL_FreeYUVOverlay(priv->overlay);

 	priv->rgbsurface = NULL;
 	priv->overlay = NULL;

	/* if we haven't set a fullmode yet, default to the lowest res fullmode first */
	/* But select a mode where the full video enter */
	if(priv->X && priv->fulltype & VOFLAG_FULLSCREEN) {
		screen_surface_w = vo_screenwidth;
		screen_surface_h = vo_screenheight;
	}
	else {
	if (mode < 0) {
        int i,j,imax;
		mode = 0; // Default to the biggest mode avaible
		if ( mp_msg_test(MSGT_VO,MSGL_V) ) for(i=0;priv->fullmodes[i];++i)
 	           mp_msg(MSGT_VO,MSGL_V, "SDL Mode: %d:  %d x %d\n", i, priv->fullmodes[i]->w, priv->fullmodes[i]->h);
		for(i = findArrayEnd(priv->fullmodes) - 1; i >=0; i--) {
		  if( (priv->fullmodes[i]->w >= priv->dstwidth) &&
		      (priv->fullmodes[i]->h >= priv->dstheight) ) {
		      imax = i;
		      for (j = findArrayEnd(priv->fullmodes) - 1; j >=0; j--) {
			  if (priv->fullmodes[j]->w > priv->fullmodes[imax]->w
			      && priv->fullmodes[j]->h == priv->fullmodes[imax]->h)
			      imax = j;
		      }
		      mode = imax;
		      break;
		    }
		  }
		mp_msg(MSGT_VO,MSGL_V, "SET SDL Mode: %d:  %d x %d\n", mode, priv->fullmodes[mode]->w, priv->fullmodes[mode]->h);
		priv->fullmode = mode;
	}
       screen_surface_h = priv->fullmodes[mode]->h;
       screen_surface_w = priv->fullmodes[mode]->w;
       }

	aspect_save_screenres(screen_surface_w, screen_surface_h);

	/* calculate new video size/aspect */
	if(priv->mode == YUV && priv->fulltype&VOFLAG_FULLSCREEN)
        aspect(&priv->dstwidth, &priv->dstheight, A_ZOOM);

	/* try to change to given fullscreenmode */
        vo_dwidth  = priv->dstwidth;
        vo_dheight = screen_surface_h;
        newsurface = sdl_set_mode(priv->bpp, priv->sdlfullflags);

	/*
	 * In Mac OS X (and possibly others?) SDL_SetVideoMode() appears to
	 * destroy the datastructure previously retrived, so we need to
	 * re-assign it.  The comment in sdl_close() seems to imply that we
	 * should not free() anything.
	 */
	#ifdef __APPLE__
	{
	const SDL_VideoInfo *vidInfo = NULL;
	vidInfo = SDL_GetVideoInfo ();

	/* collect all fullscreen & hardware modes available */
	if (!(priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags))) {

	    /* non hardware accelerated fullscreen modes */
	    priv->sdlfullflags &= ~SDL_HWSURFACE;
	    priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags);
	}
	}
	#endif



	/* if creation of new surface was successful, save it and hide mouse cursor */
	if(newsurface) {
		if (priv->surface)
	    	    SDL_FreeSurface(priv->surface);
		priv->surface = newsurface;
		SDL_ShowCursor(0);
        SDL_SRF_LOCK(priv->surface, -1)
        SDL_FillRect(priv->surface, NULL, 0);
        SDL_SRF_UNLOCK(priv->surface)
        setup_surfaces();
	}
}


/**
 * Initialize an SDL surface and an SDL YUV overlay.
 *
 *    params : width  == width of video we'll be displaying.
 *             height == height of video we'll be displaying.
 *             fullscreen == want to be fullscreen?
 *             title == Title for window titlebar.
 *   returns : non-zero on success, zero on error.
 **/

static int
config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format)
{
	struct sdl_priv_s *priv = &sdl_priv;

    switch(format){
        case IMGFMT_I420:
            mp_msg(MSGT_VO,MSGL_INFO, MSGTR_LIBVO_SDL_MappingI420ToIYUV);
            format = SDL_IYUV_OVERLAY;
		case IMGFMT_YV12:
		case IMGFMT_IYUV:
		case IMGFMT_YUY2:
		case IMGFMT_UYVY:
		case IMGFMT_YVYU:
            priv->mode = YUV;
            break;
		case IMGFMT_BGR15:
		case IMGFMT_BGR16:
		case IMGFMT_BGR24:
		case IMGFMT_BGR32:
			priv->mode = BGR;
			break;
        case IMGFMT_RGB15:
        case IMGFMT_RGB16:
        case IMGFMT_RGB24:
		case IMGFMT_RGB32:
			priv->mode = RGB;
			break;
		default:
 			mp_msg(MSGT_VO,MSGL_WARN, MSGTR_LIBVO_SDL_UnsupportedImageFormat,format);
			return -1;
	}

    if ( vo_config_count ) sdl_close();

    mp_msg(MSGT_VO,MSGL_V, "SDL: Using 0x%X (%s) image format\n", format, vo_format_name(format));

    if(priv->mode != YUV) {
		priv->sdlflags |= SDL_ANYFORMAT;
		priv->sdlfullflags |= SDL_ANYFORMAT;
	}

	/* Save the original Image size */
    priv->width  = width;
    priv->height = height;
    priv->dstwidth  = vo_dwidth;
    priv->dstheight = vo_dheight;
    /* SDL can only scale YUV data */
    if(priv->mode == RGB || priv->mode == BGR) {
        priv->dstwidth = width;
        priv->dstheight = height;
    }

    priv->format = format;

	if (sdl_open(NULL, NULL) != 0)
	    return -1;

    if (WinID < 0) {
	/* Set output window title */
	SDL_WM_SetCaption (".: MPlayer : F = Fullscreen/Windowed : C = Cycle Fullscreen Resolutions :.", title);
	//SDL_WM_SetCaption (title, title);
    }

	priv->windowsize.w = priv->dstwidth;
  	priv->windowsize.h = priv->dstheight;

	/* bit 0 (0x01) means fullscreen (-fs)
	 * bit 1 (0x02) means mode switching (-vm)
	 * bit 2 (0x04) enables software scaling (-zoom)
	 * bit 3 (0x08) enables flipping (-flip)
	 */
//      printf("SDL: flags are set to: %i\n", flags);
//	printf("SDL: Width: %i Height: %i D_Width %i D_Height: %i\n", width, height, d_width, d_height);
	if(flags&VOFLAG_FLIPPING) {
		mp_msg(MSGT_VO,MSGL_V, "SDL: using flipped video (only with RGB/BGR/packed YUV)\n");
		priv->flip = 1;
	}
	if(flags&VOFLAG_FULLSCREEN) {
 	  	mp_msg(MSGT_VO,MSGL_V, "SDL: setting zoomed fullscreen without modeswitching\n");
 		    mp_msg(MSGT_VO,MSGL_INFO, MSGTR_LIBVO_SDL_InfoPleaseUseVmOrZoom);
		priv->fulltype = VOFLAG_FULLSCREEN;
		set_fullmode(priv->fullmode);
          	/*if((priv->surface = SDL_SetVideoMode (d_width, d_height, priv->bpp, priv->sdlfullflags)))
			SDL_ShowCursor(0);*/
	} else
	if(flags&VOFLAG_MODESWITCHING) {
 	 	mp_msg(MSGT_VO,MSGL_V, "SDL: setting zoomed fullscreen with modeswitching\n");
		priv->fulltype = VOFLAG_MODESWITCHING;
		set_fullmode(priv->fullmode);
          	/*if((priv->surface = SDL_SetVideoMode (d_width ? d_width : width, d_height ? d_height : height, priv->bpp, priv->sdlfullflags)))
			SDL_ShowCursor(0);*/
	} else
	if(flags&VOFLAG_SWSCALE) {
		mp_msg(MSGT_VO,MSGL_V, "SDL: setting zoomed fullscreen with modeswitching\n");
		priv->fulltype = VOFLAG_SWSCALE;
		set_fullmode(priv->fullmode);
	}
        else {
		if((strcmp(priv->driver, "x11") == 0)
		||(strcmp(priv->driver, "windib") == 0)
		||(strcmp(priv->driver, "directx") == 0)
		||(strcmp(priv->driver, "Quartz") == 0)
		||(strcmp(priv->driver, "cgx") == 0)
		||(strcmp(priv->driver, "os4video") == 0)
		||((strcmp(priv->driver, "aalib") == 0) && priv->X)){
 			mp_msg(MSGT_VO,MSGL_V, "SDL: setting windowed mode\n");
            set_video_mode(priv->dstwidth, priv->dstheight, priv->bpp, priv->sdlflags);
		}
		else {
 			mp_msg(MSGT_VO,MSGL_V, "SDL: setting zoomed fullscreen with modeswitching\n");
			priv->fulltype = VOFLAG_SWSCALE;
			set_fullmode(priv->fullmode);
		}
	}

        if(!priv->surface) { // cannot SetVideoMode
 		mp_msg(MSGT_VO,MSGL_WARN, MSGTR_LIBVO_SDL_FailedToSetVideoMode, SDL_GetError());
		return -1;
	}

	return 0;
}

/* Free priv->rgbsurface or priv->overlay if they are != NULL.
 * Setup priv->rgbsurface or priv->overlay depending on source format.
 * The size of the created surface or overlay depends on the size of
 * priv->surface, priv->width, priv->height, priv->dstwidth and priv->dstheight.
 */
static int setup_surfaces(void)
{
    struct sdl_priv_s *priv = &sdl_priv;
    float v_scale = ((float) priv->dstheight) / priv->height;
    int surfwidth, surfheight;

    surfwidth = priv->width;
    surfheight = priv->height + FFMAX(priv->surface->h - priv->dstheight, 0) / v_scale + 1;
    surfheight&= ~1;
    /* Place the image in the middle of the screen */
    priv->y = (surfheight - priv->height) / 2;
    priv->y_screen_top = priv->y * v_scale;
    priv->y_screen_bottom = priv->y_screen_top + priv->dstheight;

    priv->dirty_off_frame[0].x = -1;
    priv->dirty_off_frame[0].y = -1;
    priv->dirty_off_frame[1].x = -1;
    priv->dirty_off_frame[1].y = -1;

    /* Make sure the entire screen is updated */
    vo_osd_changed(1);

    if(priv->rgbsurface)
        SDL_FreeSurface(priv->rgbsurface);
    else if(priv->overlay)
        SDL_FreeYUVOverlay(priv->overlay);

    priv->rgbsurface = NULL;
    priv->overlay = NULL;

    if(priv->mode != YUV && (priv->format&0xFF) == priv->bpp) {
		if(strcmp(priv->driver, "x11") == 0) {
            priv->dblit = 1;
            priv->framePlaneRGB = priv->width * priv->height * priv->surface->format->BytesPerPixel;
            priv->stridePlaneRGB = priv->width * priv->surface->format->BytesPerPixel;
            erase_rectangle(0, 0, priv->surface->w, priv->surface->h);
            return 0;
        }
	}

	switch(priv->format) {
	    	/* Initialize and create the RGB Surface used for video out in BGR/RGB mode */
//SDL_Surface *SDL_CreateRGBSurface(Uint32 flags, int width, int height, int depth, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
		//	SDL_SWSURFACE,SDL_HWSURFACE,SDL_SRCCOLORKEY, priv->flags?	guess: exchange Rmask and Bmask for BGR<->RGB
		// 32 bit: a:ff000000 r:ff000 g:ff00 b:ff
		// 24 bit: r:ff0000 g:ff00 b:ff
		// 16 bit: r:1111100000000000b g:0000011111100000b b:0000000000011111b
		// 15 bit: r:111110000000000b g:000001111100000b b:000000000011111b
		// FIXME: colorkey detect based on bpp, FIXME static bpp value, FIXME alpha value correct?
	    case IMGFMT_RGB15:
            priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 15, 31, 992, 31744, 0);
	    break;
	    case IMGFMT_BGR15:
            priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 15, 31744, 992, 31, 0);
	    break;
	    case IMGFMT_RGB16:
            priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 16, 31, 2016, 63488, 0);
	    break;
	    case IMGFMT_BGR16:
            priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 16, 63488, 2016, 31, 0);
	    break;
	    case IMGFMT_RGB24:
            priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 24, 0x0000FF, 0x00FF00, 0xFF0000, 0);
	    break;
	    case IMGFMT_BGR24:
            priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 24, 0xFF0000, 0x00FF00, 0x0000FF, 0);
	    break;
	    case IMGFMT_RGB32:
            priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 32, 0x000000FF, 0x0000FF00, 0x00FF0000, 0/*0xFF000000*/);
	    break;
	    case IMGFMT_BGR32:
            priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0/*0xFF000000*/);
	    break;
	    default:
		/* Initialize and create the YUV Overlay used for video out */
		if (!(priv->overlay = SDL_CreateYUVOverlay (surfwidth, surfheight, priv->format, priv->surface))) {
			mp_msg(MSGT_VO,MSGL_WARN, MSGTR_LIBVO_SDL_CouldntCreateAYUVOverlay, SDL_GetError());
			return -1;
		}
		priv->framePlaneY = priv->width * priv->height;
		priv->framePlaneUV = (priv->width * priv->height) >> 2;
		priv->framePlaneYUY = priv->width * priv->height * 2;
		priv->stridePlaneY = priv->width;
		priv->stridePlaneUV = priv->width/2;
		priv->stridePlaneYUY = priv->width * 2;
	}

    if(priv->mode != YUV) {
        if(!priv->rgbsurface) {
            mp_msg(MSGT_VO,MSGL_WARN, MSGTR_LIBVO_SDL_CouldntCreateARGBSurface, SDL_GetError());
            return -1;
        }

        priv->dblit = 0;

        if((priv->format&0xFF) != priv->bpp)
            mp_msg(MSGT_VO,MSGL_INFO, MSGTR_LIBVO_SDL_UsingDepthColorspaceConversion, priv->format&0xFF, priv->bpp);

        priv->framePlaneRGB = priv->width * priv->height * priv->rgbsurface->format->BytesPerPixel;
        priv->stridePlaneRGB = priv->width * priv->rgbsurface->format->BytesPerPixel;
    }

    erase_rectangle(0, 0, surfwidth, surfheight);

	return 0;
}


/**
 * Draw a frame to the SDL YUV overlay.
 *
 *   params : *src[] == the Y, U, and V planes that make up the frame.
 *  returns : non-zero on success, zero on error.
 **/

//static int sdl_draw_frame (frame_t *frame)
static int draw_frame(uint8_t *src[])
{
	struct sdl_priv_s *priv = &sdl_priv;
	uint8_t *dst;
	uint8_t *mysrc = src[0];
	int srcstride = priv->stridePlaneRGB;

    switch(priv->format){
        case IMGFMT_YUY2:
        case IMGFMT_UYVY:
        case IMGFMT_YVYU:
        SDL_OVR_LOCK(-1)
        dst = (uint8_t *) *(priv->overlay->pixels) + priv->overlay->pitches[0]*priv->y;
        srcstride = priv->stridePlaneYUY;
        if (priv->flip) {
            mysrc += (priv->height - 1) * srcstride;
            srcstride = -srcstride;
        }
        memcpy_pic(dst, mysrc, priv->stridePlaneYUY, priv->height,
                   priv->overlay->pitches[0], srcstride);
	    SDL_OVR_UNLOCK
            break;

	case IMGFMT_RGB15:
	case IMGFMT_BGR15:
	case IMGFMT_RGB16:
	case IMGFMT_BGR16:
	case IMGFMT_RGB24:
	case IMGFMT_BGR24:
	case IMGFMT_RGB32:
	case IMGFMT_BGR32:
		{
			SDL_Surface *sf = priv->dblit ? priv->surface : priv->rgbsurface;
			SDL_SRF_LOCK(sf, -1)
			dst = (uint8_t *)sf->pixels + priv->y*sf->pitch;
			if (priv->flip) {
				mysrc += (priv->height - 1) * srcstride;
				srcstride = -srcstride;
			}
			memcpy_pic(dst, mysrc, priv->stridePlaneRGB, priv->height,
			           sf->pitch, srcstride);
			SDL_SRF_UNLOCK(sf)
		}
		break;

        }

	return 0;
}


/**
 * Draw a slice (16 rows of image) to the SDL YUV overlay.
 *
 *   params : *src[] == the Y, U, and V planes that make up the slice.
 *  returns : non-zero on error, zero on success.
 **/

//static uint32_t draw_slice(uint8_t *src[], uint32_t slice_num)
static int draw_slice(uint8_t *image[], int stride[], int w,int h,int x,int y)
{
	struct sdl_priv_s *priv = &sdl_priv;
	uint8_t *dst;

    SDL_OVR_LOCK(-1)

    y += priv->y;

    dst = priv->overlay->pixels[0] + priv->overlay->pitches[0]*y + x;
    memcpy_pic(dst, image[0], w, h, priv->overlay->pitches[0], stride[0]);
    x/=2;y/=2;w/=2;h/=2;

    switch(priv->format) {
    case IMGFMT_YV12:
        dst = priv->overlay->pixels[2] + priv->overlay->pitches[2]*y + x;
	memcpy_pic(dst, image[1], w, h, priv->overlay->pitches[2], stride[1]);

        dst = priv->overlay->pixels[1] + priv->overlay->pitches[1]*y + x;
	memcpy_pic(dst, image[2], w, h, priv->overlay->pitches[1], stride[2]);

    break;
    case IMGFMT_I420:
    case IMGFMT_IYUV:
        dst = priv->overlay->pixels[1] + priv->overlay->pitches[1]*y + x;
	memcpy_pic(dst, image[1], w, h, priv->overlay->pitches[1], stride[1]);

        dst = priv->overlay->pixels[2] + priv->overlay->pitches[2]*y + x;
	memcpy_pic(dst, image[2], w, h, priv->overlay->pitches[2], stride[2]);

    break;
    default:
	mp_msg(MSGT_VO,MSGL_WARN, MSGTR_LIBVO_SDL_UnsupportedImageFormatInDrawslice);
    }

	SDL_OVR_UNLOCK

	return 0;
}



/**
 * Checks for SDL keypress and window resize events
 *
 *   params : none
 *  returns : doesn't return
 **/

static void check_events (void)
{
	struct sdl_priv_s *priv = &sdl_priv;
	SDL_Event event;
	SDLKey keypressed = SDLK_UNKNOWN;

	/* Poll the waiting SDL Events */
	while ( SDL_PollEvent(&event) ) {
		switch (event.type) {

			/* capture window resize events */
			case SDL_VIDEORESIZE:
				if(!priv->dblit)
                    set_video_mode(event.resize.w, event.resize.h, priv->bpp, priv->sdlflags);

				/* save video extents, to restore them after going fullscreen */
			 	//if(!(priv->surface->flags & SDL_FULLSCREEN)) {
				    priv->windowsize.w = priv->surface->w;
				    priv->windowsize.h = priv->surface->h;
				//}
 				mp_msg(MSGT_VO,MSGL_DBG3, "SDL: Window resize\n");
			break;

			/* graphics mode selection shortcuts */
			case SDL_KEYDOWN:
				keypressed = event.key.keysym.sym;
 				mp_msg(MSGT_VO,MSGL_DBG2, "SDL: Key pressed: '%i'\n", keypressed);

				/* c key pressed. c cycles through available fullscreenmodes, if we have some */
				if ( ((keypressed == SDLK_c)) && (priv->fullmodes) ) {
					/* select next fullscreen mode */
					priv->fullmode++;
					if (priv->fullmode > (findArrayEnd(priv->fullmodes) - 1)) priv->fullmode = 0;
					set_fullmode(priv->fullmode);

 					mp_msg(MSGT_VO,MSGL_DBG2, "SDL: Set next available fullscreen mode.\n");
				}

				else if ( keypressed == SDLK_n ) {
#ifdef CONFIG_X11
					aspect(&priv->dstwidth, &priv->dstheight,A_NOZOOM);
#endif
					if (priv->surface->w != priv->dstwidth || priv->surface->h != priv->dstheight) {
                        set_video_mode(priv->dstwidth, priv->dstheight, priv->bpp, priv->sdlflags);
					    	priv->windowsize.w = priv->surface->w;
						priv->windowsize.h = priv->surface->h;
 						mp_msg(MSGT_VO,MSGL_DBG2, "SDL: Normal size\n");
					} else
					if (priv->surface->w != priv->dstwidth * 2 || priv->surface->h != priv->dstheight * 2) {
                        set_video_mode(priv->dstwidth * 2, priv->dstheight * 2, priv->bpp, priv->sdlflags);
					    	priv->windowsize.w = priv->surface->w;
						priv->windowsize.h = priv->surface->h;
 						mp_msg(MSGT_VO,MSGL_DBG2, "SDL: Double size\n");
					}
				}

                                else sdl_default_handle_event(&event);

				break;
			default: sdl_default_handle_event(&event); break;
		}
	}
}

/* Erase (paint it black) the rectangle specified by x, y, w and h in the surface
   or overlay which is used for OSD
*/
static void erase_rectangle(int x, int y, int w, int h)
{
    struct sdl_priv_s *priv = &sdl_priv;

    switch(priv->format) {
        case IMGFMT_YV12:
        case IMGFMT_I420:
        case IMGFMT_IYUV:
        {
            SDL_OVR_LOCK((void) 0)

                    /* Erase Y plane */
                erase_area_1(x, w, h,
                             priv->overlay->pitches[0], 0,
                             priv->overlay->pixels[0] +
                             priv->overlay->pitches[0]*y);

                /* Erase U and V planes */
                w /= 2;
                x /= 2;
                h /= 2;
                y /= 2;

                erase_area_1(x, w, h,
                             priv->overlay->pitches[1], 128,
                             priv->overlay->pixels[1] +
                             priv->overlay->pitches[1]*y);

                erase_area_1(x, w, h,
                             priv->overlay->pitches[2], 128,
                             priv->overlay->pixels[2] +
                             priv->overlay->pitches[2]*y);
            SDL_OVR_UNLOCK
                break;
        }

        case IMGFMT_YUY2:
        case IMGFMT_YVYU:
        {
                /* yuy2 and yvyu represent black the same way */
            uint32_t yuy2_black = HAVE_BIGENDIAN ? 0x00800080 : 0x80008000;

            SDL_OVR_LOCK((void) 0)
                erase_area_4(x*2, w*2, h,
                             priv->overlay->pitches[0],
                             yuy2_black,
                             priv->overlay->pixels[0] +
                             priv->overlay->pitches[0]*y);
            SDL_OVR_UNLOCK
                break;
        }

        case IMGFMT_UYVY:
        {
            uint32_t uyvy_black = HAVE_BIGENDIAN ? 0x80008000 : 0x00800080;

            SDL_OVR_LOCK((void) 0)
                erase_area_4(x*2, w*2, h,
                             priv->overlay->pitches[0],
                             uyvy_black,
                             priv->overlay->pixels[0] +
                             priv->overlay->pitches[0]*y);
            SDL_OVR_UNLOCK
                break;
        }

        case IMGFMT_RGB15:
        case IMGFMT_BGR15:
        case IMGFMT_RGB16:
        case IMGFMT_BGR16:
        case IMGFMT_RGB24:
        case IMGFMT_BGR24:
        case IMGFMT_RGB32:
        case IMGFMT_BGR32:
        {
            SDL_Surface *sf = priv->dblit ? priv->surface : priv->rgbsurface;
            SDL_Rect rect;
            rect.w = w; rect.h = h;
            rect.x = x; rect.y = y;

                SDL_SRF_LOCK(sf, (void) 0)
                    SDL_FillRect(sf, &rect, 0);
                SDL_SRF_UNLOCK(sf)
            break;
        }
    }
}

static void draw_osd(void)
{	struct sdl_priv_s *priv = &sdl_priv;

    priv->osd_has_changed = vo_osd_changed(0);

    if(priv->osd_has_changed)
    {
        int i;

        for(i = 0; i < 2; i++) {
            if(priv->dirty_off_frame[i].x < 0 || priv->dirty_off_frame[i].y < 0)
                continue;

            erase_rectangle(priv->dirty_off_frame[i].x, priv->dirty_off_frame[i].y,
                            priv->dirty_off_frame[i].w, priv->dirty_off_frame[i].h);

            priv->dirty_off_frame[i].x = -1;
            priv->dirty_off_frame[i].y = -1;
        }
    }

	/* update osd/subtitles */
    if(priv->mode == YUV)
        vo_draw_text(priv->overlay->w, priv->overlay->h, draw_alpha);
    else {
        SDL_Surface *sf = priv->dblit ? priv->surface : priv->rgbsurface;
        vo_draw_text(sf->w, sf->h, draw_alpha);
    }
}

/* Fill area beginning at 'pixels' with 'color'. 'x_start', 'width' and 'pitch'
 * are given in bytes. 4 bytes at a time.
 */
static void erase_area_4(int x_start, int width, int height, int pitch, uint32_t color, uint8_t* pixels)
{
    int x_end = x_start/4 + width/4;
    int x, y;
    uint32_t* data = (uint32_t*) pixels;

    x_start /= 4;
    pitch /= 4;

    for(y = 0; y < height; y++) {
        for(x = x_start; x < x_end; x++)
            data[y*pitch + x] = color;
    }
}

/* Fill area beginning at 'pixels' with 'color'. 'x_start', 'width' and 'pitch'
 * are given in bytes. 1 byte at a time.
 */
static void erase_area_1(int x_start, int width, int height, int pitch, uint8_t color, uint8_t* pixels)
{
    int y;

    for(y = 0; y < height; y++) {
        memset(&pixels[y*pitch + x_start], color, width);
    }
}

/**
 * Display the surface we have written our data to
 *
 *   params : mode == index of the desired fullscreen mode
 *  returns : doesn't return
 **/

static void flip_page (void)
{
	struct sdl_priv_s *priv = &sdl_priv;

	switch(priv->format) {
	    case IMGFMT_RGB15:
	    case IMGFMT_BGR15:
	    case IMGFMT_RGB16:
	    case IMGFMT_BGR16:
	    case IMGFMT_RGB24:
	    case IMGFMT_BGR24:
	    case IMGFMT_RGB32:
	    case IMGFMT_BGR32:
		if(!priv->dblit) {
		  	/* blit to the RGB surface */
			if(SDL_BlitSurface (priv->rgbsurface, NULL, priv->surface, NULL))
				mp_msg(MSGT_VO,MSGL_WARN, MSGTR_LIBVO_SDL_BlitFailed, SDL_GetError());
		}

		/* update screen */
        if(priv->osd_has_changed) {
            priv->osd_has_changed = 0;
		SDL_UpdateRects(priv->surface, 1, &priv->surface->clip_rect);
        }
        else
            SDL_UpdateRect(priv->surface, 0, priv->y_screen_top,
                           priv->surface->clip_rect.w, priv->y_screen_bottom);

	    break;
	    default:
		/* blit to the YUV overlay */
		SDL_DisplayYUVOverlay (priv->overlay, &priv->surface->clip_rect);
	}
	/* check if we have a double buffered surface and flip() if we do. */
	if ( priv->surface->flags & SDL_DOUBLEBUF )
		SDL_Flip(priv->surface);
}

static int
query_format(uint32_t format)
{
    switch(format){
    case IMGFMT_YV12:
// it seems buggy (not hw accelerated), so just use YV12 instead!
//    case IMGFMT_I420:
//    case IMGFMT_IYUV:
        return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD |
            VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN;
    case IMGFMT_YUY2:
    case IMGFMT_UYVY:
    case IMGFMT_YVYU:
        return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD |
            VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_FLIP;
    case IMGFMT_RGB15:
    case IMGFMT_BGR15:
    case IMGFMT_RGB16:
    case IMGFMT_BGR16:
    case IMGFMT_RGB24:
    case IMGFMT_BGR24:
    case IMGFMT_RGB32:
    case IMGFMT_BGR32:
        return VFCAP_CSP_SUPPORTED | VFCAP_OSD | VFCAP_FLIP;
    }
    return 0;
}


static void
uninit(void)
{
#ifdef CONFIG_X11
    struct sdl_priv_s *priv = &sdl_priv;
    if(priv->X) {
 		mp_msg(MSGT_VO,MSGL_V, "SDL: activating XScreensaver/DPMS\n");
		vo_x11_uninit();
	}
#endif
	sdl_close();

	/* Cleanup SDL */
    vo_sdl_uninit();

 	mp_msg(MSGT_VO,MSGL_DBG3, "SDL: Closed Plugin\n");

}

static int preinit(const char *arg)
{
    struct sdl_priv_s *priv = &sdl_priv;
    char * sdl_driver = NULL;
    int sdl_hwaccel;
    int sdl_forcexv;
    const opt_t subopts[] = {
	    {"forcexv", OPT_ARG_BOOL,  &sdl_forcexv, NULL},
	    {"hwaccel", OPT_ARG_BOOL,  &sdl_hwaccel, NULL},
	    {"driver",  OPT_ARG_MSTRZ, &sdl_driver,  NULL},
	    {NULL, 0, NULL, NULL}
    };

    sdl_forcexv = 1;
    sdl_hwaccel = 1;

    if (subopt_parse(arg, subopts) != 0) return -1;

    priv->rgbsurface = NULL;
    priv->overlay = NULL;
    priv->surface = NULL;

    mp_msg(MSGT_VO,MSGL_DBG3, "SDL: Opening Plugin\n");

    if(sdl_driver) {
        setenv("SDL_VIDEODRIVER", sdl_driver, 1);
    free(sdl_driver);
    }

    /* does the user want SDL to try and force Xv */
    setenv("SDL_VIDEO_X11_NODIRECTCOLOR", sdl_forcexv ? "1" : "0", 1);

    /* does the user want to disable Xv and use software scaling instead */
    setenv("SDL_VIDEO_YUV_HWACCEL", sdl_hwaccel ? "1" : "0", 1);

    /* default to no fullscreen mode, we'll set this as soon we have the avail. modes */
    priv->fullmode = -2;

    priv->fullmodes = NULL;
    priv->bpp = 0;

    /* initialize the SDL Video system */
    if (!vo_sdl_init()) {
            mp_msg(MSGT_VO,MSGL_ERR, MSGTR_LIBVO_SDL_InitializationFailed, SDL_GetError());

            return -1;
    }

    SDL_VideoDriverName(priv->driver, 8);
    mp_msg(MSGT_VO,MSGL_INFO, MSGTR_LIBVO_SDL_UsingDriver, priv->driver);

    priv->X = 0;
#ifdef CONFIG_X11
    if(vo_init()) {
		mp_msg(MSGT_VO,MSGL_V, "SDL: deactivating XScreensaver/DPMS\n");
		priv->X = 1;
		mp_msg(MSGT_VO,MSGL_V, "SDL: X11 Resolution %ix%i\n", vo_screenwidth, vo_screenheight);
	}
#endif

    return 0;
}

static uint32_t get_image(mp_image_t *mpi)
{
    struct sdl_priv_s *priv = &sdl_priv;

    if(priv->format != mpi->imgfmt) return VO_FALSE;
    if(mpi->type == MP_IMGTYPE_STATIC || mpi->type == MP_IMGTYPE_TEMP) {
        if(mpi->flags&MP_IMGFLAG_PLANAR) {
	    mpi->planes[0] = priv->overlay->pixels[0] + priv->y*priv->overlay->pitches[0];
	    mpi->stride[0] = priv->overlay->pitches[0];
	    mpi->planes[1] = priv->overlay->pixels[1] + priv->y*priv->overlay->pitches[1]/2;
	    mpi->stride[1] = priv->overlay->pitches[1];
	    mpi->planes[2] = priv->overlay->pixels[2] + priv->y*priv->overlay->pitches[2]/2;
	    mpi->stride[2] = priv->overlay->pitches[2];
	    // SDL order is considered swapped by MPlayer
	    if(!(mpi->flags&MP_IMGFLAG_SWAPPED)) {
		    FFSWAP(void *, mpi->planes[1], mpi->planes[2]);
		    FFSWAP(int, mpi->stride[1], mpi->stride[2]);
	    }
        }
        else if(IMGFMT_IS_RGB(priv->format) || IMGFMT_IS_BGR(priv->format)) {
            SDL_Surface *sf = priv->dblit ? priv->surface : priv->rgbsurface;
            if(priv->dblit && mpi->type == MP_IMGTYPE_STATIC && (priv->surface->flags & SDL_DOUBLEBUF))
                    return VO_FALSE;

            mpi->planes[0] = (uint8_t *)sf->pixels + priv->y*sf->pitch;
            mpi->stride[0] = sf->pitch;
        }
        else {
            mpi->planes[0] = priv->overlay->pixels[0] + priv->y*priv->overlay->pitches[0];
            mpi->stride[0] = priv->overlay->pitches[0];
        }

        mpi->flags|=MP_IMGFLAG_DIRECT;
        return VO_TRUE;
    }

    return VO_FALSE;
}

static int control(uint32_t request, void *data)
{
  struct sdl_priv_s *priv = &sdl_priv;
  switch (request) {
  case VOCTRL_GET_IMAGE:
      return get_image(data);
  case VOCTRL_QUERY_FORMAT:
    return query_format(*((uint32_t*)data));
  case VOCTRL_FULLSCREEN:
    if (priv->surface->flags & SDL_FULLSCREEN) {
      set_video_mode(priv->windowsize.w, priv->windowsize.h, priv->bpp, priv->sdlflags);
      SDL_ShowCursor(1);
      mp_msg(MSGT_VO,MSGL_DBG2, "SDL: Windowed mode\n");
    } else if (priv->fullmodes) {
      set_fullmode(priv->fullmode);
      mp_msg(MSGT_VO,MSGL_DBG2, "SDL: Set fullscreen mode\n");
    }
    return VO_TRUE;
  case VOCTRL_UPDATE_SCREENINFO:
    if (!vo_screenwidth || !vo_screenheight) {
        vo_screenwidth  = 1024;
        vo_screenheight = 768;
    }
    aspect_save_screenres(vo_screenwidth, vo_screenheight);
    return VO_TRUE;
  }

  return VO_NOTIMPL;
}