view edl.h @ 19172:bae6c99a99cc

vertical scaler with accurate rounding, some people on doom9 can see +-1 errors the +-1 issue is limited to >2tap vertical filters, so bilinear upscale was unaffected the new code is sometime faster sometimes slower but the difference is significant (~20%) so its optional and enabled with arnd=1
author michael
date Mon, 24 Jul 2006 10:36:06 +0000
parents f580a7755ac5
children 8338eda7af28
line wrap: on
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// EDL version 0.6

#ifndef EDLH
#define EDLH

#define EDL_SKIP 0
#define EDL_MUTE 1

#define EDL_MUTE_START 1
#define EDL_MUTE_END 0

struct edl_record {
  float start_sec;
  float stop_sec;
  float length_sec;
  short action;
  struct edl_record* next;
  struct edl_record* prev;
};

typedef struct edl_record* edl_record_ptr;

extern char *edl_filename; // file to extract EDL entries from (-edl)
extern char *edl_output_filename; // file to put EDL entries in (-edlout)

void free_edl(edl_record_ptr next_edl_record); // free's entire EDL list.
edl_record_ptr edl_parse_file(void); // fills EDL stack

#endif