view m_struct.h @ 14843:bbb693d3b130

Fix the ogg fourcc nightmare!!! The problem: once upon a time, windows idiots decided to try to store vorbis-in-ogg-in-avi. Of course this failed miserably, but they used the audio format tag 0xfffe for "extended" to do this. Later someone working on MPlayer somehow decided 0xfffe was the format for vorbis, which is nonsense, and now that's conflicting with real wav files with extended audio format. This patch changes demux_ogg (and mkv) to use sane fourcc's for vorbis and theora and gets rid of the 0xfffe nonsense so hopefully wav files with extended audio will work now. If there are problems, we'll have to find workarounds...and drive an 18-wheeler full of cola thru the house of whoever wrote this 0xfffe nonsense in MPlayer to begin with...
author rfelker
date Sun, 27 Feb 2005 18:11:17 +0000
parents 57bdcdb061d7
children 96568be4bfdc
line wrap: on
line source

#ifndef _M_STRUCT_H
#define _M_STRUCT_H

///////////////////// A struct setter ////////////////////////

struct m_option;

/// Struct definition
typedef struct m_struct_st {
  char* name; // For error msg and debuging
  unsigned int size; // size of the whole struct
  void* defaults; // Pointer to a struct filled with the default settings
  struct m_option* fields; // settable fields
} m_struct_t;

// Note : the p field of the m_option_t struct must contain the offset
// of the member in the struct (use M_ST_OFF macro for this).

// From glib.h (modified ;-)
#define M_ST_OFF(struct_type, member)    \
    ((void*) &((struct_type*) 0)->member)
#define M_ST_MB_P(struct_p, struct_offset)   \
    ((void*) (struct_p) + (unsigned long) (struct_offset))
#define M_ST_MB(member_type, struct_p, struct_offset)   \
    (*(member_type*) M_ST_MB_P ((struct_p), (struct_offset)))



/// Allocate the struct and set it to the defaults
void*
m_struct_alloc(m_struct_t* st);
/// Set a field of the struct
int
m_struct_set(m_struct_t* st, void* obj, char* field, char* param);
/// Reset a field (or all if field == NULL) to defaults
void
m_struct_reset(m_struct_t* st, void* obj, char* field);
/// Create a copy of an existing struct
void*
m_struct_copy(m_struct_t* st, void* obj);
/// Free an allocated struct
void
m_struct_free(m_struct_t* st, void* obj);
/// Get a field description
struct m_option*
m_struct_get_field(m_struct_t* st,char* f);

#endif /* _M_STRUCT_H */