Mercurial > mplayer.hg
view libvo/fastmemcpy.h @ 19846:bcc792bfa431
Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer.
This is required for various bitmap modifications (like blur, outline and shadow).
author | eugeni |
---|---|
date | Sat, 16 Sep 2006 13:08:17 +0000 |
parents | 33d5cf9479ce |
children | f7c209352770 |
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#ifndef __MPLAYER_MEMCPY #define __MPLAYER_MEMCPY 1 #include "config.h" #ifdef USE_FASTMEMCPY #if defined(HAVE_MMX) || defined(HAVE_MMX2) || defined(HAVE_3DNOW) \ /* || defined(HAVE_SSE) || defined(HAVE_SSE2) */ #include <stddef.h> extern void * fast_memcpy(void * to, const void * from, size_t len); extern void * mem2agpcpy(void * to, const void * from, size_t len); #define memcpy(a,b,c) fast_memcpy(a,b,c) #else /* HAVE_MMX/MMX2/3DNOW/SSE/SSE2 */ #define mem2agpcpy(a,b,c) memcpy(a,b,c) #endif #else /* USE_FASTMEMCPY */ #define mem2agpcpy(a,b,c) memcpy(a,b,c) #endif static inline void * mem2agpcpy_pic(void * dst, const void * src, int bytesPerLine, int height, int dstStride, int srcStride) { int i; void *retval=dst; if(dstStride == srcStride) { if (srcStride < 0) { src += (height-1)*srcStride; dst += (height-1)*dstStride; srcStride = -srcStride; } mem2agpcpy(dst, src, srcStride*height); } else { for(i=0; i<height; i++) { mem2agpcpy(dst, src, bytesPerLine); src+= srcStride; dst+= dstStride; } } return retval; } static inline void * memcpy_pic(void * dst, const void * src, int bytesPerLine, int height, int dstStride, int srcStride) { int i; void *retval=dst; if(dstStride == srcStride) { if (srcStride < 0) { src += (height-1)*srcStride; dst += (height-1)*dstStride; srcStride = -srcStride; } memcpy(dst, src, srcStride*height); } else { for(i=0; i<height; i++) { memcpy(dst, src, bytesPerLine); src+= srcStride; dst+= dstStride; } } return retval; } #endif