Mercurial > mplayer.hg
view loader/dshow/DS_AudioDecoder.c @ 35840:bd190ad6b204
Avoid calling FreeLibrary() twice.
FreeLibrary() decreases a per-process reference/usage counter. This counter
is set to 1 when a library is loaded at startup and increased with each
LoadLibrary() call. Calling FreeLibrary() twice could unload the library
(that is loaded at startup) and break code that calls its functions directly.
In MPlayer this seems to happen with fontconfig package.
author | iive |
---|---|
date | Sat, 09 Mar 2013 16:58:26 +0000 |
parents | 008338d7679f |
children |
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/******************************************************** DirectShow audio decoder Copyright 2001 Eugene Kuznetsov (divx@euro.ru) *********************************************************/ #include "config.h" #include "libwin32.h" #include "DS_Filter.h" struct DS_AudioDecoder { WAVEFORMATEX in_fmt; AM_MEDIA_TYPE m_sOurType, m_sDestType; DS_Filter* m_pDS_Filter; char* m_sVhdr; char* m_sVhdr2; }; #include "DS_AudioDecoder.h" #ifdef WIN32_LOADER #include "loader/ldt_keeper.h" #endif #include <string.h> #include <stdio.h> #include <stdlib.h> typedef long STDCALL (*GETCLASS) (GUID*, GUID*, void**); static SampleProcUserData sampleProcData; DS_AudioDecoder * DS_AudioDecoder_Open(char* dllname, GUID* guid, WAVEFORMATEX* wf) //DS_AudioDecoder * DS_AudioDecoder_Create(const CodecInfo * info, const WAVEFORMATEX* wf) { DS_AudioDecoder *this; int sz; WAVEFORMATEX* pWF; #ifdef WIN32_LOADER Setup_LDT_Keeper(); Setup_FS_Segment(); #endif this = malloc(sizeof(DS_AudioDecoder)); sz = 18 + wf->cbSize; this->m_sVhdr = malloc(sz); memcpy(this->m_sVhdr, wf, sz); this->m_sVhdr2 = malloc(18); memcpy(this->m_sVhdr2, this->m_sVhdr, 18); pWF = (WAVEFORMATEX*)this->m_sVhdr2; pWF->wFormatTag = 1; pWF->wBitsPerSample = 16; pWF->nBlockAlign = pWF->nChannels * (pWF->wBitsPerSample + 7) / 8; pWF->cbSize = 0; pWF->nAvgBytesPerSec = pWF->nBlockAlign * pWF->nSamplesPerSec; memcpy(&this->in_fmt,wf,sizeof(WAVEFORMATEX)); memset(&this->m_sOurType, 0, sizeof(this->m_sOurType)); this->m_sOurType.majortype=MEDIATYPE_Audio; this->m_sOurType.subtype=MEDIASUBTYPE_PCM; this->m_sOurType.subtype.f1=wf->wFormatTag; this->m_sOurType.formattype=FORMAT_WaveFormatEx; this->m_sOurType.lSampleSize=wf->nBlockAlign; this->m_sOurType.bFixedSizeSamples=1; this->m_sOurType.bTemporalCompression=0; this->m_sOurType.pUnk=0; this->m_sOurType.cbFormat=sz; this->m_sOurType.pbFormat=this->m_sVhdr; memset(&this->m_sDestType, 0, sizeof(this->m_sDestType)); this->m_sDestType.majortype=MEDIATYPE_Audio; this->m_sDestType.subtype=MEDIASUBTYPE_PCM; // this->m_sDestType.subtype.f1=pWF->wFormatTag; this->m_sDestType.formattype=FORMAT_WaveFormatEx; this->m_sDestType.bFixedSizeSamples=1; this->m_sDestType.bTemporalCompression=0; this->m_sDestType.lSampleSize=pWF->nBlockAlign; if (wf->wFormatTag == 0x130) // ACEL hack to prevent memory corruption // obviosly we are missing something here this->m_sDestType.lSampleSize *= 288; this->m_sDestType.pUnk=0; this->m_sDestType.cbFormat=18; //pWF->cbSize; this->m_sDestType.pbFormat=this->m_sVhdr2; //print_wave_header(this->m_sVhdr, MSGL_V); //print_wave_header(this->m_sVhdr2, MSGL_V); /*try*/ { this->m_pDS_Filter = DS_FilterCreate(dllname, guid, &this->m_sOurType, &this->m_sDestType,&sampleProcData); if( !this->m_pDS_Filter ) { free(this); return NULL; } //Commit should be done before binary codec start this->m_pDS_Filter->m_pAll->vt->Commit(this->m_pDS_Filter->m_pAll); this->m_pDS_Filter->Start(this->m_pDS_Filter); } /* catch (FatalError& e) { e.PrintAll(); delete[] m_sVhdr; delete[] m_sVhdr2; delete m_pDS_Filter; throw; } */ return this; } void DS_AudioDecoder_Destroy(DS_AudioDecoder *this) { free(this->m_sVhdr); free(this->m_sVhdr2); DS_Filter_Destroy(this->m_pDS_Filter); free(this); } int DS_AudioDecoder_Convert(DS_AudioDecoder *this, const void* in_data, unsigned int in_size, void* out_data, unsigned int out_size, unsigned int* size_read, unsigned int* size_written) { unsigned int written = 0; unsigned int read = 0; if (!in_data || !out_data) return -1; #ifdef WIN32_LOADER Setup_FS_Segment(); #endif in_size -= in_size%this->in_fmt.nBlockAlign; while (in_size>0) { IMediaSample* sample=0; char* ptr; int result; this->m_pDS_Filter->m_pAll->vt->GetBuffer(this->m_pDS_Filter->m_pAll, &sample, 0, 0, 0); if (!sample) { Debug printf("DS_AudioDecoder::Convert() Error: null sample\n"); break; } sample->vt->SetActualDataLength(sample, this->in_fmt.nBlockAlign); sample->vt->GetPointer(sample, (BYTE **)&ptr); memcpy(ptr, (const uint8_t*)in_data + read, this->in_fmt.nBlockAlign); sample->vt->SetSyncPoint(sample, 1); sample->vt->SetPreroll(sample, 0); result = this->m_pDS_Filter->m_pImp->vt->Receive(this->m_pDS_Filter->m_pImp, sample); if (result) Debug printf("DS_AudioDecoder::Convert() Error: putting data into input pin %x\n", result); if ((written + sampleProcData.frame_size) > out_size) { sample->vt->Release((IUnknown*)sample); break; } memcpy((uint8_t*)out_data + written, sampleProcData.frame_pointer, sampleProcData.frame_size); sample->vt->Release((IUnknown*)sample); read+=this->in_fmt.nBlockAlign; written+=sampleProcData.frame_size; break; } if (size_read) *size_read = read; if (size_written) *size_written = written; return 0; } int DS_AudioDecoder_GetSrcSize(DS_AudioDecoder *this, int dest_size) { double efficiency =(double) this->in_fmt.nAvgBytesPerSec / (this->in_fmt.nSamplesPerSec*this->in_fmt.nBlockAlign); int frames = (int)(dest_size*efficiency); if (frames < 1) frames = 1; return frames * this->in_fmt.nBlockAlign; }