view libao2/ao_null.c @ 5574:bdfd4b72244a

fixing vertical scaling on non mobility cards, this might have overflowed into the horizontal stuff, so perhaps it fixes the horizontal stuff too
author michael
date Fri, 12 Apr 2002 12:29:12 +0000
parents 3e1378354c2e
children 9243f7464324
line wrap: on
line source

#include <stdio.h>
#include <stdlib.h>
#include <sys/time.h>

#include "afmt.h"
#include "audio_out.h"
#include "audio_out_internal.h"

static ao_info_t info = 
{
	"Null audio output",
	"null",
	"Tobias Diedrich",
	""
};

LIBAO_EXTERN(null)

struct	timeval last_tv;
int	buffer;

static int drain(){
 
    struct timeval now_tv;
    int temp, temp2;

    gettimeofday(&now_tv, 0);
    temp = now_tv.tv_sec - last_tv.tv_sec;
    temp *= ao_data.bps;
    
    temp2 = now_tv.tv_usec - last_tv.tv_usec;
    temp2 /= 1000;
    temp2 *= ao_data.bps;
    temp2 /= 1000;
    temp += temp2;

    buffer-=temp;
    if (buffer<0) buffer=0;

    last_tv = now_tv;
}

// to set/get/query special features/parameters
static int control(int cmd,int arg){
    return -1;
}

// open & setup audio device
// return: 1=success 0=fail
static int init(int rate,int channels,int format,int flags){

    ao_data.buffersize= 65536;
    ao_data.outburst=1024;
    ao_data.channels=channels;
    ao_data.samplerate=rate;
    ao_data.format=format;
    ao_data.bps=channels*rate;
    if (format != AFMT_U8 && format != AFMT_S8)
	ao_data.bps*=2; 
    buffer=0;
    gettimeofday(&last_tv, 0);

    return 1;
}

// close audio device
static void uninit(){

}

// stop playing and empty buffers (for seeking/pause)
static void reset(){
    buffer=0;
}

// stop playing, keep buffers (for pause)
static void audio_pause()
{
    // for now, just call reset();
    reset();
}

// resume playing, after audio_pause()
static void audio_resume()
{
}

// return: how many bytes can be played without blocking
static int get_space(){

    drain();
    return ao_data.buffersize - buffer;
}

// plays 'len' bytes of 'data'
// it should round it down to outburst*n
// return: number of bytes played
static int play(void* data,int len,int flags){

    int maxbursts = (ao_data.buffersize - buffer) / ao_data.outburst;
    int playbursts = len / ao_data.outburst;
    int bursts = playbursts > maxbursts ? maxbursts : playbursts;
    buffer += bursts * ao_data.outburst;
    return bursts * ao_data.outburst;
}

// return: delay in seconds between first and last sample in buffer
static float get_delay(){

    drain();
    return (float) buffer / (float) ao_data.bps;
}