view TOOLS/dump_mp4.c @ 20902:bfb6eacd9c4a

Update OSD contents only after the correct values for the frame are known. The most visible inaccuracy caused by the previous update location was that the OSD always showed position 0 after seeking with demux_mkv. Split frame decoding and filtering because with -correct-pts the pts value that should be displayed for the frame is only known after decoding but is needed before filtering (during which the OSD is drawn).
author uau
date Tue, 14 Nov 2006 12:29:20 +0000
parents 106a6f116776
children d7ae37864b03
line wrap: on
line source

int main(){
int c;
unsigned int head=-1;
int pos=-3;

while((c=getchar())>=0){
    head<<=8;
    if(head==0x100){
	int startcode=head|c;
        printf("%08X 1%02X ",pos,c);
            if     (startcode<=0x11F) printf("Video Object Start");
            else if(startcode<=0x12F) printf("Video Object Layer Start");
            else if(startcode<=0x13F) printf("Reserved");
            else if(startcode<=0x15F) printf("FGS bp start");
            else if(startcode<=0x1AF) printf("Reserved");
            else if(startcode==0x1B0) printf("Visual Object Seq Start");
            else if(startcode==0x1B1) printf("Visual Object Seq End");
            else if(startcode==0x1B2) printf("User Data");
            else if(startcode==0x1B3) printf("Group of VOP start");
            else if(startcode==0x1B4) printf("Video Session Error");
            else if(startcode==0x1B5) printf("Visual Object Start");
            else if(startcode==0x1B6) printf("Video Object Plane start");
            else if(startcode==0x1B7) printf("slice start");
            else if(startcode==0x1B8) printf("extension start");
            else if(startcode==0x1B9) printf("fgs start");
            else if(startcode==0x1BA) printf("FBA Object start");
            else if(startcode==0x1BB) printf("FBA Object Plane start");
            else if(startcode==0x1BC) printf("Mesh Object start");
            else if(startcode==0x1BD) printf("Mesh Object Plane start");
            else if(startcode==0x1BE) printf("Still Textutre Object start");
            else if(startcode==0x1BF) printf("Textutre Spatial Layer start");
            else if(startcode==0x1C0) printf("Textutre SNR Layer start");
            else if(startcode==0x1C1) printf("Textutre Tile start");
            else if(startcode==0x1C2) printf("Textutre Shape Layer start");
            else if(startcode==0x1C3) printf("stuffing start");
            else if(startcode<=0x1C5) printf("reserved");
            else if(startcode<=0x1FF) printf("System start");
	    printf("\n");
    }
    head|=c;
    ++pos;
}

}