view Gui/timer.c @ 3076:bfc881c0e591

newly allocated memory seems to point to only 1 zero filled 4k page or something so there is a near 100% cache hit rate ... not very realistic, writeing something in the source array fixes that so the benchmark scores are meaningfull now
author michael
date Thu, 22 Nov 2001 19:22:49 +0000
parents d237c5d4b216
children
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#include <signal.h>
#include <time.h>
#include <sys/time.h>

#include "timer.h"

static struct itimerval it;
static struct sigaction sa;

timerTSigHandler timerSigHandler;

void timerSetHandler( timerTSigHandler handler )
{ timerSigHandler=handler; }

void timerInit( void )
{
 sa.sa_handler=timerSigHandler;
 sa.sa_flags=SA_RESTART;
 sigemptyset( &sa.sa_mask );
 sigaction( SIGALRM,&sa,NULL );
 it.it_interval.tv_sec=0;
 it.it_interval.tv_usec=20000;
 it.it_value.tv_sec=0;
 it.it_value.tv_usec=50000;
 setitimer( ITIMER_REAL,&it,NULL );
}

void timerDone( void )
{
 it.it_interval.tv_sec=0;
 it.it_interval.tv_usec=0;
 it.it_value.tv_sec=0;
 it.it_value.tv_usec=0;
 setitimer( ITIMER_REAL,&it,NULL );
}