view dec_audio.h @ 3076:bfc881c0e591

newly allocated memory seems to point to only 1 zero filled 4k page or something so there is a near 100% cache hit rate ... not very realistic, writeing something in the source array fixes that so the benchmark scores are meaningfull now
author michael
date Thu, 22 Nov 2001 19:22:49 +0000
parents 6a74454ea121
children
line wrap: on
line source


// dec_audio.c:
extern int init_audio(sh_audio_t *sh_audio);
extern int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen);
extern void resync_audio_stream(sh_audio_t *sh_audio);
extern void skip_audio_frame(sh_audio_t *sh_audio);