Mercurial > mplayer.hg
view libvo/osd.h @ 3076:bfc881c0e591
newly allocated memory seems to point to only 1 zero filled 4k page or something so there is a near 100% cache hit rate ... not very realistic, writeing something in the source array fixes that so the benchmark scores are meaningfull now
author | michael |
---|---|
date | Thu, 22 Nov 2001 19:22:49 +0000 |
parents | f558888661ca |
children | 6f7b5123ac56 |
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#ifndef __MPLAYER_OSD_H #define __MPLAYER_OSD_H // Generic alpha renderers for all YUV modes and RGB depths. // These are "reference implementations", should be optimized later (MMX, etc) extern void vo_draw_alpha_init(); // build tables extern void vo_draw_alpha_yv12(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride); extern void vo_draw_alpha_yuy2(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride); extern void vo_draw_alpha_rgb24(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride); extern void vo_draw_alpha_rgb32(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride); extern void vo_draw_alpha_rgb15(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride); extern void vo_draw_alpha_rgb16(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride); #endif