Mercurial > mplayer.hg
view spudec.h @ 16829:c1aabebbe2e7
honor decoder's/filter's decision to remove frames when using -noskip.
this may go against the original intention of the vf layer, but it's
how all the filters that drop frames have been written to work, so
it's now the de-facto standard.
without this patch, -noskip will result in tons of duplicate frames
(either soft or hard duplicates) and a/v desync whenever decimation,
ivtc, etc. is used. even with this patch -noskip is still a bad idea
for most of these purposes, but it will work reliably with filmdint,
framestep, and some other filters with fixed in:out ratios as long as
the right -ofps value is used. without this patch, there is no hope of
-noskip working with frame-dropping filters.
(this patch was previously committed erroneously as part of another
change, then reversed. it is now being committed again.)
author | rfelker |
---|---|
date | Sun, 23 Oct 2005 07:37:55 +0000 |
parents | d45870f67728 |
children | a6c619ee9d30 |
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#ifndef _MPLAYER_SPUDEC_H #define _MPLAYER_SPUDEC_H #include "libvo/video_out.h" void spudec_heartbeat(void *this, unsigned int pts100); void spudec_assemble(void *this, unsigned char *packet, unsigned int len, unsigned int pts100); void spudec_draw(void *this, void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride)); void spudec_draw_scaled(void *this, unsigned int dxs, unsigned int dys, void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride)); void spudec_update_palette(void *this, unsigned int *palette); void *spudec_new_scaled(unsigned int *palette, unsigned int frame_width, unsigned int frame_height); void *spudec_new_scaled_vobsub(unsigned int *palette, unsigned int *cuspal, unsigned int custom, unsigned int frame_width, unsigned int frame_height); void *spudec_new(unsigned int *palette); void spudec_free(void *this); void spudec_reset(void *this); // called after seek int spudec_visible(void *this); // check if spu is visible void spudec_set_font_factor(void * this, double factor); // sets the equivalent to ffactor void spudec_set_hw_spu(void *this, vo_functions_t *hw_spu); int spudec_changed(void *this); void spudec_calc_bbox(void *me, unsigned int dxs, unsigned int dys, unsigned int* bbox); void spudec_draw_scaled(void *me, unsigned int dxs, unsigned int dys, void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride)); void spudec_set_forced_subs_only(void * const this, const unsigned int flag); #endif