Mercurial > mplayer.hg
view libmenu/menu.h @ 9660:c2d23e02522b
improvements to detc filter:
-> use of 8x8 blocks rather than 16x16 to better localize the search
for interlacing. this helps detect interlacing in very small
motions, e.g. mouths in anime.
-> removed some redundant conditions in the logic
-> looser condition for detecting lacing and more forgiving of slight
mismatches between fields from the two telecine frames to make up
for quantization noise in low quality encodes.
this code is still mostly experimental but probably better than the
old version, so maybe it should be backported to 0.90...?
author | rfelker |
---|---|
date | Sun, 23 Mar 2003 03:36:24 +0000 |
parents | b31caec933e9 |
children | 98f4e3704a76 |
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struct menu_priv_s; typedef struct menu_s menu_t; struct menu_s { void (*draw)(menu_t* menu,mp_image_t* mpi); void (*read_cmd)(menu_t* menu,int cmd); void (*read_key)(menu_t* menu,int cmd); void (*close)(menu_t* menu); m_struct_t* priv_st; struct menu_priv_s* priv; int show; // Draw it ? int cl; // Close request (user sent a close cmd or menu_t* parent; }; typedef struct menu_info_s { const char *info; const char *name; const char *author; const char *comment; m_struct_t priv_st; // Config struct definition // cfg is a config struct as defined in cfg_st, it may be used as a priv struct // cfg is filled from the attributs found in the cfg file // the args param hold the content of the balise in the cfg file (if any) int (*open)(menu_t* menu, char* args); } menu_info_t; #define MENU_CMD_UP 0 #define MENU_CMD_DOWN 1 #define MENU_CMD_OK 2 #define MENU_CMD_CANCEL 3 /// Global init/uninit int menu_init(char* cfg_file); void menu_unint(void); /// Open a menu defined in the config file menu_t* menu_open(char *name); void menu_draw(menu_t* menu,mp_image_t* mpi); void menu_read_cmd(menu_t* menu,int cmd); void menu_close(menu_t* menu); void menu_read_key(menu_t* menu,int cmd); //// Default implementation void menu_dflt_read_key(menu_t* menu,int cmd); /////////// Helpers #define MENU_TEXT_TOP (1<<0) #define MENU_TEXT_VCENTER (1<<1) #define MENU_TEXT_BOT (1<<2) #define MENU_TEXT_VMASK (MENU_TEXT_TOP|MENU_TEXT_VCENTER|MENU_TEXT_BOT) #define MENU_TEXT_LEFT (1<<3) #define MENU_TEXT_HCENTER (1<<4) #define MENU_TEXT_RIGHT (1<<5) #define MENU_TEXT_HMASK (MENU_TEXT_LEFT|MENU_TEXT_HCENTER|MENU_TEXT_RIGHT) #define MENU_TEXT_CENTER (MENU_TEXT_VCENTER|MENU_TEXT_HCENTER) void menu_draw_text(mp_image_t* mpi, char* txt, int x, int y); int menu_text_length(char* txt); int menu_text_num_lines(char* txt, int max_width); void menu_text_size(char* txt,int max_width, int vspace, int warp, int* _w, int* _h); void menu_draw_text_full(mp_image_t* mpi,char* txt, int x, int y,int w, int h, int vspace, int warp, int align, int anchor);