Mercurial > mplayer.hg
view libvo/vo_directx.c @ 9660:c2d23e02522b
improvements to detc filter:
-> use of 8x8 blocks rather than 16x16 to better localize the search
for interlacing. this helps detect interlacing in very small
motions, e.g. mouths in anime.
-> removed some redundant conditions in the logic
-> looser condition for detecting lacing and more forgiving of slight
mismatches between fields from the two telecine frames to make up
for quantization noise in low quality encodes.
this code is still mostly experimental but probably better than the
old version, so maybe it should be backported to 0.90...?
author | rfelker |
---|---|
date | Sun, 23 Mar 2003 03:36:24 +0000 |
parents | 38ab6f87fef4 |
children | df23774c0468 |
line wrap: on
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/****************************************************************************** * vo_directx.c: Directx v2 or later DirectDraw interface for MPlayer * Copyright (c) 2002 Sascha Sommer <saschasommer@freenet.de>. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. * *****************************************************************************/ #include <windows.h> #include <windowsx.h> #include <ddraw.h> #include <stdlib.h> #include <errno.h> #include "config.h" #include "video_out.h" #include "video_out_internal.h" #include "fastmemcpy.h" #include "../input/input.h" #include "../osdep/keycodes.h" #include "../mp_msg.h" #include "aspect.h" static LPDIRECTDRAW2 g_lpdd = NULL; //DirectDraw Object static LPDIRECTDRAWSURFACE g_lpddsPrimary = NULL; //Primary Surface: viewport through the Desktop static LPDIRECTDRAWSURFACE g_lpddsOverlay = NULL; //Overlay Surface static LPDIRECTDRAWSURFACE g_lpddsBack = NULL; //Back surface static LPDIRECTDRAWCLIPPER g_lpddclipper; //clipper object, can only be used without overlay static DDSURFACEDESC ddsdsf; //surface descripiton needed for locking static HINSTANCE hddraw_dll; //handle to ddraw.dll static RECT rd; //rect of our stretched image static RECT rs; //rect of our source image static HWND hWnd=NULL; //handle to the window static uint32_t ontop=0; //always in foreground static uint32_t image_width, image_height; //image width and height static uint32_t d_image_width, d_image_height; //image width and height zoomed static uint8_t *image=NULL; //image data static uint32_t image_format; //image format static uint32_t vm = 0; //exclusive mode, allows resolution switching (not implemented yet) static uint32_t fs = 0; //display in window or fullscreen static uint32_t dstride; //surface stride static uint32_t nooverlay = 0; //NonOverlay mode static DWORD destcolorkey; //colorkey for our surface static COLORREF windowcolor = RGB(0,0,16); //windowcolor == colorkey extern void mplayer_put_key(int code); //let mplayer handel the keyevents extern void vo_draw_text(int dxs,int dys,void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride)); extern int vo_doublebuffering; //tribblebuffering /***************************************************************************** * DirectDraw GUIDs. * Defining them here allows us to get rid of the dxguid library during * the linking stage. *****************************************************************************/ static const GUID IID_IDirectDraw2 = { 0xB3A6F3E0,0x2B43,0x11CF,{0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56} }; typedef struct directx_fourcc_caps { char* img_format_name; //human readable name uint32_t img_format; //as MPlayer image format uint32_t drv_caps; //what hw supports with this format DDPIXELFORMAT g_ddpfOverlay; //as Directx Sourface description } directx_fourcc_caps; static directx_fourcc_caps g_ddpf[] = { {"YV12 ",IMGFMT_YV12 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('Y','V','1','2'),0,0,0,0,0}}, {"I420 ",IMGFMT_I420 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('I','4','2','0'),0,0,0,0,0}}, //yv12 with swapped uv {"IYUV ",IMGFMT_IYUV ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('I','Y','U','V'),0,0,0,0,0}}, //same as i420 {"YVU9 ",IMGFMT_YVU9 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('Y','V','U','9'),0,0,0,0,0}}, {"YUY2 ",IMGFMT_YUY2 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('Y','U','Y','2'),0,0,0,0,0}}, // {"UYVY ",IMGFMT_UYVY ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('U','Y','V','Y'),0,0,0,0,0}}, {"RGB15",IMGFMT_RGB15,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x0000001F, 0x000003E0, 0x00007C00, 0}}, //RGB 5:5:5 {"BGR15",IMGFMT_BGR15,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x00007C00, 0x000003E0, 0x0000001F, 0}}, {"RGB16",IMGFMT_RGB16,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x0000F800, 0x000007E0, 0x0000001F, 0}}, //RGB 5:6:5 {"BGR16",IMGFMT_BGR16,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x0000001F, 0x000007E0, 0x0000F800, 0}}, {"RGB24",IMGFMT_RGB24,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 24, 0x000000FF, 0x0000FF00, 0x00FF0000, 0}}, {"BGR24",IMGFMT_BGR24,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 24, 0x00FF0000, 0x0000FF00, 0x000000FF, 0}}, {"RGB32",IMGFMT_RGB32,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 32, 0x000000FF, 0x0000FF00, 0x00FF0000, 0}}, {"BGR32",IMGFMT_BGR32,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0}} }; #define NUM_FORMATS (sizeof(g_ddpf) / sizeof(g_ddpf[0])) static vo_info_t info = { "Directx DDraw YUV/RGB/BGR renderer", "directx", "Sascha Sommer <saschasommer@freenet.de>", "" }; LIBVO_EXTERN(directx) static void draw_alpha(int x0, int y0, int w, int h, unsigned char *src, unsigned char *srca, int stride) { switch(image_format) { case IMGFMT_YV12 : case IMGFMT_I420 : case IMGFMT_IYUV : case IMGFMT_YVU9 : vo_draw_alpha_yv12(w,h,src,srca,stride,((uint8_t *) image) + dstride*y0 + x0,dstride); break; case IMGFMT_YUY2 : vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) image)+ dstride*y0 + 2*x0 ,dstride); break; case IMGFMT_UYVY : vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) image) + dstride*y0 + 2*x0 + 1,dstride); break; case IMGFMT_RGB15: case IMGFMT_BGR15: vo_draw_alpha_rgb15(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+2*x0,dstride); break; case IMGFMT_RGB16: case IMGFMT_BGR16: vo_draw_alpha_rgb16(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+2*x0,dstride); break; case IMGFMT_RGB24: case IMGFMT_BGR24: vo_draw_alpha_rgb24(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+4*x0,dstride); break; case IMGFMT_RGB32: case IMGFMT_BGR32: vo_draw_alpha_rgb32(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+4*x0,dstride); break; } } static void draw_osd(void) { vo_draw_text(image_width,image_height,draw_alpha); } static uint32_t query_format(uint32_t format) { uint32_t i=0; while ( i < NUM_FORMATS ) { if (g_ddpf[i].img_format == format) return g_ddpf[i].drv_caps; i++; } return 0; } static uint32_t Directx_CreatePrimarySurface() { DDSURFACEDESC ddsd; //cleanup if(g_lpddsPrimary)g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary); g_lpddsPrimary=NULL; ZeroMemory(&ddsd, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); //set flags and create a primary surface. ddsd.dwFlags = DDSD_CAPS; ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; if(g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsd, &g_lpddsPrimary, NULL )== DD_OK) mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>primary surface created\n"); else { mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>could not create primary surface\n"); return 1; } return 0; } static uint32_t Directx_CreateOverlay(uint32_t imgfmt) { HRESULT ddrval; DDSURFACEDESC ddsdOverlay; uint32_t i=0; while ( i < NUM_FORMATS +1 && imgfmt != g_ddpf[i].img_format) { i++; } if (!g_lpdd || !g_lpddsPrimary) return 1; //cleanup if (g_lpddsOverlay)g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay); if (g_lpddsBack)g_lpddsBack->lpVtbl->Release(g_lpddsBack); g_lpddsOverlay= NULL; g_lpddsBack = NULL; //create our overlay ZeroMemory(&ddsdOverlay, sizeof(ddsdOverlay)); ddsdOverlay.dwSize = sizeof(ddsdOverlay); ddsdOverlay.ddsCaps.dwCaps=DDSCAPS_OVERLAY | DDSCAPS_FLIP | DDSCAPS_COMPLEX | DDSCAPS_VIDEOMEMORY; ddsdOverlay.dwFlags= DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH|DDSD_BACKBUFFERCOUNT| DDSD_PIXELFORMAT; ddsdOverlay.dwWidth=image_width; ddsdOverlay.dwHeight=image_height; ddsdOverlay.dwBackBufferCount=2; ddsdOverlay.ddpfPixelFormat=g_ddpf[i].g_ddpfOverlay; if(vo_doublebuffering) //tribblebuffering { if (g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsdOverlay, &g_lpddsOverlay, NULL)== DD_OK) { mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>overlay with format %s created\n",g_ddpf[i].img_format_name); //get the surface directly attached to the primary (the back buffer) ddsdOverlay.ddsCaps.dwCaps = DDSCAPS_BACKBUFFER; if(g_lpddsOverlay->lpVtbl->GetAttachedSurface(g_lpddsOverlay,&ddsdOverlay.ddsCaps, &g_lpddsBack) != DD_OK) { mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't get attached surface\n"); return 1; } return 0; } vo_doublebuffering=0; //disable tribblebuffering mp_msg(MSGT_VO, MSGL_V,"<vo_directx><WARN>cannot create tribblebuffer overlay with format %s\n",g_ddpf[i].img_format_name); } //single buffer mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>using singlebuffer overlay\n"); ddsdOverlay.dwBackBufferCount=0; ddsdOverlay.ddsCaps.dwCaps=DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY; ddsdOverlay.dwFlags= DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH|DDSD_PIXELFORMAT; ddsdOverlay.ddpfPixelFormat=g_ddpf[i].g_ddpfOverlay; // try to create the overlay surface ddrval = g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsdOverlay, &g_lpddsOverlay, NULL); if(ddrval != DD_OK) { mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>"); switch(ddrval) { case DDERR_INCOMPATIBLEPRIMARY: {mp_msg(MSGT_VO, MSGL_ERR,"incompatible primary surface\n");break;} case DDERR_INVALIDCAPS: {mp_msg(MSGT_VO, MSGL_ERR,"invalid caps\n");break;} case DDERR_INVALIDOBJECT: {mp_msg(MSGT_VO, MSGL_ERR,"invalid object\n");break;} case DDERR_INVALIDPARAMS: {mp_msg(MSGT_VO, MSGL_ERR,"invalid parameters\n");break;} case DDERR_INVALIDPIXELFORMAT: {mp_msg(MSGT_VO, MSGL_ERR,"invalid pixelformat: %s\n",g_ddpf[i].img_format_name);break;} case DDERR_NODIRECTDRAWHW: {mp_msg(MSGT_VO, MSGL_ERR,"no directdraw hardware\n");break;} case DDERR_NOEMULATION: {mp_msg(MSGT_VO, MSGL_ERR,"cant emulate\n");break;} case DDERR_NOFLIPHW: {mp_msg(MSGT_VO, MSGL_ERR,"hardware can't do flip\n");break;} case DDERR_NOOVERLAYHW: {mp_msg(MSGT_VO, MSGL_ERR,"hardware can't do overlay\n");break;} case DDERR_OUTOFMEMORY: {mp_msg(MSGT_VO, MSGL_ERR,"not enough system memory\n");break;} case DDERR_UNSUPPORTEDMODE: {mp_msg(MSGT_VO, MSGL_ERR,"unsupported mode\n");break;} case DDERR_OUTOFVIDEOMEMORY: {mp_msg(MSGT_VO, MSGL_ERR,"not enough video memory\n");break;} } return 1; } g_lpddsBack = g_lpddsOverlay; return 0; } static uint32_t Directx_CreateBackpuffer() { DDSURFACEDESC ddsd; //cleanup if (g_lpddsBack)g_lpddsBack->lpVtbl->Release(g_lpddsBack); g_lpddsBack=NULL; ZeroMemory(&ddsd, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); ddsd.ddsCaps.dwCaps= DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY; ddsd.dwFlags= DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; ddsd.dwWidth=image_width; ddsd.dwHeight=image_height; if(g_lpdd->lpVtbl->CreateSurface( g_lpdd, &ddsd, &g_lpddsBack, 0 ) != DD_OK ) { mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't create backpuffer\n"); return 1; } mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>backbuffer created\n"); return 0; } static void uninit(void) { if (g_lpddclipper != NULL) g_lpddclipper->lpVtbl->Release(g_lpddclipper); g_lpddclipper = NULL; mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>clipper released\n"); if (g_lpddsBack != NULL) g_lpddsBack->lpVtbl->Release(g_lpddsBack); g_lpddsBack = NULL; mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>back surface released\n"); if(vo_doublebuffering) { if (g_lpddsOverlay != NULL)g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay); g_lpddsOverlay = NULL; mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>overlay surface released\n"); } if (g_lpddsPrimary != NULL) g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary); g_lpddsPrimary = NULL; mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>primary released\n"); if(hWnd != NULL)DestroyWindow(hWnd); mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>window destroyed\n"); if (g_lpdd != NULL) g_lpdd->lpVtbl->Release(g_lpdd); mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>directdrawobject released\n"); FreeLibrary( hddraw_dll); hddraw_dll= NULL; mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>ddraw.dll freed\n"); mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>uninited\n"); } static uint32_t Directx_InitDirectDraw() { HRESULT (WINAPI *OurDirectDrawCreate)(GUID *,LPDIRECTDRAW *,IUnknown *); LPDIRECTDRAW lpDDraw; mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>Initing DirectDraw\n" ); //load direct draw DLL: based on videolans code hddraw_dll = LoadLibrary("DDRAW.DLL"); if( hddraw_dll == NULL ) { mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>failed loading ddraw.dll\n" ); return 1; } OurDirectDrawCreate = (void *)GetProcAddress(hddraw_dll, "DirectDrawCreate"); if ( OurDirectDrawCreate == NULL ) { FreeLibrary( hddraw_dll ); hddraw_dll = NULL; mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>failed geting proc address\n"); return 1; } // initialize DirectDraw and create directx v1 object if (OurDirectDrawCreate( NULL, &lpDDraw, NULL ) != DD_OK ) { lpDDraw = NULL; FreeLibrary( hddraw_dll ); hddraw_dll = NULL; mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't initialize ddraw\n"); return 1; } // ask IDirectDraw for IDirectDraw2 if (lpDDraw->lpVtbl->QueryInterface(lpDDraw, &IID_IDirectDraw2, (void **)&g_lpdd) != DD_OK) { mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>no directx 2 installed\n"); return 1; } //release our old interface and free ddraw.dll lpDDraw->lpVtbl->Release(lpDDraw); mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>lpDDraw released\n" ); //set cooperativelevel: for our tests, no handle to a window is needed if (g_lpdd->lpVtbl->SetCooperativeLevel(g_lpdd, NULL, DDSCL_NORMAL) != DD_OK) { mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>could not set cooperativelevel for hardwarecheck\n"); return 1; } mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>DirectDraw Inited\n"); return 0; } static void check_events(void) { MSG msg; while (PeekMessage(&msg, NULL, 0, 0,PM_REMOVE)) { TranslateMessage(&msg); DispatchMessage(&msg); } } static uint32_t Directx_ManageDisplay(uint32_t width,uint32_t height) { RECT rd_window; HRESULT ddrval; DDCAPS capsDrv; DDOVERLAYFX ovfx; DWORD dwUpdateFlags=0; HWND hWndafter; uint32_t xscreen = GetSystemMetrics(SM_CXSCREEN); uint32_t yscreen = GetSystemMetrics(SM_CYSCREEN); POINT point_window; if(fs) { /*center and zoom image*/ rd_window.top = 0; rd_window.left = 0; rd_window.right = xscreen; rd_window.bottom = yscreen; aspect(&width,&height,A_ZOOM); rd.left = (xscreen-width)/2; rd.right = rd.left+width; rd.top = (yscreen-height)/2; rd.bottom = rd.top + height; } else /*windowed*/ { GetClientRect (hWnd, &rd_window); if((rd_window.top == rd_window.bottom)&&!nooverlay) { /*window is minimized let's hide our overlay*/ ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,NULL, g_lpddsPrimary, NULL, DDOVER_HIDE, NULL); //hide the overlay return 0; } /*width and height are zero therefore we have to get them from the window size*/ if(!width)width = rd_window.right - rd_window.left; if(!height)height = rd_window.bottom - rd_window.top; point_window.x = 0; //overlayposition relative to the window point_window.y = 0; ClientToScreen(hWnd,&point_window); rd.left = point_window.x; rd.top = point_window.y; rd.bottom = rd.top + height; rd.right = rd.left + width; rd_window = rd; } /*ok, let's workaround some overlay limitations*/ if(!nooverlay) { uint32_t uStretchFactor1000; //minimum stretch uint32_t xstretch1000,ystretch1000; /*get driver capabilities*/ ZeroMemory(&capsDrv, sizeof(capsDrv)); capsDrv.dwSize = sizeof(capsDrv); if(g_lpdd->lpVtbl->GetCaps(g_lpdd,&capsDrv, NULL) != DD_OK)return 1; /*do not allow to zoom or shrink if hardware isn't able to do so*/ if((width < image_width)&& !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKX)) { if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKXN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only shrinkN\n"); else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't shrink x\n"); width=image_width; } else if((width > image_width)&& !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHX)) { if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHXN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only stretchN\n"); else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't stretch x\n"); width = image_width; } if((height < image_height) && !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKY)) { if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKYN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only shrinkN\n"); else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't shrink y\n"); height = image_height; } else if((height > image_height ) && !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHY)) { if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHYN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only stretchN\n"); else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't stretch y\n"); height = image_height; } /*get minimum stretch, depends on display adaptor and mode (refresh rate!) */ uStretchFactor1000 = capsDrv.dwMinOverlayStretch>1000 ? capsDrv.dwMinOverlayStretch : 1000; rd.right = ((width+rd.left)*uStretchFactor1000+999)/1000; rd.bottom = (height+rd.top)*uStretchFactor1000/1000; /*calculate xstretch1000 and ystretch1000*/ xstretch1000 = ((rd.right - rd.left)* 1000)/image_width ; ystretch1000 = ((rd.bottom - rd.top)* 1000)/image_height; /*handle move outside of window with cropping not really needed with colorkey, but shouldn't hurt*/ rs.left=0; rs.right=image_width; rs.top=0; rs.bottom=image_height; if(!fs)rd_window = rd; /*don't crop the window !!!*/ if(rd.left < 0) //move out left { rs.left=(-rd.left*1000)/xstretch1000; rd.left = 0; } else rs.left=0; if(rd.top < 0) //move out up { rs.top=(-rd.top*1000)/ystretch1000; rd.top = 0; } else rs.top = 0; if(rd.right > xscreen) //move out right { rs.right=((xscreen-rd.left)*1000)/xstretch1000; rd.right= xscreen; } else rs.right = image_width; if(rd.bottom > yscreen) //move out down { rs.bottom=((yscreen-rd.top)*1000)/ystretch1000; rd.bottom= yscreen; } else rs.bottom= image_height; /*the last thing to check are alignment restrictions these expressions (x & -y) just do alignment by dropping low order bits... so to round up, we add first, then truncate*/ if ((capsDrv.dwCaps & DDCAPS_ALIGNBOUNDARYSRC) && capsDrv.dwAlignBoundarySrc) rs.left = (rs.left + capsDrv.dwAlignBoundarySrc / 2) & -(signed)(capsDrv.dwAlignBoundarySrc); if ((capsDrv.dwCaps & DDCAPS_ALIGNSIZESRC) && capsDrv.dwAlignSizeSrc) rs.right = rs.left + ((rs.right - rs.left + capsDrv.dwAlignSizeSrc / 2) & -(signed) (capsDrv.dwAlignSizeSrc)); if ((capsDrv.dwCaps & DDCAPS_ALIGNBOUNDARYDEST) && capsDrv.dwAlignBoundaryDest) { rd.left = (rd.left + capsDrv.dwAlignBoundaryDest / 2) & -(signed)(capsDrv.dwAlignBoundaryDest); if(!fs)rd_window.left = (rd_window.left + capsDrv.dwAlignBoundaryDest / 2) & -(signed)(capsDrv.dwAlignBoundaryDest); //don't forget the window } if ((capsDrv.dwCaps & DDCAPS_ALIGNSIZEDEST) && capsDrv.dwAlignSizeDest) { rd.right = rd.left + ((rd.right - rd.left) & -(signed) (capsDrv.dwAlignSizeDest)); if(!fs)rd_window.right = rd_window.left + ((rd_window.right - rd_window.left) & -(signed) (capsDrv.dwAlignSizeDest)); //don't forget the window } /*create an overlay FX structure to specify a destination color key*/ ZeroMemory(&ovfx, sizeof(ovfx)); ovfx.dwSize = sizeof(ovfx); if(fs) { ovfx.dckDestColorkey.dwColorSpaceLowValue = 0; ovfx.dckDestColorkey.dwColorSpaceHighValue = 0; } else { ovfx.dckDestColorkey.dwColorSpaceLowValue = destcolorkey; ovfx.dckDestColorkey.dwColorSpaceHighValue = destcolorkey; } // set the flags we'll send to UpdateOverlay //DDOVER_AUTOFLIP|DDOVERFX_MIRRORLEFTRIGHT|DDOVERFX_MIRRORUPDOWN could be usefull?; dwUpdateFlags = DDOVER_SHOW | DDOVER_DDFX; /*if hardware can't do colorkeying set the window on top*/ if(capsDrv.dwCKeyCaps & DDCKEYCAPS_DESTOVERLAY) dwUpdateFlags |= DDOVER_KEYDESTOVERRIDE; else ontop = 1; } /*calculate window rect with borders*/ if(!fs)AdjustWindowRect(&rd_window,WS_OVERLAPPEDWINDOW|WS_SIZEBOX,0); if((fs) || (!fs && ontop))hWndafter=HWND_TOPMOST; else hWndafter=HWND_NOTOPMOST; /*display the window*/ SetWindowPos(hWnd, hWndafter, rd_window.left, rd_window.top, rd_window.right - rd_window.left, rd_window.bottom - rd_window.top, SWP_SHOWWINDOW|SWP_NOOWNERZORDER); //printf("Window:x:%i,y:%i,w:%i,h:%i\n",rd_window.left,rd_window.top,rd_window.right - rd_window.left,rd_window.bottom - rd_window.top); //printf("Overlay:x1:%i,y1:%i,x2:%i,y2:%i,w:%i,h:%i\n",rd.left,rd.top,rd.right,rd.bottom,rd.right - rd.left,rd.bottom - rd.top); //printf("Source:x1:%i,x2:%i,y1:%i,y2:%i\n",rs.left,rs.right,rs.top,rs.bottom); //printf("Image:x:%i->%i,y:%i->%i\n",image_width,d_image_width,image_height,d_image_height); /*for nonoverlay mode we are finished, for overlay mode we have to display the overlay first*/ if(nooverlay)return 0; ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,&rs, g_lpddsPrimary, &rd, dwUpdateFlags, &ovfx); if(FAILED(ddrval)) { // one cause might be the driver lied about minimum stretch // we should try upping the destination size a bit, or // perhaps shrinking the source size mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>UpdateOverlay failed\n" ); mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>Overlay:x1:%i,y1:%i,x2:%i,y2:%i,w:%i,h:%i\n",rd.left,rd.top,rd.right,rd.bottom,rd.right - rd.left,rd.bottom - rd.top ); mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>"); switch (ddrval) { case DDERR_NOSTRETCHHW: {mp_msg(MSGT_VO, MSGL_ERR ,"hardware can't stretch: try to size the window back\n");break;} case DDERR_INVALIDRECT: {mp_msg(MSGT_VO, MSGL_ERR ,"invalid rectangle\n");break;} case DDERR_INVALIDPARAMS: {mp_msg(MSGT_VO, MSGL_ERR ,"invalid parameters\n");break;} case DDERR_HEIGHTALIGN: {mp_msg(MSGT_VO, MSGL_ERR ,"height align\n");break;} case DDERR_XALIGN: {mp_msg(MSGT_VO, MSGL_ERR ,"x align\n");break;} case DDERR_UNSUPPORTED: {mp_msg(MSGT_VO, MSGL_ERR ,"unsupported\n");break;} case DDERR_INVALIDSURFACETYPE: {mp_msg(MSGT_VO, MSGL_ERR ,"invalid surfacetype\n");break;} case DDERR_INVALIDOBJECT: {mp_msg(MSGT_VO, MSGL_ERR ,"invalid object\n");break;} case DDERR_SURFACELOST: { mp_msg(MSGT_VO, MSGL_ERR ,"surfaces lost\n"); g_lpddsOverlay->lpVtbl->Restore( g_lpddsOverlay ); //restore and try again g_lpddsPrimary->lpVtbl->Restore( g_lpddsPrimary ); ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,&rs, g_lpddsPrimary, &rd, dwUpdateFlags, &ovfx); if(ddrval !=DD_OK)mp_msg(MSGT_VO, MSGL_FATAL ,"<vo_directx><FATAL ERROR>UpdateOverlay failed again\n" ); break; } } /*ok we can't do anything about it -> hide overlay*/ if(ddrval != DD_OK) { ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,NULL, g_lpddsPrimary, NULL, DDOVER_HIDE, NULL); return 1; } } return 0; } //find out supported overlay pixelformats static uint32_t Directx_CheckOverlayPixelformats() { DDCAPS capsDrv; HRESULT ddrval; DDSURFACEDESC ddsdOverlay; uint32_t i; uint32_t formatcount = 0; //get driver caps to determine overlay support ZeroMemory(&capsDrv, sizeof(capsDrv)); capsDrv.dwSize = sizeof(capsDrv); ddrval = g_lpdd->lpVtbl->GetCaps(g_lpdd,&capsDrv, NULL); if (FAILED(ddrval)) { mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>failed getting ddrawcaps\n"); return 1; } if (!(capsDrv.dwCaps & DDCAPS_OVERLAY)) { mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>Your card doesn't support overlay\n"); return 1; } mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>testing supported overlay pixelformats\n"); //it is not possible to query for pixel formats supported by the //overlay hardware: try out various formats till one works ZeroMemory(&ddsdOverlay, sizeof(ddsdOverlay)); ddsdOverlay.dwSize = sizeof(ddsdOverlay); ddsdOverlay.ddsCaps.dwCaps=DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY; ddsdOverlay.dwFlags= DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH| DDSD_PIXELFORMAT; ddsdOverlay.dwWidth=300; ddsdOverlay.dwHeight=280; ddsdOverlay.dwBackBufferCount=0; //try to create an overlay surface using one of the pixel formats in our global list i=0; do { ddsdOverlay.ddpfPixelFormat=g_ddpf[i].g_ddpfOverlay; ddrval = g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsdOverlay, &g_lpddsOverlay, NULL); if (ddrval == DD_OK) { mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><FORMAT OVERLAY>%i %s supported\n",i,g_ddpf[i].img_format_name); g_ddpf[i].drv_caps = VFCAP_CSP_SUPPORTED |VFCAP_OSD |VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_HWSCALE_UP; formatcount++;} else mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><FORMAT OVERLAY>%i %s not supported\n",i,g_ddpf[i].img_format_name); if (g_lpddsOverlay != NULL) {g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay);g_lpddsOverlay = NULL;} } while( ++i < NUM_FORMATS ); mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>Your card supports %i of %i overlayformats\n",formatcount, NUM_FORMATS); if (formatcount == 0) { mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><WARN>Your card supports overlay, but we couldn't create one\n"); mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>This can have the following reasons:\n"); mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>- you are already using an overlay with another app\n"); mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>- you don't have enough videomemory\n"); mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>- vo_directx doesn't support the cards overlay pixelformat\n"); return 1; } if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYMIRRORLEFTRIGHT)mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>can mirror left right\n"); //I don't have hardware which if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYMIRRORUPDOWN )mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>can mirror up down\n"); //supports those send me one and I'll implement ;) return 0; } //find out the Pixelformat of the Primary Surface static uint32_t Directx_CheckPrimaryPixelformat() { uint32_t i=0; uint32_t formatcount = 0; DDPIXELFORMAT ddpf; DDSURFACEDESC ddsd; HDC hdc; HRESULT hres; COLORREF rgbT=RGB(0,0,0); mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>checking primary surface\n"); memset( &ddpf, 0, sizeof( DDPIXELFORMAT )); ddpf.dwSize = sizeof( DDPIXELFORMAT ); //we have to create a primary surface first if(Directx_CreatePrimarySurface()!=0)return 1; if(g_lpddsPrimary->lpVtbl->GetPixelFormat( g_lpddsPrimary, &ddpf ) != DD_OK ) { mp_msg(MSGT_VO, MSGL_FATAL ,"<vo_directx><FATAL ERROR>can't get pixelformat\n"); return 1; } while ( i < NUM_FORMATS ) { if (g_ddpf[i].g_ddpfOverlay.dwRGBBitCount == ddpf.dwRGBBitCount) { if (g_ddpf[i].g_ddpfOverlay.dwRBitMask == ddpf.dwRBitMask) { mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><FORMAT PRIMARY>%i %s supported\n",i,g_ddpf[i].img_format_name); g_ddpf[i].drv_caps = VFCAP_CSP_SUPPORTED |VFCAP_OSD; formatcount++; } } i++; } //get the colorkey for overlay mode destcolorkey = CLR_INVALID; if (windowcolor != CLR_INVALID && g_lpddsPrimary->lpVtbl->GetDC(g_lpddsPrimary,&hdc) == DD_OK) { rgbT = GetPixel(hdc, 0, 0); SetPixel(hdc, 0, 0, windowcolor); g_lpddsPrimary->lpVtbl->ReleaseDC(g_lpddsPrimary,hdc); } // read back the converted color ddsd.dwSize = sizeof(ddsd); while ((hres = g_lpddsPrimary->lpVtbl->Lock(g_lpddsPrimary,NULL, &ddsd, 0, NULL)) == DDERR_WASSTILLDRAWING) ; if (hres == DD_OK) { destcolorkey = *(DWORD *) ddsd.lpSurface; if (ddsd.ddpfPixelFormat.dwRGBBitCount < 32) destcolorkey &= (1 << ddsd.ddpfPixelFormat.dwRGBBitCount) - 1; g_lpddsPrimary->lpVtbl->Unlock(g_lpddsPrimary,NULL); } if (windowcolor != CLR_INVALID && g_lpddsPrimary->lpVtbl->GetDC(g_lpddsPrimary,&hdc) == DD_OK) { SetPixel(hdc, 0, 0, rgbT); g_lpddsPrimary->lpVtbl->ReleaseDC(g_lpddsPrimary,hdc); } //release primary g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary); g_lpddsPrimary = NULL; if(formatcount==0) { mp_msg(MSGT_VO, MSGL_FATAL ,"<vo_directx><FATAL ERROR>Unknown Pixelformat\n"); return 1; } return 0; } //function handles input static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_DESTROY: { PostQuitMessage(0); return 0; } case WM_CLOSE: { mplayer_put_key('q'); return 0; } case WM_WINDOWPOSCHANGED: { //printf("Windowposchange\n"); if(g_lpddsBack != NULL) //or it will crash with -vm { Directx_ManageDisplay(0,0); } break; } case WM_SYSCOMMAND: { switch (wParam) { //kill screensaver etc. //note: works only when the window is active //you can workaround this by disabling the allow screensaver option in //the link to the app case SC_SCREENSAVE: case SC_MONITORPOWER: mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>killing screensaver\n" ); return 0; } } case WM_KEYDOWN: { switch (wParam) { case VK_LEFT: {mplayer_put_key(KEY_LEFT);break;} case VK_UP: {mplayer_put_key(KEY_UP);break;} case VK_RIGHT: {mplayer_put_key(KEY_RIGHT);break;} case VK_DOWN: {mplayer_put_key(KEY_DOWN);break;} case VK_TAB: {mplayer_put_key(KEY_TAB);break;} case VK_CONTROL: {mplayer_put_key(KEY_CTRL);break;} case VK_DELETE: {mplayer_put_key(KEY_DELETE);break;} case VK_INSERT: {mplayer_put_key(KEY_INSERT);break;} case VK_HOME: {mplayer_put_key(KEY_HOME);break;} case VK_END: {mplayer_put_key(VK_END);break;} case VK_PRIOR: {mplayer_put_key(KEY_PAGE_UP);break;} case VK_NEXT: {mplayer_put_key(KEY_PAGE_DOWN);break;} case VK_ESCAPE: {mplayer_put_key(KEY_ESC);break;} } break; } case WM_CHAR: { mplayer_put_key(wParam); break; } } return DefWindowProc(hWnd, message, wParam, lParam); } static uint32_t preinit(const char *arg) { HINSTANCE hInstance = GetModuleHandle(NULL); WNDCLASS wc; if(arg) { if(strstr(arg,"noaccel")) { mp_msg(MSGT_VO,MSGL_V,"<vo_directx><INFO>disabled overlay\n"); nooverlay = 1; } if(strstr(arg,"ontop")) { mp_msg(MSGT_VO,MSGL_V,"<vo_directx><INFO>window ontop\n"); ontop = 1; } } if (Directx_InitDirectDraw()!= 0)return 1; //init DirectDraw if (Directx_CheckPrimaryPixelformat()!=0)return 1; if (!nooverlay && Directx_CheckOverlayPixelformats() == 0) //check for supported hardware { mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>hardware supports overlay\n"); nooverlay = 0; } else //if we can't have overlay we create a backpuffer with the same imageformat as the primary surface { mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>using backpuffer\n"); nooverlay = 1; } wc.style = CS_HREDRAW | CS_VREDRAW; wc.lpfnWndProc = WndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = hInstance; wc.hCursor = LoadCursor(NULL,IDC_ARROW); wc.hIcon = LoadIcon(NULL,IDI_APPLICATION); wc.hbrBackground = CreateSolidBrush(windowcolor); wc.lpszClassName = "Mplayer - Movieplayer for Linux"; wc.lpszMenuName = NULL; RegisterClass(&wc); hWnd = CreateWindow("MPlayer - Movieplayer for Linux", "", WS_OVERLAPPEDWINDOW| WS_SIZEBOX, CW_USEDEFAULT, //position x CW_USEDEFAULT, //position y 100, //width 100, //height NULL, NULL, hInstance, NULL); mp_msg(MSGT_VO, MSGL_DBG3 ,"<vo_directx><INFO>initial mplayer window created\n"); mp_msg(MSGT_VO, MSGL_DBG3 ,"<vo_directx><INFO>preinit succesfully finished\n"); return 0; } static uint32_t draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y ) { uint8_t *s; uint8_t *d; uint32_t i=0, uvstride=dstride/2; // copy Y d=image+dstride*y+x; s=src[0]; for(i=0;i<h;i++){ memcpy(d,s,w); s+=stride[0]; d+=dstride; } w/=2;h/=2;x/=2;y/=2; // copy U d=image+dstride*image_height + uvstride*y+x; if(image_format == IMGFMT_YV12)s=src[2]; else s=src[1]; for(i=0;i<h;i++){ memcpy(d,s,w); s+=stride[1]; d+=uvstride; } // copy V d=image+dstride*image_height +uvstride*(image_height/2) + uvstride*y+x; if(image_format == IMGFMT_YV12)s=src[1]; else s=src[2]; for(i=0;i<h;i++){ memcpy(d,s,w); s+=stride[2]; d+=uvstride; } return 0; } static void flip_page(void) { HRESULT dxresult; g_lpddsBack->lpVtbl->Unlock (g_lpddsBack,NULL); if (vo_doublebuffering) { // flip to the next image in the sequence dxresult = g_lpddsOverlay->lpVtbl->Flip( g_lpddsOverlay,NULL, DDFLIP_WAIT); if(dxresult == DDERR_SURFACELOST) { mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR><vo_directx><INFO>Restoring Surface\n"); g_lpddsBack->lpVtbl->Restore( g_lpddsBack ); dxresult = g_lpddsOverlay->lpVtbl->Flip( g_lpddsOverlay,NULL, DDFLIP_WAIT); } if(dxresult != DD_OK)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't flip page\n"); } if(nooverlay) { DDBLTFX ddbltfx; // ask for the "NOTEARING" option memset( &ddbltfx, 0, sizeof(DDBLTFX) ); ddbltfx.dwSize = sizeof(DDBLTFX); ddbltfx.dwDDFX = DDBLTFX_NOTEARING; g_lpddsPrimary->lpVtbl->Blt(g_lpddsPrimary, &rd, g_lpddsBack, NULL, DDBLT_WAIT, &ddbltfx); } g_lpddsBack->lpVtbl->Lock(g_lpddsBack,NULL,&ddsdsf, DDLOCK_NOSYSLOCK | DDLOCK_WAIT , NULL); dstride = ddsdsf.lPitch; image = ddsdsf.lpSurface; } static uint32_t draw_frame(uint8_t *src[]) { memcpy( image, *src, dstride * image_height ); return 0; } static uint32_t get_image(mp_image_t *mpi) { if(mpi->flags&MP_IMGFLAG_READABLE) {mp_msg(MSGT_VO, MSGL_V,"<vo_directx><ERROR>slow video ram\n");return VO_FALSE;} if(mpi->type==MP_IMGTYPE_STATIC) {mp_msg(MSGT_VO, MSGL_V,"<vo_directx><ERROR>not static\n");return VO_FALSE;} if((mpi->width==dstride) || (mpi->flags&(MP_IMGFLAG_ACCEPT_STRIDE|MP_IMGFLAG_ACCEPT_WIDTH))) { if(mpi->flags&MP_IMGFLAG_PLANAR) { if(image_format == IMGFMT_YV12) { mpi->planes[2]= image + dstride*image_height; mpi->planes[1]= image + dstride*image_height+ dstride*image_height/4; mpi->stride[1]=mpi->stride[2]=dstride/2; } else if(image_format == IMGFMT_IYUV || image_format == IMGFMT_I420) { mpi->planes[1]= image + dstride*image_height; mpi->planes[2]= image + dstride*image_height+ dstride*image_height/4; mpi->stride[1]=mpi->stride[2]=dstride/2; } else if(image_format == IMGFMT_YVU9) { mpi->planes[2] = image + dstride*image_height; mpi->planes[1] = image + dstride*image_height+ dstride*image_height/16; mpi->stride[1]=mpi->stride[2]=dstride/4; } } mpi->planes[0]=image; mpi->stride[0]=dstride; mpi->width=image_width; mpi->height=image_height; mpi->flags|=MP_IMGFLAG_DIRECT; mp_msg(MSGT_VO, MSGL_DBG3, "<vo_directx><INFO>Direct Rendering ENABLED\n"); return VO_TRUE; } return VO_FALSE; } static uint32_t put_image(mp_image_t *mpi){ uint32_t i = 0; uint8_t *d; uint8_t *s; uint32_t x = mpi->x; uint32_t y = mpi->y; uint32_t w = mpi->w; uint32_t h = mpi->h; if((mpi->flags&MP_IMGFLAG_DIRECT)||(mpi->flags&MP_IMGFLAG_DRAW_CALLBACK)) { mp_msg(MSGT_VO, MSGL_DBG3 ,"<vo_directx><INFO>put_image: nothing to do: drawslices\n"); return VO_TRUE; } if (mpi->flags&MP_IMGFLAG_PLANAR) { if(image_format!=IMGFMT_YVU9)draw_slice(mpi->planes,mpi->stride,mpi->w,mpi->h,0,0); else { // copy Y d=image+dstride*y+x; s=mpi->planes[0]; for(i=0;i<h;i++){ memcpy(d,s,w); s+=mpi->stride[0]; d+=dstride; } w/=4;h/=4;x/=4;y/=4; // copy V d=image+dstride*image_height + dstride*y/4+x; s=mpi->planes[2]; for(i=0;i<h;i++){ memcpy(d,s,w); s+=mpi->stride[1]; d+=dstride/4; } // copy U d=image+dstride*image_height + dstride*image_height/16 + dstride/4*y+x; s=mpi->planes[1]; for(i=0;i<h;i++){ memcpy(d,s,w); s+=mpi->stride[2]; d+=dstride/4; } } } else //packed { memcpy( image, mpi->planes[0], image_height * dstride); } return VO_TRUE; } static uint32_t config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t options, char *title, uint32_t format) { fs = options & 0x01; vm = options & 0x02; image_format = format; image_width = width; image_height = height; d_image_width = d_width; d_image_height = d_height; aspect_save_orig(image_width,image_height); aspect_save_prescale(d_image_width,d_image_height); aspect_save_screenres(GetSystemMetrics(SM_CXSCREEN),GetSystemMetrics(SM_CYSCREEN)); aspect(&d_image_width,&d_image_height,A_NOZOOM); SetWindowText(hWnd,title); /*release all surfaces*/ if (g_lpddsBack != NULL) g_lpddsBack->lpVtbl->Release(g_lpddsBack); g_lpddsBack = NULL; if(vo_doublebuffering) { if (g_lpddsOverlay != NULL)g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay); } g_lpddsOverlay = NULL; if (g_lpddsPrimary != NULL) g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary); g_lpddsPrimary = NULL; mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>overlay surfaces released\n"); /*set cooperativelevel*/ if(vm) /*exclusive mode*/ { fs=1; if (g_lpdd->lpVtbl->SetCooperativeLevel(g_lpdd, hWnd, DDSCL_EXCLUSIVE|DDSCL_FULLSCREEN) != DD_OK) { mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't set cooperativelevel for exclusive mode"); return 1; } SetWindowLong( hWnd, GWL_STYLE, 0 ); /*SetDisplayMode(ddobject,width,height,bpp,refreshrate,aditionalflags)*/ if(g_lpdd->lpVtbl->SetDisplayMode(g_lpdd,640, 480, 16,0,0) != DD_OK) { mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't set displaymode\n"); return 1; } aspect_save_screenres(GetSystemMetrics(SM_CXSCREEN),GetSystemMetrics(SM_CYSCREEN)); mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>using exclusive mode\n"); } else { if (g_lpdd->lpVtbl->SetCooperativeLevel(g_lpdd, hWnd, DDSCL_NORMAL) != DD_OK) { mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't set cooperativelevel for windowed mode"); return 1; } mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>using normal cooperativelevel\n"); } if(fs) { /*remove the borders*/ SetWindowLong( hWnd, GWL_STYLE, 0 ); /*change backgroundcolor*/ SetClassLongA(hWnd,GCL_HBRBACKGROUND,(int)CreateSolidBrush(RGB(0,0,0))); /*repaint*/ RedrawWindow(hWnd,NULL,NULL,RDW_INVALIDATE|RDW_ERASE|RDW_INTERNALPAINT); /*hide mouse*/ ShowCursor(FALSE); } /*create the surfaces*/ if(Directx_CreatePrimarySurface())return 1; if (!nooverlay && Directx_CreateOverlay(image_format)) { nooverlay=1; /*overlay creation failed*/ mp_msg(MSGT_VO, MSGL_V,"<vo_directx><WARN>can't use overlay mode => switching to nonoverlay\n"); } if(nooverlay) { if(Directx_CreateBackpuffer()) { mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't get the driver to work on your system :(\n"); return 1; } mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>back surface created\n"); vo_doublebuffering = 0; /*create clipper for nonoverlay mode*/ if(g_lpddclipper)g_lpddclipper->lpVtbl->Release(g_lpddclipper); g_lpddclipper=NULL; if(g_lpdd->lpVtbl->CreateClipper(g_lpdd, 0, &g_lpddclipper,NULL)!= DD_OK){mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't create clipper\n");return 1;} if(g_lpddclipper->lpVtbl->SetHWnd (g_lpddclipper, 0, hWnd)!= DD_OK){mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't associate clipper with window\n");return 1;} if(g_lpddsPrimary->lpVtbl->SetClipper (g_lpddsPrimary,g_lpddclipper)!=DD_OK){mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't associate primary surface with clipper\n");return 1;} mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>clipper succesfully created\n"); } Directx_ManageDisplay(d_image_width,d_image_height); memset(&ddsdsf, 0,sizeof(DDSURFACEDESC)); ddsdsf.dwSize = sizeof (DDSURFACEDESC); g_lpddsBack->lpVtbl->Lock(g_lpddsBack,NULL,&ddsdsf, DDLOCK_NOSYSLOCK | DDLOCK_WAIT, NULL); dstride = ddsdsf.lPitch; image = ddsdsf.lpSurface; return 0; } static uint32_t control(uint32_t request, void *data, ...) { switch (request) { case VOCTRL_GET_IMAGE: return get_image(data); case VOCTRL_QUERY_FORMAT: return query_format(*((uint32_t*)data)); case VOCTRL_DRAW_IMAGE: return put_image(data); case VOCTRL_FULLSCREEN: { if(vm) { mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>currently we do not allow to switch from exclusive to windowed mode\n"); } else { WINDOWPLACEMENT window_placement; uint32_t width = 0; /*default: restore to the size it had before maximizing*/ uint32_t height = 0; window_placement.length = sizeof(WINDOWPLACEMENT); GetWindowPlacement(hWnd, &window_placement); if(fs) /*go to windowed*/ { fs = 0; /*prevent the screen being filled with garbage*/ window_placement.showCmd = SW_SHOWMINIMIZED; SetWindowPlacement(hWnd,&window_placement); /*change style and restore the window*/ SetWindowLong(hWnd,GWL_STYLE,WS_OVERLAPPEDWINDOW|WS_SIZEBOX); window_placement.showCmd = SW_RESTORE; SetWindowPlacement(hWnd,&window_placement ); /*restore backgroundcolor*/ SetClassLongA(hWnd,GCL_HBRBACKGROUND,(int)CreateSolidBrush(windowcolor)); /*never ever make a big window*/ if(((window_placement.rcNormalPosition.bottom - window_placement.rcNormalPosition.top)==GetSystemMetrics(SM_CYSCREEN)) &&((window_placement.rcNormalPosition.right - window_placement.rcNormalPosition.left)==GetSystemMetrics(SM_CXSCREEN))) { width = d_image_width; height = d_image_height; } /*show cursor again*/ ShowCursor(TRUE); } else /*go to fullscreen*/ { fs = 1; /*remove decoration and maximize*/ SetWindowLong(hWnd,GWL_STYLE,0); window_placement.showCmd = SW_SHOWMAXIMIZED; SetWindowPlacement(hWnd,&window_placement); /*make the window really black*/ SetClassLongA(hWnd,GCL_HBRBACKGROUND,(int)CreateSolidBrush(RGB(0,0,0))); /*hide mouse cursor in fullscreen mode*/ if(ShowCursor(FALSE)<0); else while(ShowCursor(FALSE)>=0)mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx>ShowCursor(FALSE)>=0\n"); } RedrawWindow(hWnd,NULL,NULL,RDW_INVALIDATE|RDW_ERASE|RDW_INTERNALPAINT); Directx_ManageDisplay(width,height); } return VO_TRUE; } }; return VO_NOTIMPL; }