Mercurial > mplayer.hg
view loader/com.h @ 9660:c2d23e02522b
improvements to detc filter:
-> use of 8x8 blocks rather than 16x16 to better localize the search
for interlacing. this helps detect interlacing in very small
motions, e.g. mouths in anime.
-> removed some redundant conditions in the logic
-> looser condition for detecting lacing and more forgiving of slight
mismatches between fields from the two telecine frames to make up
for quantization noise in low quality encodes.
this code is still mostly experimental but probably better than the
old version, so maybe it should be backported to 0.90...?
author | rfelker |
---|---|
date | Sun, 23 Mar 2003 03:36:24 +0000 |
parents | 174e2a58b4cd |
children | b0d1b415320c |
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#ifndef AVIFILE_COM_H #define AVIFILE_COM_H #ifdef HAVE_CONFIG_H #include <config.h> #endif #ifdef HAVE_STDINT_H #include <stdint.h> #else #include <inttypes.h> #endif /** * Internal functions and structures for COM emulation code. */ #ifndef WIN32 #ifdef __cplusplus extern "C" { #endif void* CoTaskMemAlloc(unsigned long cb); void CoTaskMemFree(void* cb); #ifndef GUID_TYPE #define GUID_TYPE typedef struct { uint32_t f1; uint16_t f2; uint16_t f3; uint8_t f4[8]; } GUID; #endif extern const GUID IID_IUnknown; extern const GUID IID_IClassFactory; typedef long (*GETCLASSOBJECT) (GUID* clsid, const GUID* iid, void** ppv); int RegisterComClass(const GUID* clsid, GETCLASSOBJECT gcs); int UnregisterComClass(const GUID* clsid, GETCLASSOBJECT gcs); #ifndef STDCALL #define STDCALL __attribute__((__stdcall__)) #endif struct IUnknown; struct IClassFactory; struct IUnknown_vt { long STDCALL (*QueryInterface)(struct IUnknown* _this, const GUID* iid, void** ppv); long STDCALL (*AddRef)(struct IUnknown* _this) ; long STDCALL (*Release)(struct IUnknown* _this) ; } ; typedef struct IUnknown { struct IUnknown_vt* vt; } IUnknown; struct IClassFactory_vt { long STDCALL (*QueryInterface)(struct IUnknown* _this, const GUID* iid, void** ppv); long STDCALL (*AddRef)(struct IUnknown* _this) ; long STDCALL (*Release)(struct IUnknown* _this) ; long STDCALL (*CreateInstance)(struct IClassFactory* _this, struct IUnknown* pUnkOuter, const GUID* riid, void** ppvObject); }; struct IClassFactory { struct IClassFactory_vt* vt; }; long CoCreateInstance(GUID* rclsid, struct IUnknown* pUnkOuter, long dwClsContext, const GUID* riid, void** ppv); #ifdef __cplusplus }; #endif /* __cplusplus */ #endif /* WIN32 */ #endif /* AVIFILE_COM_H */