view playtreeparser.h @ 9660:c2d23e02522b

improvements to detc filter: -> use of 8x8 blocks rather than 16x16 to better localize the search for interlacing. this helps detect interlacing in very small motions, e.g. mouths in anime. -> removed some redundant conditions in the logic -> looser condition for detecting lacing and more forgiving of slight mismatches between fields from the two telecine frames to make up for quantization noise in low quality encodes. this code is still mostly experimental but probably better than the old version, so maybe it should be backported to 0.90...?
author rfelker
date Sun, 23 Mar 2003 03:36:24 +0000
parents 5c15777f1c07
children 4bc481804519
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#ifndef __PLAYTREEPARSER_H
#define __PLAYTREEPARSER_H

struct stream_st;

typedef struct play_tree_parser {
  struct stream_st* stream;
  char *buffer,*iter,*line;
  int buffer_size , buffer_end;
  int deep,keep;
} play_tree_parser_t;


play_tree_parser_t*
play_tree_parser_new(struct stream_st* stream,int deep);

void
play_tree_parser_free(play_tree_parser_t* p);

play_tree_t*
play_tree_parser_get_play_tree(play_tree_parser_t* p, int forced);

#endif