view command.h @ 28883:c3f295ceae51

Do not call waveOutReset in uninit if you should wait till playing finishes, and retry waveOutClose if it fails due to still playing.
author reimar
date Mon, 09 Mar 2009 19:15:20 +0000
parents 8c92e7e4ccd9
children c1a3f1bbba26
line wrap: on
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#ifndef MPLAYER_COMMAND_H
#define MPLAYER_COMMAND_H

struct MPContext;
struct mp_cmd;

int run_command(struct MPContext *mpctx, struct mp_cmd *cmd);
char *property_expand_string(struct MPContext *mpctx, char *str);
void property_print_help(void);

#endif /* MPLAYER_COMMAND_H */